Battlefield 3: Difference between revisions

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*** Medkits, however, heal at a speedy 10HP/second and force regenerating health to kick in for players within their effective range immediately, regardless of suppression.
** Vehicles have regenerating health as well. However, vehicles below 50% health (35% for transport helicopters and AMTRAC) will become disabled, [[Damage Is Fire|catch on fire]] and recieve a penalty to movement and control (MBTs and IFVs can barely move, jeeps and armored cars stop dead in their tracks, helicopters lose much of their yaw, pitch and climb capabilities and jets go into a barely controllable spin). At this point vehicle health will keep bleeding out unless repaired back up to 100%.
* [[Revenue Enhancing Devices]]: In the March 2012 patch, DICE rolled out the Rent-a-Server plan, allowing [[Play StationPlayStation 3]] and [[Xbox 360]] players to customize their own personal server like PC players. The "revenue enchancing" part comes in when players, tired of custom settings and abusive server admins, try finding vanilla DICE servers, only to find out that EA phased nearly all of them out.
* [[Reverse Grip]]: How the knife is held.
* [[Rule of Cool]]: Killing someone with the knife from behind will also have your character take off their target's dog tag with the knife in the same motion of pulling the knife out as well. Because... it looks cool.