Battlefield 3: Difference between revisions

update links
m (revise quote template spacing)
(update links)
Line 8:
''Battlefield 3'' is the latest of the [[Battlefield (series)|Battlefield]] series, and a sequel to the 2005 game ''Battlefield 2''. Although technically it is only the 2nd game in the series and does not fit into the same timeline as any other game in the series, it is the 19th installment in the overall Battlefield [[Cash Cow Franchise|franchise]]. It was released on October 25, 2011.
 
It is a [[First-Person Shooter]] with a heavy emphasis on multi-player action and the use of all types of combat vehicles including tanks, jets and helicopters, as well as improving on the infantry experience of its predecessors. It has deep persistence using the Battlelog internet server browser and game manager. Despite the emphasis being on the multi-player, it also includes a 6 to 8 hour long single-player storyline campaign, set in [[Next Sunday ADA.D.|2014]]. It involves a new faction taking power in Iran and weaves an international story through a series of flashbacks based on the recollections of Staff Sergeant Henry "Black" Blackburn, a US Marine. He is trying to stop an attack on New York City, but locations involve Iraq, Iran and Paris, among others. It also includes a Co-Op game mode.
 
It was released on PC, Xbox 360 and Playstation, although as the console hardware has become long in the tooth, PC is the lead platform. Its multi-player has the ability to have 64 players in a server, with the console versions having only 24.
Line 29:
* [[Shout-Out]]: Played with some of the Dog Tags, Weapons and Assignment names:
** In the dog tags: [[Motorhead|Ace Of Spades]] comes with a song quote, [[Call of Duty|Cause of Death]] is called a "fishy abbreviation" (and comes with fish bones on it), and then there's [[Battlefield: Bad Company|HAGS WAS HERE]], of course. Plus extra logos of EA games you might already own. Back to Karland added a Dog Tag named Diving Dolphin, featuring a prone dolphin with a helmet and an M4, in a callback to Battlefield 2's [[Game Breaker]] tactic.
** Some of the Assignments released with Back To Karkand and Close Quarters are shout outs. "Professional Russian" to unlock the L85A2 is a shoutout to [[YouTube]] gun and weapon video maker FPS Russia. The PP-19 and Jackhammer assignments were called "Familiar Territory" and "Scared Veteran" as those guns were from ''Battlefield 2''. The SCAR-L assignment in Close Quarters is called "[[Zero Wing|Set us up the bomb]]".
* [[Shown Their Work]]: Well, whoever worked on [http://www.offdutygamers.com/wp-content/uploads/BF3-TacticalBreakdown.jpg?utm_source=wordtwit&utm_medium=social&utm_campaign=wordtwit this piece of artwork] for ''Battlefield 3'' apparently did, considering what off-duty soldiers found in it.
* [[Tech Demo Game]]: ''Battlefield 3'' doesn't support [[Direct X]] 9, hence it can't run on Windows XP. It is arguably one of the first applications that will have a real impact in driving people to upgrade from Windows XP to Windows 7. The console versions have 4 rows of pixels on the top and bottom of the screen blacked out to speed up performance while maintaining graphical fidelity, since you mostly won't notice the blacked-out rows anyway.
* [[Tie-in Novel]]: ''Battlefield 3: The Russian'', a continuation of said game's single-player campaign written by military writer/former SAS operator Andy McNab.
* [[Unorthodox Reload]]: Totally averted. Every weapon is reloaded correctly. From the .44 Magnum, with which the player will properly eject the casings with the ejector rod and insert new cartridges with a speed loader, and close the chambers with his thumb to prevent misalignment; to every shotgun, where when loaded from empty the first shell is put directly into the chamber via the breach. The only thing that could be considered unorthodox would be reloading the AN-94 or AEK-971, where the player pushes the magazine release with a new magazine and flicks the old magazine out of the way, but even this method of reloading is legitimate.
 
 
Line 54:
* [[The Dog Shot First]]: {{spoiler|Cole ''will'' kill you and Dima if you don't shoot him. Then again, you and Blackburn have absolutely no way of knowing this if you do shoot first like you're supposed to.}}
* [[Don't Ask, Just Run]]: A variant in "The Great Destroyer", where you climb out of the sewers after a long firefight aboard a train when suddenly {{spoiler|Montes, who was last seen shouting at you to jump on the train, shows up in a hijacked police car and says "Don't ask. Get in."}}
* [[Elites Are More Glamorous]]:
** Dima is ex-Spetsnaz, and a member of the Vympel unit (the Spetsnaz's best) at that, before becoming a GRU agent.
** Blackburn is an aversion. He's a U.S. Marine, though he's part of the 1st Reconnaissance Battalion, not an elite group like Force Recon.
* [[Enemy Chatter]]
Line 87:
** The reason Montes is pissed? Because Cole is leading a platoon of Marines (about 20) across an open field with no cover, no vehicles and no air cover, against ''Russian elites'', who are airdropping at ''least'' a company (200 soldiers), probably more, and their equipment and armor consisting of armored personnel carriers, while enjoying air superiority from fighter-attacker jets. There's crazy, and then there's suicide. Not to mention that open assault on the Russians will, as Montes points out, inevitably and predictably result in war between the US and Russia. All because one captain can't exercise discretion.
* [[The New Tens]]: The game is set in 2014, and was released during the time in real life.
* [[Next Sunday ADA.D.]]: The game is set in 2014, barely enough time for any new faction to gain any sort of control, especially in Iran of all places.
* [[No-Holds-Barred Beatdown]]: Dima did this to Kaffarov, and later Blackburn to Solomon.
* [[No Points for Neutrality]]: In the "Kaffarov" level {{spoiler|Blackburn catches up and finds Dima, who tells Solomon's plans for the nukes and urges you to find the last one. You are forced to shoot a friendly soldier as you cannot be seen working with the Russians on charges of treason.}}
Line 126:
 
== Multiplayer Tropes ==
* [[Ascended Glitch]]: Every mention of sound going out? That's actually a glitch that occurs when too much stuff around you is making noise. The game can't keep up and causes other sounds to go out, such as the ambiance, engine sounds, footsteps, and such. But, it has come to be accepted as [[Shell-Shock Silence]].
* [[And Your Reward Is Clothes]]: While most of the time you get your rewards in items or new abilities when leveling up, at certain levels you are instead given more custom uniforms. The uniforms ''are'' useful, ''sometimes'', if you can match the camouflage to the map type.
* [[Attack! Attack! Attack!]]: Similar to the [[One-Man Army]] example below, attempting it will likely get you killed. A lot.
Line 134:
*** By several accounts, the effectiveness of tactical weapon lights at blinding others [[Reality Is Unrealistic|is ''completely'' realistic]], as mentioned below.
* [[Bloodless Carnage]]: Oddly comes into play when getting a kill with the knife. Averted for other weapons though. So far, only blood though, just like previous Battlefield games, no [[Gorn]] ever.
* [[Bribing Your Way to Victory]]:
** The ''Physical Warfare'' pre-order bonuses are a minor example of this at release, with a handful of items being released for early use by players. It took a concerted campaign against the game for it to be 'clarified' by EA that those items were not going to be locked out for people who didn't pre-order or use a pre-order location with the Physical Warfare pack, except in the case of the Type 88 LMG, which IS only available through the PW pack. Many players were not amused, until the entire pack was made available to everyone for free. It was somewhat mitigated for a time (before the entire pack's release) by the December 6th patch changes, after which it wasn't much better if at all than other LMGs unlocked through normal gameplay.
** With the March patch, one can pay money to instantly unlock all weapons and vehicle upgrades. It doesn't mean new players will become [[Instant Expert|Instant Experts]] just by having all the unlocks though, and since most weapons in a category have the same damage values (with a few exceptions such as the G3A3 and the SCAR-H), they're not appreciably better than the starter weapons anyway. It's more of an option for players that want to avoid grinding.
Line 162:
* [[Improvised Weapon]]: The engineer's blow torch.
* [[Interface Screw]]: The aforementioned Laser Sight and Flashlight when shined in your eyes. The suppressive fire mechanic reduces accuracy and blurs the game to represent the distraction that incoming fire causes. Killing someone who is suffering from suppression effects gives bonus points to the suppressor.
* When under heavy suppressive fire, the screen will blur like it was covered in Vaseline.
** When you're hit with a stealth kill from a knife, your viewpoint will be violently turned around, and you'll see the face of the guy stabbing you and taking your dogtags, before letting you fall to the ground. It can be ''incredibly'' jarring.
** Sometimes, after a large amount of nonlethal [[Stuff Blowing Up|explosions]] near your soldier, he may become briefly [[Shell-Shock Silence|shell shocked]], tuning out most sounds (except for any sounds that actually come from him). [[Shell-Shock Silence]] may also happen because of a glitch in the sound.
Line 173:
** Averted with the Russian Federation Medic and Engineer that wear "Gorka" suits that in reality come in a huge variety of different camos. [[Reality Is Unrealistic|Post-Soviet troops also seemed to have problems with issuing matching uniforms until recent years]].
* [[Nostalgia Level]]: The entire Back to Karkand expansion. Wake Island especially, since it was a map in ''Battlefield 1942'', the very first Battlefield game.
* [[One-Hit Kill]]:
** [[Zig-Zagging Trope|Zig-zagged]] with the knife. Using the knife behind an enemy will kill him instantly (as well as give you his dog tags), but using it in front of an enemy requires two slashes to finish him off. May lead to [[Damn You, Muscle Memory!]] moments when you've been playing other shooters where the knife is an instant kill from any angle.
** Bolt-action sniper rifle headshots are these at any range, while semiauto sniper rifle headshots are only one-hit kills within their "max damage" range before damage dropoff begins.
Line 180:
* [[One-Man Army]]: Heavily, heavily averted. You can't survive more than a couple shots from your average weapon. Overall, you're very, very squishy.
* [[Patriotic Fervor]]: The Russians are notably more patriotic than the Americans, occasionally shouting phrases such as "For Mother Russia!" and (when losing) "You're Russians, for fuck's sake! Turn it around!"
* [[PVP-Balanced]]:
** The game continues the tradition of rockets doing very little splash damage to infantry.
** Helmets, goggles, and [[Armor Is Useless|armor]] have no effect, and everyone has 100 heath points with a .95 multiplier to the legs and a 2.1 multiplier to the head, except in hardcore, where everyone has 40 health with the same multipliers.
Line 186:
** The G3 Battle Rifle and the Scar-H carbine are balanced by their natural statistics compared to the other assault rifles. They get better damage than the other assault rifles because they both use the 7.62 cartridge as opposed to the 5.56 that all the other rifles uses, but like reality, they only have 20 rounds available. By sticking a foregrip, scope (anything from a 3.4x, 4x ACOG up to a 8x ballistic sight) heavy barrel you can turn either into a semi-automatic marksman rifle at the cost of suffering several drawbacks in close combat.
** The MP7 doesn't have a foregrip attachment as it would make the already amazing close combat ability even better. That and the base gun already has a hinged foregrip.
* [[Rare Guns]]:
** The Magpul PDR (called "PDW-R" in-game) didn't even make it to working/firing prototype before Magpul shelved it, citing a lack of interest from the biggest potential customer.
** The MP 412 REX, which also didn't go to full production because of lack of market, as Russia did not permit firearms to civilians and lack of interest from Western countries. This time however, they properly show the automatic ejection mechanism.
Line 193:
** Close Quarters brings in the SCAR-L assault rife (which was cancelled in favor of the SCAR-H), SPAS-12 shotgun, and the LSAT LMG. The LSAT is especially rare since it's still undergoing testing and prototyping.
* [[Reality Is Unrealistic]]: Many players complained about the tactical flashlights being too bright. In reality, the flashlights used on guns can be pretty bright. Blinding bright. They can be used to disorient a target.
* [[Regenerating Health]]:
** Much to the chagrin of older Battlefield fans. It heals at a slow rate of 5HP/second and it takes a long time to kick in (at least twelve seconds). However, suppressive fire will reset the timer and stop any healing in progress, and it is completely off in hardcore. If people so desire, they can turn it off in their server, regardless if it is hardcore or not.
*** Medkits, however, heal at a speedy 10HP/second and force regenerating health to kick in for players within their effective range immediately, regardless of suppression.
** Vehicles have regenerating health as well. However, vehicles below 50% health (35% for transport helicopters and AMTRAC) will become disabled, [[Damage Is Fire|catch on fire]] and receive a penalty to movement and control (MBTs and IFVs can barely move, jeeps and armored cars stop dead in their tracks, helicopters lose much of their yaw, pitch and climb capabilities and jets go into a barely controllable spin). At this point vehicle health will keep bleeding out unless repaired back up to 100%.
* [[Revenue Enhancing Devices]]: In the March 2012 patch, DICE rolled out the Rent-a-Server plan, allowing [[PlayStationPlay Station 3]] and [[Xbox 360]] players to customize their own personal server like PC players. The "revenue enchancing" part comes in when players, tired of custom settings and abusive server admins, try finding vanilla DICE servers, only to find out that EA phased nearly all of them out.
* [[Reverse Grip]]: How the knife is held.
* [[Rule of Cool]]: Killing someone with the knife from behind will also have your character take off their target's dog tag with the knife in the same motion of pulling the knife out as well. Because... it looks cool.
* [[Shell-Shock Silence]]: May happen after a large amount of explosions near your soldier that don't actually kill him. It'll tune out most sounds, except for the ones that actually come from him.
* [[Shoot the Medic First]]:
** While not all Assault players have medkits, all of them have defibrillators. A single Assault player can easily revive all the enemies you took out once you've been put down.
** Tanks or IFVs with an Engineer buddy are an absolute nightmare to take down with RPGs. Take out the Engineer as soon as he pops out when the vehicle is disabled, else you'll soon find yourself out of rockets.
Line 208:
** Played straight with the semi-auto shotguns with buckshot or frag, which only kill reliably within 20 meters or with a headshot while aiming down the sights. At least the shotguns work balanced to assault rifles, unlike [[MW 3]].
* [[Shout-Out]]: A [[Easter Egg|newspaper]] in the Strike at Karkand remake says "[[Image Boards|/v/-The Vidya]], [http://www.youtube.com/watch?v=azGXoUmlvG0 Why haven't you got a girlfriend yet?"] <ref>It may sound like a [[Take That]], but it's more of an in-joke; it's the most common off-topic thread OP text on /v/.</ref>
** In Back to Karkand, running an enemy over with the [[Joke Item|Skid Loader]] will unlock the "[[The Lonely Island|Like a Boss!]]" achievement.
* [[Slap-On-The-Wrist Nuke]]: The FGM-148 Javelin, capable of doing significant damage against even Abrams tanks, is a two to three shotter against tanks in the game (unless the target is laser designated).
** The Jet guided missile unlock is an even better example: the Maverick missile that it's based on WILL destroy any tank it hits, but in game it has the same stats as a Javelin, is stupidly inaccurate unless you maintain the lock, and leaves you as a sitting duck to any other jets out there. But it makes a REALLY [[Stuff Blowing Up|big explosion]].
* [[Stop Helping Me!]]: Thankfully averted for the first time in the series. ''Battlefield 3'' allows a player to ignore the revive and 'tap out' to stop the revive.
Line 227:
[[Category:The New Tens]]
[[Category:Wii U]]
[[Category:Battlefield 3]]
[[Category:Video Game]]
[[Category:Battlefield 3{{PAGENAME}}]]