Atelier (franchise)/YMMV: Difference between revisions

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* [[Surprisingly Improved Sequel]]: Given how long the series has run it can be expected that the series has had some ups and downs, but there have been a few real leaps in quality.
** The first was between the first two games, ''Marie'' and ''Elie''. ''Marie'' was a very simple game produced on a tiny budget, and it showed in how relatively simple and light the content was. ''Elie'' was produced [[Cash Cow Franchise|after the money from Marie rolled in]], and not only features a ton of engine improvements but features approximately ''three to four times'' the story content of the previous game, making it probably the fan favorite of the series in Japan.
** Another was ''Judie'' to ''Violet'': ''Judie'' was a fairly disappointing game that took away some of the elements of previous games in an apparent attempt to broaden franchise appeal (and failed badly); ''Violet'' took the few good things from Judie, wedded them to the systems of the older games, and is generally seen as the best [[Play StationPlayStation 2]] Atelier game.
** ''Liese'' to ''Annie''. ''Liese'' was [[Game Breaking Bug|infamously buggy]], had a somewhat annoying combat system and didn't really have enough story content, leading to it getting ripped to shreds in Japan. ''Annie'', on the other hand, not only launched bug-free but addressed every single gameplay issue in ''Liese and'' features a lot more story content, to the point where it's even receiving positive press [http://www.rpgamer.com/games/atelier/aa/aa-imp.html in the West].
** Finally, some are claiming that ''Atelier Rorona'' is this to ''most of the franchise''. As a [[PlayStation 3]] game which goes nearly full-on 3D while still bringing the old alchemy-centric gameplay back to consoles after half a decade out in the cold, it seems a lot of gamers (in Japan, at any rate) have really taken a shine to the game and like what it does. The fact that the game is [[Cash Cow Franchise|selling better than any installment of the franchise on the PS2]] is not hurting this perception.