Atelier Annie: Difference between revisions

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* [[Bifauxnen]]: Annie. Poor, poor Annie. She gets mistaken for a boy ''constantly''. That she doesn't really have much of a fashion sense (or ''care'' to have one) doesn't help her much, either.
** Mueller is also this, but much more deliberately.
* [[Bishounen]]: God, practically ''every'' single playable male character is this, and they're the ''traditional'' type of Bishounen, too. Tall, willowy (although Kilbert is pretty well-built), handsome to the point of being pretty; the only one who ''doesn't'' fit this trope exactly is Beaux, as he's a [[Token Mini -Moe|cuter little boy]], really, which just means he's a bishie-in-training. This game doesn't leave the female fans hurting, that's for sure.
* [[Bishoujo Genre|Bishoujo]]: And on the other side of the coin? Oh yeah. Practically '''''every''''' unique-portrait female character is one (even Mueller, who really is too pretty to be a man). The actual appearances run the gamut, but without fail Sera Island is evidently packed with eye-poppingly gorgeous girls. The male demographic hasn't been ignored, either.
** The only exception is ''Annie'', of course, since, well, [[Bifauxnen|nobody is really sure if she should be filed under "bishoujo", "bishounen" or "neither"]]...
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* [[Goggles Do Nothing]]: Beaux.
* [[Gold Digger]]: Annie's goal in life is to "marry up" and never work again.
* [[Good Morning, Crono]]: This is pretty much exactly how the game opens. The two minor subversions are that Annie is of course female rather than the typical guy who gets this trope, and ''she doesn't wake up at first'', necessitating some mild violence from [[Exposition Fairy|Pepe]] to get her to actually wake up.
** And that she's being woken up after being hauled across half a nation and an ocean by her grandfather's homunculi...[[Heavy Sleeper|during which she never woke up at all]].
** He has to do this to her once or twice ''more'' during the course of the game. Annie is apparently capable of entering a voluntary comatose state at will.
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* [[Kleptomaniac Hero]]: Inverted. Most of your allies visit Annie's workshop by breaking in while she's not around and often rummaging through her pantry for tea and snacks. No one is deterred at all by her anger about it. Kyle, Kilbert, and Beaux are the most brazen about it.
* [[Lazy Bum]]: Annie is this before she decides to "go for the gold", as it were; she still retains a lot of her slacker tendencies afterward.
* [[Lethal Chef]]: Gillian and her "[[Gargle Blaster|herbal health drinks]]". They aren't lethal to her, but they're indigestible to anyone else. It's pretty much [[One -Note Cook|the only thing she's able to make with consistency]].
** Apparently, they also smell so horrible to the point driving everyone out of the city library at one point. And later, she even makes health stew and health cake...
* [[Low Fantasy]]: A notable and welcome return to this after some of the craziness in ''[[Mana Khemia]]'', and this is the first time Americans have seen the franchise acting this way. Although, as always, the game isn't gritty or cynical in the ''slightest'', humanity still dominates the island and the wider world (in fact, other "sentient" beings generally try to keep out of human business; Pepe insinuates that even the fairies don't always like involving themselves in wider affairs, and ''he's'' only training Annie as a favor to Bentner), all the "magic" involved has some basis in science, and the most epic thing Annie can do is fight some large monsters who are in the way of the island's development. And, of course, you never actually leave the island.
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* [[New Game Plus]]: Your items from previous runs will be carried over.
* [[Nice Hat]]: Annie's, though she's of the opinion that it's incredibly unfashionable.
* [[Non -Lethal KO]]: At least applies for regular battles. If everyone in your party are knocked out, you will immediately return to the workshop.
* [[No Sense of Direction]]: Beaux. He somehow ''crossed an ocean'' without understanding how he did so.
* [[Non -Human Sidekick]]: Pepe.
* [[Not -So -Innocent Whistle]]: Kilbert.
* [[Odango Hair]]: Fitz's hair buns.
* [[One -Man Army]]: {{spoiler|Annie, in the Adventurer ending.}}
* [[Optional Party Member]]: {{spoiler|Liese. She's not exactly hard to unlock, but at the same time, if you're distrustful it's possible to lose her hook. She's also only available starting from the game's second third onward.}}
* [[Overused Running Gag]]: Some (or probably most) players view [[The Napoleon|Pepe's]] [[Berserk Button]] triggering by several characters throughout the game as this.
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* [[Ridiculously Cute Critter]]: Arguably, the mascots of your resorts.
* [[The Rival]]: Julian.
* [[Rose -Haired Girl]]: Liese, Jasmine, and Mueller.
* [[Running Gag]]: The traditional Atelier Series's barrel gag, which is lampshaded by a customer in your shop who comments about the barrels in your shop throughout the game. Beaux's lack of sense of direction -which causes him to get lost in town and nearly dies from starvation, often needs someone else to bring him to Annie's workshop- can qualify.
* [[Schizo Tech]]: This occasionally crops up, such as Hans being described as doing business on a phone - even though phones never show up on the walkabout maps, there's no sprite for him holding a phone, and there doesn't really seem to be electricity on Sera Island (or gunpowder weapons aside from grenade-like bombs, for that matter).
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[[Category:Eastern RPG]]
[[Category:Atelier Annie]]
[[Category:Trope]]