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* In ''[[Tengen Toppa Gurren Lagann]]'', things are ''powered'' by awesome, so being awesome makes it practical by definition! Best seen early in the series when Simon tries to take the [[Boring but Practical]] route to [[Combining Mecha]] and just climb up Kamina's Gurren with his Lagann. Kamina ''attacks'' him until he does it more awesomely. And it really does work better that way!
* The [[Sphere of Destruction|Rasengan]] and Kage Bunshin/Shadow Clone Jutsu as part of [[Naruto]] Uzumaki's arsenal. So simple tricks...but so highly effective in battle. Even moreso when he uses his [[Super Mode]]{s}.
** When Kimimaro's illness renders him paralyzed, he moves by using his [[Bad
** In the same vein as Kimimaro, Nagato can't really move his legs but he can send six bodies that are strong enough to take on Konoha and win.
** Minato's Rasengan was even more awesome (as well as more efficient) than Naruto's, if only because he could form it almost instantly and ''without'' having to use Shadow Clones. During his fight with Tobi, he was even able to initiate it right after reappearing from using the Flying Thunder God 2.0, just milliseconds before he slammed down on Tobi.
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== Fan Works ==
* George's closet in ''[[
== Film ==
* [[Raiders of the Lost Ark
* [[Jackie Chan]]'s movies are famous for the wire-free stunts he pulls, frequently baffling his enemies with [[Roof Hopping]] and running across a pool. Among his most famous include clog dancing shoes (a [[Groin Attack|very hard surface]]), using the added kicking range of stilts to his advantage and making a folding ladder into a credible weapon.
** However, the outtakes at the end of his films certainly call the practicality of some his weapon choices into question.
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== Tabletop Games ==
* ''[[
* ''[[Yu-Gi-Oh (Tabletop Game)|Yu-Gi-Oh]]'''s Synchro Monsters can be seen like this. They are typically easy to summon, can be put into virtually any deck, have powerful effects, and are generally cool in design. [http://yugioh.wikia.com/wiki/Stardust_Dragon Stardust Dragon] in particular is so useful and easy to use, it is one of the most dominating cards in its metagame. In fact, most of the awesome cards (mostly Synchro) featured in ''[[Yu-Gi-Oh!
* In ''[[Magic:
* In ''[[Warhammer 40000]]'', the Tau tend to be this. They employ [[Power Armor|battlesuits]], high-tech weapons, and similarly high-grade armor and equipment for even their most basic infantry. Each trooper has a tremendously powerful energy rifle and armor on par with the best available in the Imperial Guard, not to mention a helmet chock-full of useful tech. And when working with plasma weapons, they simply reduced the power output marginally and managed to make it perfectly safe to use while not compromising its ability to virtually nullify any form of infantry armor. Unfortunately, the only area their tech ''doesn't'' cover is close combat. That came back to bite them when...
** ...the Dark Eldar employed this trope with their Grotesques and Wracks, which are essentially just fleshy abominations created by the Haemonculi. In one incident, the Dark Eldar were temporarily allied with the Tau, predominantly using the Wracks/Grotesques to stand toe-to-toe with the Tyranids when the long-range Tau couldn't. [[Curb Stomp Battle|It didn't work out for the tau]] [[Fate Worse Than Death|when the Dark Eldar broke the alliance.]]
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== Video Games ==
* ''[[
** And it ''still'' counts as knocking down the target, so you can follow up with an All-Out Attack if everyone else is knocked down, too.
* ''[[Prototype (
* ''[[
** The sequel has Ice Launch, which not only looks awesome but launches you up a good two storeys, allowing you to avoid climbing smaller buildings and only consuming a small amount of energy.
* [[Counter Attack|Counter Attacks]] and [[Back Stab|Stealth Kills]] in ''[[
* ''[[
* ''[[
* The mighty Tidal Wave attack in ''[[Vanguard Bandits]]''. It does so much damage most enemies blocking it from the front will take more damages then lesser hits to the rear. It's fairly accurate, and the costs for it are so reasonable that you can use it twice a round with little consequence.
* Vikings in ''[[Starcraft]] II''. VTOL capability, twin miniguns, and with careful work they can dominate much more expensive units like Carriers and Battlecruisers.
** What, no [[Tank Goodness|Siege Tank?]] Excellent in offense AND defense, plus their transformation animation is always fun to watch.
* The Bozar from ''[[
** In ''[[
* ''[[Resident Evil 4]]'': Leon can use [[Suplex Finisher]], which, not only looks darned cool, is almost guaranteed one hit kill, and even stops Plaga monsters coming out of their necks.
* ''[[Just Cause (
* ''[[
** ''[[
* The Shockwave biotic power from ''[[Mass Effect 2]]'', at least on lower difficulties. It shatters enemy formations, instakills Husks, and has a tremendous range. And it looks ''amazing''.
* A lot of new guns introduced in ''[[Mass Effect 3]]''.
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** The M-358 Talon, a revolver that shoots heavy-gauge shotgun slugs. Short-ranged, but will kill pretty much anyone who gets anywhere near the user in one shot.
** The Chakram Launcher is an assault rifle with good damage, great accuracy, and the ability to stagger enemies, puncture Guardian shields, or deliver a [[Charged Attack]]. It also fires glowing, razor-sharp discs that explode.
* ''[[
** The Alchemist's Ember Lightning. Visually awesome and ''shoots through walls.''
** The Vanquisher's Explosive Shot. BOOM!
* Impactors from ''[[Sword of the Stars]]'' have a range matched only by missiles and deal excellent damage to boot. If the enemy gets them before you, expect to lose a lot of your ships before you manage to build up enough with the necessary anti-kinetic [[Deflector Shields]].
* [[Bullet Time]] in ''[[Max Payne (
* EX Combos in ''[[Baten Kaitos]] Origins'' often take two or three turns to assemble, during which your characters are usually just taking hits. That being said, they're also the best way of dealing out tremendous damage, and in the later parts of the game, it's more efficient to spend five turns assembling one advanced combo than it is to just attack wildly and hope for the best. It doesn't hurt that lots of them look ''awesome''.
* The Thu'um in ''[[Skyrim]]''. Being able to warp reality by ''shouting'' is definitely cool, and all of the Shouts are useful. And one of the most useful and entertaining Shouts is the ''very first one you get''.
** Conjured dremora lords. They are perhaps your best available summon, as they tank well and deal huge damage. They're also [[Evil Is Hammy|very entertaining]] [[Boisterous Bruiser|to listen to]] as they [[Curb Stomp Battle|obliterate whatever opposes you.]]
* The Djinn and summon system of ''[[
* ''[[Alice: Madness Returns]]'' has the Teapot Cannon, the Noob Tube of Wonderland. Infinite ammo, no friendly splash damage, and more shots between cooldowns after upgrading. Whether or not you use your handheld ad-hoc artillery at 1 feet or 50 away from your target is simply up to personal preference.
* For players of ''[[X (
* Most of the magic in ''[[
* The Glaive in ''[[Dark Sector]]''. Awesome to look at, awesome to use, and almost always useful. Small wonder the normally [[Wangst|wangsty]] protagonist stops complaining so much about his transformation after he gets it.
* ''[[Vanquish]]'' turned this trope into a video game. Everything Sam Gideon is capable of doing in battle looks frickin' sweet but also serves a greater purpose ([[Bullet Time|AR Mode]] attaches target identifiers to all available targets so you can pick them apart while you're still slowed down, boosting is like doing a rock and roll power slide but at 50 mph in the heat of battle, the list goes on).
* The Medi-Gun in [[
* Many ultimate abilities of [[League of Legends]] champions fall under this, particularly those belonging to [[Death or Glory Attack|burst damage based]] characters once you get their cooldowns sufficiently lowered. Special note goes to [[Light'Em Up|Lux's]] [[Wave Motion Gun|Finales Funkeln]]: Good damage, once of the longer ranges in the game, and can be used as frequently as every 24 seconds, with the right gear.
* Most of the weapon-mods in ''[[
* In the first ''[[The Godfather (
== Real Life ==
* Martial arts. Each discipline is designed to incapacitate someone as efficiently as possible, and, as evidenced by televised boxing, MMA tournaments, et cetera, many people find them entertaining to watch.
* Fire. Largely considered to be the most destructive primal force. Use it to [[Mundane Utility|cook a tasty meal]], make weapons, or even [[Kill It
* 3D Printers. Allow you to make virtually anything on demand easily from a variety of materials.
* Nuclear Weaponry. Since their first and last deployments in World War II, they've become essentially a signal that a nation is now an advanced power, possessing the wealth, the infrastructure, and the knowledge base to create them. Largely due to their existence, disputes between the great power, though still, sadly, involving bloodshed, have become notably less violent and smaller scale. Like it or not, they're the only weapons ever created that really are effective deterrents, and a nuclear blast is most certainly an awe-inspiring event.
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** Sadly (for Americans anyway), the F-35 is turning into [[Awesome but Impractical]]. Much lower price? Not anymore (F-22 unit cost per plane $150 million, F-35 now at $122M to $184M). The stealth was in 2006 downgraded from "very low observable" to "low observable". In November 2011, a Pentagon study team identified 13 areas of concern that remained to be addressed in the F-35.
** The F-22 itself went from [[Awesome Yet Practical]] to [[Awesome but Impractical]], as the entire fleet has been grounded multiple times for suspected oxygen system problems. The F-22 has the highest accident rate of any USAF fighter aircraft in service.
* [[Everything's Even Worse
** And on land, wolverines. These things aren't much bigger than a medium-size dog -- they'd come up to a man's knee fully grown -- but ''they can and do take down moose.''
* The USAF's A-10 Thunderbolt. A truly awe inspiring machine that fulfills its function very well.
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