Awesome Bosses/Other Games: Difference between revisions

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** Viy is worth a mention just for the [[Wave Motion Gun|giant laser]] [[Eye Beams]] out of nowhere. They strike quickly, fill 2/3 of the screen, destroy platforms, and even vaporize the little helper demons keeping his eye open. The [[HSQ]] goes through the roof during that fight. Also, he finally makes the otherwise useless [[Cherry Tapping|throwing knives]] useful.
** From the earlier part of the game, Ellmac surely counts. Not particularly hard, he's a ''giant frilled lizard'' that chases after you in a [[Minecart Madness]] segment with an awesome musical theme while you shoot shurikens in his mouth.
** Sakit, despite being a very difficult [["Wake -Up Call" Boss]], still deserves a mention. You're fighting a fifty-foot tall giant statue, armed with little more than a whip and a knife, while one of the game's best boss themes plays in the background. If you can get past the step up in difficulty, it's a fun fight.
* The Boss fight against [[Smug Snake|Sakaki]] in ''[[.hack|.hack//GU]]'' is very cathartic, and was a tough fight that makes you glad you were badass enough to beat the shit out of this creep.
** The crown jewel of ''GU'''s boss fights, though, is undoubtedly the Cubia Core, especially if you don't go overboard on level grinding beforehand. The intensity never lets up thanks to the never-ending tide of [[Multi Mook Melee|respawning gomoras]], which can do quite a bit to keep you from doing significant damage to the arms or the core and turn the fight into a frantic battle of attrition demanding every single trick in the book for you to come out on top, all the while your ears are assailed by the [[Crowning Music of Awesome|mind-numbingly awesome tunes]] of [http://www.youtube.com/watch?v=UoWtIbF4yRc Full Force.] It ''more'' than makes up for the crap boss fights and pathetic combat system of the original quartet all by itself.
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** The Virage in the Valley of Corrupted Gravity. The [[Crowning Music of Awesome]] is horribly desperate, and makes you think you're about to lose no matter '''how''' well you're doing. Every Virage is kind of a Crowning Boss, actually.
* In ''[[Lufia]] II: Rise of the Sinistrals,'' your first encounter with the Sinistral Gades, Master of Destruction is meant to be a [[Hopeless Boss Fight]]. If you encounter him normally he'll kill half your party with his first attack and cripple the other half- your chances of lasting more than 3 turns are practically nil. However he ''is'' beatable if you level grind considerably. ''Beatable,'' but never easy- if you put on about an extra 5 or 6 levels (about 3–4 hours of solid grinding) and apply a very tricky strategy revolving around predicting his actions you can (assuming your luck holds) survive against him long enough to chip away at his massive amount of HP and eventually beat him. This is not only immensely satisfying, it also makes it an incredibly tense and fun encounter.
* ''[[SagaSaGa Frontier]]'' - Metal Black 3. Especially if {{spoiler|Red learned Al-Phoenix before fighting him, then after Metal Black 3 uses Dark Phoenix, when Red uses Al-Phoenix again it becomes an even stronger version of that attack called Rei-Al-Phoenix. Bonus Points if Metal Black 3 uses Dark Phoenix on Red, makes it seem more rewarding.}}
* Lord Bane of ''[[Puzzle Quest]]: Challenge Of The Warlords'': He will kick your ass fast. He will kick your ass hard, with 4 devastating spells, each requiring only 5 of ''one'' type of mana. So when you manage to return the favor, the sense of satisfaction is major. Particularly if you didn't take time out to load up on uber-spells like Berserk Rage, Stone Gaze, and/or Death Gaze.
* Ricardo Di­az from ''[[Grand Theft Auto]]: Vice City''. Boy, is he [[Made of Iron]] (it takes 5 headshots with the sniper rifle to take him out!), but the resulting scene is so awesome it's well worth the pain.
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** The Seven Force fight gets better on higher difficulties. Seven Force always starts in the human-shaped Solider Force...but on Easy, you fight two more forms after that, four more in Normal, and on Hard Mode ''you fight a grueling marathon battle against all seven forms,'' each with about as much health to them as Pink's mecha in one of the other stages. All this, and you fight him while riding a gravity-defying mine-cart, constantly worrying about whether you should be clinging to the floor ''or the ceiling'' to avoid the myriad attacks of each form.
*** The GBA sequel ''Gunstar Super Heroes'' pretty much reprises all of this, except in the rematch with Green, he doesn't hesitate to use his Seven Force forms mid-battle. The end result? A ninja teleporting behind your back, turning into a giant urchin, rolling at you, then leaping into the air and transforming into a giant crossbow. It's extremely hectic, pushes the system itself to its limits, and the whole fight is framed by a [[Crowning Music of Awesome|minimalistic, yet heroic, theme.]]
* Zed and Boomerang from ''[[Wild ArmsARMs 1|Wild ARMs]]'', mostly for theme music (in the [[Video Game Remake|remake]], ''Wild Arms: Alter Code F'', said themes were made worse and better, respectively).
** And in Zed's case, because the man sure knows how to make an entrance.
* The [[Final Boss]], {{spoiler|Lord Blazer}}, of ''[[Wild ArmsARMs 2]]'', which combines [[Crowning Moment of Awesome]], [[Crowning Music of Awesome]], [[The Power of Friendship]], [[Combined Energy Attack]], [[Duel Boss]], and [[Climax Boss]] into one ''incredible'' experience.
* {{spoiler|Nega Filgaia}}, the final boss in ''[[Wild ArmsARMs 3]]''. THIRTEEN consecutive forms each with their own ability, strengths and weaknesses. Unless you have Violators, this is an epic battle that will test your endurance and skill to their very limits. Good luck - you will need it.
* Adahan from ''[[Ristar]]'', another example of the sheer fun resulting from fighting in an endless vertical shaft, with the bonus of showing up early enough to take on before the game gets hard enough that you ''really'' wish you could save your game or earn a password...
** How about [[Eternal Engine|Automaton's]] boss? It's against a large, brutish, ogre-like alien with cyber-armor. No stategies here, just headbutt! Occasionally, he faints, and you have to headbutt a CRANE ARM to cause damage to it. About halfway through the fight, it even shoots HADOUKENS at you!
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*** [[What Could Have Been|Concept versions]] of that fight were considerably more awesome. {{spoiler|Wheatley}} had access to [[More Dakka|turrets.]] And [[Advancing Spikes Of Doom|spike-plates.]] And ''[[Kill It with Fire|flamethrowers.]]''
* The final portion of the Chapter 5 boss, Tageri, in ''[[Ikaruga]]''. The most awesome instance of [[Playing Tennis With the Boss]] ever.
* Gigyas in ''[[EarthboundEarthBound]]''. In its third and final form, your party cannot defeat it on their own. {{spoiler|In an interesting twist on breaking the fourth wall, you, the player, kill Giygas with the final attack.}}
** To elaborate: {{spoiler|Paula has already reached out to everyone the party met on Earth, but Giygas hasn't been defeated. She prays again, but she doesn't know who else to reach out to. Her call is absorbed by the darkness because you're fighting Giygas, the embodiment of evil itself, in a dimension of absolute darkness. Paula prays one last time for someone to help them; the player, yes, ''you'', the person playing the game, begins to pray for them and destroys Giygas.}}
** So many bosses in ''Mother3''. Whether it was [[Robot Maid|Li'l Miss Marshmallow]] "spilling hot tea" on you or [[Dreadful Musician|Lord Passion]] "making you cry by playing a sad song", almost all the bosses are worth mentioning!
*** The entire final [[Boss Rush]]. First, you go up against the Natural Killer Cyborg, an enemy so massive its sprite completely fills up the screen. Then, you go through the {{spoiler|Porky Bots}}, a horde of minibosses. Then, you come up against {{spoiler|Porky himself}}, who you've undoubtedly wanted to beat up ever since you found out he was behind everything (and is gloriously hard to boot). Finally, you get to the final boss, who is covered below.
*** Though not [[Bonus Boss|actually a boss,]] Negative Man. Moreover, like ''[[EarthboundEarthBound|Mother 2]]'' before it, the game featured a [[Puzzle Boss|unique final boss.]] In it, {{spoiler|the rest of your team is incapacitated, leaving you to face the Masked Man, your brother, Claus, one on one. Any attempt to attack him is made impossible, as Lucas can't bring himself to attack his brother. Claus continues to attack you, though, so you must guard at every turn to slow down the damage ticker, and heal whenever your health gets too low. Over time, your deceased mother reaches out to the two of you and asks Claus to stop his assault. Claus continues to attack, but [[Crowning Moment of Heartwarming|his attack strength decreases as he gradually uses weaker and weaker PSI attacks.]] Eventually, he dies when a lightning PSI attack is reflected off of your Franklin Badge and strikes him. [[Tear Jerker|Commence horribly heartrending ending.]]}}
* Any game where [[Street Fighter|Akuma]] is a boss usually has a fun, albeit difficult fight with him. Akuma's AI is noted to be the one most similar to a real human player's, so the challenge comes from outfoxing him.
* Destroying Savato in ''[[Trauma Center (series)|Trauma Center]]: Second Opinion''. The level is hell in the DS version, but on the Wii it's not only made easier (that is, beatable) but significantly more fun, and still presents a good challenge.
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** The battle against the Star Destroyer is at least an awesome concept, if executed poorly. Darth Vader, on the other hand, pulled off both concept ''and'' execution.
** Both the Emperor ''and'' Darth Vader; you fight the latter at the end, then for your final boss fight you choose between one of them by moving towards and attacking one or the other. Warning: if you choose Vader you not only get the Dark Side ending, but he's [[Nintendo Hard]].
** In the [[PlayStationPlay Station 3]]/Xbox 360 versions only, at the {{spoiler|second}} mission to Raxus Prime, PROXY reveals that he's kept one of his forms hidden for years until just this moment -- {{spoiler|Darth FREAKIN' Maul}}.
* In ''[[Star Wars]]: Rogue Squadron II'', the first time you get to go head-to-head against an insanely huge Star Destroyer in your dinky lil' B-Wing is... memorable to say the least.
** It gets better. A later mission has you versing ''two'' Star Destroyers at the same time, with hordes of TIE fighters exploding everything around you (literally; you and possibly your two wingmates are the only Rebel fighters remaining at the end of the mission). A similar mission in ''Rogue Squadron III'' goes even further, tasking you with disabling ''three'' Star Destroyers only to launch an attack run against the freaking ''Executor'', a ship at the ''very least'' eight times the size of a Star Destroyer, ending with you [[Ramming Always Works|ramming into it's command bridge, causing it to crash into the Death Star]]. Absolutely incredible.
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* ''[[No More Heroes]]'', given its boss-centric storyline and gameplay, is loaded with numerous thrilling, quirky fights. Read to follow.
** Dr. Peace? He stands on the pitching mound of a baseball stadium, effortlessly parrying your lightsaber with his trusty six-shooters, which he also casually fires at you, while music plays which can only be described as 'Wild West Techno.' And his introductory song, his other Crowning Music of Awesome can be played [http://www.youtube.com/watch?v=1PYMZVuse4U here].
** Rank 8 boss Shinobu. As [["Wake -Up Call" Boss|the first boss where blindly attacking is a good way to die quickly]], the resulting fight is extremely tense and very cool, the majority of which will be spent silently circling your opponent waiting for an opening.
** Destroyman is a complete psychopath. And he has machine gun nipples, and a crotch cannon. It's no wonder {{spoiler|they brought him back in the sequel. The sequel's incarnation, incidentally, takes place in a large warehouse with an upper area, and the boss himself now consists of his two seperated halves.}}
** Harvey Moiseiwitsch Volodarskii, a stage magician armed with [[Dual-Wielding]] [[Laser Blade|LaserBlades]], death traps, and [[Interface Screw]].
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* ''X-men Origins: Wolverine'', The Sentinel fight.
** That's nothing compared to the battle with Deadpool.
* Speaking of X-Men, the Sentinel Core from ''X-Men'' 2 on the Megadrive was one of several moments of awesome from the game - a [["Wake -Up Call" Boss|tricky]] boss fight against a holographic [[Nightmare Fuel|nightmarish apparition of the Sentinal]], armed with eyebeams and lightning bolts and one hell of a electronic wail. This finishes off with a [[Load-Bearing Boss|Metroid style escape sequence]] where you must escape from the factory it is contained in, complete with alarms, earthquakes and explosions galore. Combine this with some pumping music, you have one of the most memorable sections of the game. The best part? It's the FIRST boss.
* The final boss of ''[[Gundam vs. Series|Gundam Vs. Gundam]]''? The [[Mobile Fighter G Gundam|Devil Gundam]]. In its [[Oh Crap|Devil Colony]] form. It throws giant beams, explosive particles, Gundam Heads, Death Army MS, and even ''its own gigantic fists'' at you.
** In the sequel, the [[Bonus Boss]] is [[Mobile Suit Gundam SEED Destiny|Kira Yamato's Strike Freedom Gundam]], which is fought in three phases. First it fights normally, but after you damage it enough, Kira pulls out the [[Mecha Expansion Pack|METEOR]] and begins assaulting you with [[Beam Spam]] and [[Macross Missile Massacre]]s galore. Once you destroy the METEOR, Kira [[I Am Not Left-Handed|decides to be serious]] and enters [[Super Mode|S.E.E.D. Mode]] until you finally take him down.
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** The final battle, versus {{spoiler|Jubileus}} [[Pronoun Trouble|himself/herself]] in the epilogue, which consists of you essentially fighting- and killing!- {{spoiler|GOD,}} ''[[Recycled in Space|in outer space!]]'' With ''nothing'' but your own skills! You finish her (Not a typo) off by {{spoiler|sucker punching her soul into the sun! The boss isn't even over after that. Bayonetta and Jeanne have to destroy the statue of Jubileus while it plummets toward earth.}} Best. Boss. Ever.
** What about your [[Evil Counterpart]], Jeanne, who in her last fight forces you to play hot potato with MISSILES? Or the [[Big Bad]], {{spoiler|Father Balder}}, who can a) fire on you with a [[Kill Sat]], b) throw SKYSCRAPERS at you (which Bayonetta headbutts back!), and c) can actually destroy some of your largest demons? For added fun, you finish him off with a {{spoiler|LIPSTICK TUBE TO THE FOREHEAD}} in [[Bullet Time]]!
*** {{spoiler|[[Took a Level Inin Badass|Don't]] [[Precision F-Strike|fuck]] [[Pre-Ass-Kicking One-Liner|with a witch]]. That is all.}}
** As stated above, the final battle against Jeanne. But it needs to go more in-depth. It's not just the hot potatoes. This was a fight that the game had building towards. Each fight against her forced you to utilize more and more of your skills and think more on your toes. If you try to win the fight by button-mashing on any difficulty higher than easy, you're going to get your ass handed to you. Like the fight against Jubileus, it requires you to use every bit of practice and skills you've accumulated over the course of the game and it is amazing.
* The new ''[[Ninja Gaiden]]'' series has a few. Granted, the ''Ninja Gaiden'' series is infamous for being [[Nintendo Hard]], but Fiend Genshin ranks as one of the most fun and challenging bosses ever, particularly on [[Idiosyncratic Difficulty Levels|Master]] [[Harder Than Hard|Ninja]], where it's just you and the [[Worthy Opponent]] with a redonculously powerful set of moves in a nerve-wracking fight where a single mistake means your doom.
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* Matthew Patel, the first boss of ''[[Scott Pilgrim (video game)|Scott Pilgrim vs. the World: The Game]]''. As soon as he jumps out of the background and your character deflects an attack from him, you know epic shit's about to go down. It also helps that his theme is the [[Crowning Music of Awesome]].
** From the same game, Nega Scott, who is a combination of this trope and [[That One Boss]].
* ''[[Blaz BlueBlazBlue|BlazBlue: Calamity Trigger]]'' has the final battle in the [[Canon|True Story]]. You play Unlimited Ragna, against Unlimited Nu, in a proper [[Three Round Deathmatch]] (unlike every other story battle), on an [[Amazing Technicolor Battlefield]], to the tune of [http://www.youtube.com/watch?v=Ma5BpLXQ318 the game's theme song], [[Crowning Music of Awesome|Ao-Iconoclast]]. And it's ''marvelous''.
* The remake of ''NBA Jam'' by EA Sports has the Magic Johnson boss battle. He's a literal one-man team.......because HE CAN TELEPORT! He'll lob the ball up and teleport to finish an alley-oop dunk, pass and teleport to where the ball is going, pump fake and teleport, and so on. What especially makes this so awesome is that the first time Magic pwns you, you'll be geeked out and amazed at how Magic effortlessly beat you. And you'll NEVER get frustrated. It takes time, but instead of thinking, "DAMMIT I LOST AGAIN" you think, "I'm getting there!"
* The [[Deadpool]] battle in ''[[Spider-Man: Shattered Dimensions]]''. A chaotic confrontation against ''three'' Deadpools, none of whom [[Motor Mouth|stop talking]], some great bits of comedy (such as 'Pool teleporting in with a card to announce the start of the next "round" or two Deadpools interviewing Spidey-as a grapple attack. [[Crowning Music of Awesome|a great]] [http://www.youtube.com/watch?v=mUt2hLd4Thg score helps] too.
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* Reflux from ''[[Rayman]] 3: Hoodlum Havoc''. The champion of a race of feared warriors, who you have to battle in an underground arena surrounded by lava. While the rest of his people watches the fight. Who keeps hurling fireballs at you and calls down flaming rocks. Epic.
* Pick a fight with [[Parasite Eve|Eve]]. Any fight with [[Big Bad|Eve]]. But the two best have to be where you fight her while running from one side to the other on a flaming horse and buggy, and the final fight with her {{spoiler|at the wrecked remains of the Statue of Liberty}}. Especially the second one, where you get a great [[Shut UP, Hannibal]] moment against Eve and go on to what is easily the toughest boss battle in the game. And every fight with her is highlighted by the game's iconic operatic score.
* ''[[Little Big PlanetLittleBigPlanet]] 2''. All the bosses you fight in ''LBP2'' are... different, to say the least.
** The first boss is a tutorial boss, yes, but it's a freaking giant monkey who throws punches at you and uses an electrified yo-yo while you're danging from a grappling hook, trying to avoid touching the electricity.
** The second boss has you throwing freaking cake at it while it tries to shock you, vaporize you, and finally just beamspam you to death.