Awesome Bosses/Castlevania: Difference between revisions

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* Dracula basically makes it his job to come up with a more awesome transformation every game. here's some that stand out:
** ''[[Castlevania: Curse of Darkness|Curse Of Darkness]]'': A winged demon so big, you literally are barely the size of a FINGER to him.
** ''[[Castlevania III: DraculasDracula's Curse|Dracula's Curse]]'': Your first fight him as himself, he switches into a giant, floating, disembodied, many-faced BRAIN (that drips acid, to boot!), and finally a huge laser-spewing demon.
** ''[[Castlevania Bloodlines|Bloodlines]]'': First his basic form, then a sort of fireball-throwing magician, and then a demon with a face on his torso, [[Devilman]]-style.
*** To clarify, Drac's "second form" isn't actually Drac; it's really his [[Wicked Witch]] [[The Dragon|Dragon]] (well, for ''Bloodlines'', anyway). The English version erroneously labeled this separate character as Dracula. Same thing in that game with the Dark Lord's [[Daddy's Little Villain|niece]], [[Dark Chick|Elizabeth Bartley]], who [[Summon Magic|summons]] Medusa but doesn't actually ''become'' her.
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== [[Castlevania: Symphony of the Night|Symphony of the Night]] ==
* ''[[Castlevania: Symphony of the Night|Symphony of the Night]]'' has the final fight with Dracula and Alucard. It's not really the difficulty of the fight so much as the preceding [[I Hate You, Vampire Dad|dialogue between father and son]] and the rather heartbreaking [[What Have I Done]] by Dracula after he's defeated.
* The miniboss fight with Fake [[Castlevania III: DraculasDracula's Curse|Trevor, Sypha, and Grant]] is extremely enjoyable, despite being a very short fight.
* If you don't cheese him out with a certain subweapon, the second Doppelganger fight is pretty freakin' intense. For even more fun, get rid of your cloak and familiar so that you're a perfect visual match.
* Galamoth, probably the most difficult battle in the game, but very satisfying if you don't use [[Game Breaker]] methods.
* {{spoiler|Richter Belmont}}. For the first time in the series, you're fighting against a {{spoiler|Belmont}}, and he has all of the moves he would have if you were {{spoiler|fighting ''as'' him}} - and is not afraid to use them!
 
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* Fighting, of all things, {{spoiler|[[Did You Just Punch Out Cthulhu?|Chaos]]}} in the true ending.
** In that same vein, {{spoiler|Graham}} has the same effect.
* [[Background Boss|Balore]]. You enter the boss room in the arena level and is greeted by the Giant Bat, a standard boss in ''[[Castlevania (1986 video game)|Castlevania]]''. Suddenly a GIANT HAND comes out of nowhere and crushes the bat, and an [[Evil Laugh]] is heard as Balore fades in from the background while a different boss battle music starts to play. Totally unexpected and an epic boss battle.
 
== [[Castlevania: Lament of Innocence|Lament of Innocence]] ==
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== [[Castlevania: Chronicles of Sorrow|Dawn of Sorrow]] ==
* The Puppet Master, a giant wooden marionette head with four arms, constantly spitting small dolls at your, or creating a doll and trying to slam it in an Iron Maiden, at which point you switch places with the doll. Ouch.
* Bat Company. A twist on the usual "bunch of little bats join to form one big bat" in which the group of bats are still a group of bats, and change shape constantly. Fitting that it's fought in a [[Continuity Nod|throwback level]] that's a homage to the original ''[[Castlevania (1986 video game)|Castlevania]]'', where the boss was a giant bat.
* Gergoth. A giant mutant dinosaur like boss, that slowly plods around the top of the Condemned Tower, jumping, shooting lasers, and blasting poison gas. Halfway through the battle, it smashes through the floor of the tower, and you fall all the way back to the ground floor where you started the level. And NOW it's gained speed!
** Though they originally [[Dummied Out|showed him as an]] [[Advancing Wall of Doom]] [[Trailers Always Lie|in the trailer]]...
* Paranoia. A harlequin demon that flits in and out of the giant mirror in the background, while shooting at you from the mirrors on the sides of the arena. And when you do defeat it, it turns out you just fought its reflection, and the REAL boss fight starts up next room!
* Abaddon. A demonic conductor who orchestrates swarms of locusts to attack you.
* {{spoiler|Dark Lord Soma}} in Julius Mode is pure, classic Dracula. And the fight is accompanied by [[Crowning Music of Awesome|Illusionary Dance]].
** Except he surprises you by {{spoiler|pulling out a Gaibon familiar and Great Axe Armor's attack rather than Dracula's traditional fireballs. Then when he transforms into the monster from Rondo of Blood/Symphony of the Night, he gets a Harpy familiar, then will use Aguni, Larva and Abbadon.}}
* Zephyr from the Clock Tower. You are facing none other than ''Castlevania'''s answer to '''[[JoJo's Bizarre Adventure|Dio Brando]]'''.
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* The Dracula battle is pretty awesome... if just because he's [[That One Boss]] ''without ever going [[One-Winged Angel]],'' unlike almost every other ''[[Castlevania]]'' game and every [[Metroidvania]] ever.
* {{spoiler|Albus}}, who is probably the only guy in the series besides Soma to use a gun, making this fight unique and interesting. In fact, it gets even better when you fight him as {{spoiler|Albus}}... And the boss uses the same quotes, which make it hilarious when you realise he's addressing the ''wrong person'', but when you discover that the flaming kick attack is his weakness, flaming kick duels ensue. Think [[One Piece|Sanji]] fighting himself with his legs on fire. Awesome.
* The [[Giant Enemy Crab]] should deserve a mention -- how many other games let you smash a crab with an ''elevator''? Coupled with that boss being a major [["Wake -Up Call" Boss]] to a degree, it makes the ending soooo much more satisfying.
** What Shanoa says makes that ending even MORE satisfying. [[Pre-Mortem One-Liner|"Go to hell."]]
* Eligor ''deserves'' a spot here. It's a [[Ninja Pirate Robot Zombie|Giant Robot Centaur Demon]] with a giant sword and ballistae on it's hips. Giant as in several stories tall. The fight is a [[Colossus Climb]] of epic proportions where you have to take out the knees and ballistae before you go for the head while it very effectively tries to swat you off. Also, it is [[Nintendo Hard|hard]]. Really [[That One Boss|hard]].
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{{reflist}}
[[Category:Awesome Bosses]]
[[Category:Castlevania]]
[[Category:Awesome Bosses{{TOPLEVELPAGE}}]]