Atelier Meruru: Difference between revisions

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{{quote|And now, the story continues with a princess from a frontier kingdom, [[Title Drop|Atelier Meruru: The Apprentice of Arland]]|Prologue}}
 
''Atelier Meruru'' is the third and last of the [[Trilogy|Arland Trilogy]] of ''[[Atelier Series|Atelier]]'' games on the [[Play StationPlayStation 3]]. Like the two before it, and much of the rest of the [[Atelier Series]], ''Meruru'' is focused on alchemy while [[Time Management Game|planning ahead of time]] to get things done.
 
Released in 2011 in Japan and hitting American shorelines on May 29th, 2012 with the localization help of NIS America, ''Atelier Meruru'' is the direct sequel to ''Totori'' before it. The game possesses mechanics that are widely regarded as [[Surprisingly Improved Sequel|'Rorona and Totori polished together']], earning many an [[And the Fandom Rejoiced|approving word]] from the fanbase (not to mention some of the best review scores an Atelier game has ever '''seen''', on both sides of the Pacific). Unlike the previous game, where Totori has to go out for an adventure of her own, the titular protagonist Merurulince Rede Arls (commonly known as Meruru) is a princess on a mission to improve the state of her land in as many ways as she can.