Attract Mode: Difference between revisions

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** ''[[Final Fantasy IX]]'' contains brief cuts of other FMVs in the game as well as a sweeping view of the world map which isn't seen anywhere else. Similarly, ''[[Final Fantasy XII]]'''s attract mode mainly consists of cuts from existing FMVs.
** ''[[Final Fantasy X-2]]'''s homage to FF 8 involves a gorgeous piano melody illustrating monochrome examples of weapons belonging to various dresspheres, with the main characters suggested nearby but never shown.
** ''[[Final Fantasy Tactics]]'' (the original release) has no less than three or four totally separate [[FM VsFMV]]s that cycle around, ranging from story introduction to gameplay footage to just cool stuff.
** ''[[Vagrant Story]]'', in an interesting take, shows an FMV that features a dancer playing Mullenkamp, the deity of one of the factions in the game. It's notable in that it's the only FMV in the entire game, and features practically nothing about the game itself. Leave the game unattended a while longer, and it will show the meeting at the VKP Headquarters where Ashley first gets his assignment.
** The DS rerelease of ''[[Final Fantasy IV]]'' features an ''awesome'' FMV introducing nearly all the characters, and making use of both screens (occasionally by having credits on one screen, action on the other, and also having action going on both screens, such as the shot of the Tower of Babil.)