Atelier Annie: Difference between revisions

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* [[Handsome Lech]]: Kyle likes to ''think'' he's this. Annie is usually just annoyed by his antics, however.
* [[Hidden Depths]]: Gillian and Kilbert.
* [[High -Class Glass]]: Albrecht, the manager for the "high class" resorts, wears a monocle over his right eye.
* [[Hypocritical Humor]]: Literally the first words out of Pepe's mouth upon meeting Fitz are an insult about her height. This sets off an instant feud between them.
* [[Idiot Hero|Idiot "Hero"]]: Kilbert. Obviously he isn't the ''actual'' "hero" of the story, but he's clearly meant to be a send-up of this type of character.
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** Apparently, they also smell so horrible to the point driving everyone out of the city library at one point. And later, she even makes health stew and health cake...
* [[Low Fantasy]]: A notable and welcome return to this after some of the craziness in ''[[Mana Khemia]]'', and this is the first time Americans have seen the franchise acting this way. Although, as always, the game isn't gritty or cynical in the ''slightest'', humanity still dominates the island and the wider world (in fact, other "sentient" beings generally try to keep out of human business; Pepe insinuates that even the fairies don't always like involving themselves in wider affairs, and ''he's'' only training Annie as a favor to Bentner), all the "magic" involved has some basis in science, and the most epic thing Annie can do is fight some large monsters who are in the way of the island's development. And, of course, you never actually leave the island.
* [[Luck -Based Mission]]:
** The 5th assignment requires you to go hunt for a [[Rare Random Drop]] (Skull Crystal) to proceed. You can easily waste far too much time hunting for this item to meet other goals necessary for the True Ending or waste the entire 6 months failing to get it. Best part? If you have an extra by the end of the game, it doesn't carry over to [[New Game Plus+]].
** Hans also gives you a mission that requires a different [[Rare Random Drop]] (Lizard Tail). You also need 6 of these items to complete the final jobs for the Market location.
* [[Mighty Glacier]]: Kilbert, against physical enemies.
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* [[Multiple Endings]]
* [[Nerd Glasses]]: Daniel
* [[New Game Plus+]]: Your items from previous runs will be carried over.
* [[Nice Hat]]: Annie's, though she's of the opinion that it's incredibly unfashionable.
* [[Non-Lethal KO]]: At least applies for regular battles. If everyone in your party are knocked out, you will immediately return to the workshop.
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* [[Rose-Haired Girl]]: Liese, Jasmine, and Mueller.
* [[Running Gag]]: The traditional Atelier Series's barrel gag, which is lampshaded by a customer in your shop who comments about the barrels in your shop throughout the game. Beaux's lack of sense of direction -which causes him to get lost in town and nearly dies from starvation, often needs someone else to bring him to Annie's workshop- can qualify.
* [[Schizo -Tech]]: This occasionally crops up, such as Hans being described as doing business on a phone - even though phones never show up on the walkabout maps, there's no sprite for him holding a phone, and there doesn't really seem to be electricity on Sera Island (or gunpowder weapons aside from grenade-like bombs, for that matter).
** Kyle's entire ''purpose'' is to ''invoke'' [[Schizo -Tech]] as part of his mission to "modernize" Sera Island. His inventions [[Bungling Inventor|rarely work like they're supposed to]], however, subverting the trope. (It isn't really [[Schizo -Tech]] if the tech doesn't ''work'', now is it?)
* [[Ship Tease]]: LOADS between Hans and Annie.
* [[Shout -Out]]: (Ending spoilers) {{spoiler|The outfit Annie wears as a "lady adventurer" may be a shoutout to the Red Mage outfit from ''[[Final Fantasy]]'', especially with the hat.}}
* [[Sink or Swim Mentor]]: Bentner.
* [[The Slacker]]: