Awesome Bosses/Donkey Kong: Difference between revisions

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** Almost all the bosses in the game are awesome due to the [[Awesome Music|epic music]]. Listen to it [http://www.youtube.com/watch?v=hsrbfxje5xk&feature=related here]
* The final fight against King K.Rool from the original ''[[Donkey Kong Country]]''. With the [[Crowning Music of Awesome|Gangplank Galleon]] theme music, and the fake [[Breaking the Fourth Wall|"Ending Kredits"]], it's an awesome end to an awesome game.
* Mole Miner Max and Mangoruby in ''[[Donkey Kong Country Returns (Video Game)|Donkey Kong Country Returns]]''. The former is fought during a very intense minecart pursuit where his minions have to be negotiated first in Whack-a-Mole style. Mangoruby opts for a more cerebral battle in a battle field as colorful as the boss himself (who, mind you, becomes more pervasive and vicious the more times you hit him). Amazing.
* Donkey Kong himself beat all of these guys out by at least a year in ''[[Donkey Kong 94]]''. So you've gone through almost 100 levels of [[Lock and Key Puzzle|Lock and Key Puzzles]], barrel throwing, and Donkey Kong Jr. and finally cornered him at the top of a tower. And you beat him, causing him to fall off. Time for the ending right? Wrong. There's one more level. From offscreen, DK hits the ground with enough force to alter the playfield, then you see a bunch of mushrooms flying all over the place. Then you hear a familiar power up sound. Next thing you know, Donkey Kong is as big as the big ape that inspired him! And the [http://www.youtube.com/watch?v=dxuUwaRuZ20 music] is pure joy (though some would argue that the [http://www.youtube.com/watch?v=GXaDv4B6EW8&feature=related previous] fight's music has it beat.