Bastion/WMG: Difference between revisions

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== {{spoiler|The Bastion never has enough power to rewind time far enough.}} ==
While it's not explicit, when starting a [[New Game Plus+]], {{spoiler|Rucks' last words to the Kid at the end of the game are heard, right before the narration starts at the very beginning with the Kid waking up.}}
 
This could easily suggest that while {{spoiler|The Bastion's true function actually works, its intent fails miserably, both in that it will never be able to truly erase the Calamity and that there is no way to inform the past of this fact, causing a recursive loop until someone like Zia breaks it.}}
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== The Kid is the son of [[AsurasAsura's Wrath|Asura]] ==
White hair, uncanny determination and battle dialogue composed almost entirely of enraged grunts.
 
 
== {{spoiler|The "reverse time" ending goes first, then the "evacuation" ending on the New Game Plus}} ==
{{spoiler|At first, the Kid thinks it would be a great idea to restore time to before the Calamity. When he finds out this doesn't work, he decides to go along with evacuating everyone, since it's the best option for everyone. Besides, the Kid keeps a lot of stuff on the [[New Game Plus+]], but no one else can remember a thing. He clearly knows a lot more that it looks like.}}
* {{spoiler|After all, the player is sure to pick up that the reset didn't work and since he's an extension of the player...}}
* {{spoiler|Heck, even without the Kid remembering, it's clear that some variables are randomized since everything doesn't go exactly the same. Provided there was any chance at all of him choosing the second option, do that enough times and you're bound to get it eventually}}.
 
== There are other tribes of people out there in the world who survived. ==
The Kid, Rucks and co. will link up with them {{spoiler|after they evacuate the Bastion}}. Though this is more of [[Wide -Eyed Idealist|the optimist in me]] speaking than anything from the game.
* Don't be so negative about that - After all, the background during {{spoiler|the Evacuation ending shows the party sailing, [[Sky Pirate]] style, towards a small town on the edge of a large, probably solid landmass.}} Personally, I think that they {{spoiler|fly the Bastion back to the Cael homeland. [[Crowning Music of Awesome|Set their sails and fly back to home, sweet home,]] and then dock that thing right on their doorstep, so to speak.}}
* Not to mention that hey, an awful lot of Ura survived the Calamity and it was ''specifically designed to kill all of them''. Granted, they did this by burrowing underground, but surely some people farther from Caledonia would do even better.
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** When choosing the Cael Hammer/Army Rifle combo he comments that this is his own favourite set from the past. Given that both weapons seem to be EXCLUSIVE for a particular guild (The Masons and Triggers respectively) it's possible that he worked his turn on the Walls, then enrolled into the Army.
*** {{spoiler|But Rucks also designed the Walls. Which is kind of weird since he was a soldier in the war yet was already engineering major infrastructure for the city, and that's if we avoid how old he'd have to be then.}}
== Rucks knows [[Portal (Video Gameseries)|Cave Johnson]] ==
Because I have added [http://www.youtube.com/watch?v=hVHn0eyGZAA this moment of epicness] to my own personal canon.
 
== Caelondia {{spoiler|eventually becomes the city of Oneiros, seen in [[Clive BarkersBarker's Undying]]}} ==
{{spoiler|Think about it. Both were once magnificent cities destroyed by a mysterious disaster, and remain as chunks of masonry floating in an infinite void. Both also feature pieces of land spinning up to form walkways for the player's convenience. Sure, Oneiros looks a lot more decrepit, but that's because it's been in such a state for so much longer.}}