Battlefield 3: Difference between revisions

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== General Tropes ==
* [[Anti -Air]]: Campaign mode has one mission where the player is tasked with engaging an attacking Su-25 attack jet with a Stinger missile and another where you must destroy enemy anti-air batteries in preparation for an allied airstrike. In multiplayer mode you can man anti-aircraft vehicles such as the Tunguska.
* [[Banned in China|Banned in Iran]]: As of November 2011, [http://www.bbc.co.uk/news/world-middle-east-15798017 Iran has officially banned the game there. Not only that, but Iranian gamers have made a petition to let EA/DICE apologize over the game's content].
* [[Dueling Games]]: Explicit setup and marketed by [[Electronic Arts]] to take on [[Call of Duty]]. The [[Tagline]] for ''Battlefield 3'' is "Above and Beyond the Call".
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* [[Scarf of Asskicking]]: Just about every US soldier in the game sports a fine shemagh, but a special example goes to the US multiplayer sniper for wearing his wrapped around his head in the traditional manner.
** Don't forget the Russian recon's [[Cool Mask|bandana]].
* [[Shout -Out]]: Played with some of the Dog Tags, Weapons and Assignment names:
** In the dog tags: [[Motorhead (Music)|Ace Of Spades]] comes with a song quote, [[Call of Duty|Cause of Death]] is called a "fishy abbreviation" (and comes with fish bones on it), and then there's [[Battlefield Bad Company (Video Game)|HAGS WAS HERE]], of course. Plus extra logos of EA games you might already own. Back to Karland added a Dog Tag named Diving Dolphin, featuring a prone dolphin with a helmet and an M4, in a callback to Battlefield 2's [[Game Breaker]] tactic.
** Some of the Assignments released with Back To Karkand and Close Quarters are shout outs. "Professional Russian" to unlock the L85A2 is a shoutout to [[YouTube]] gun and weapon video maker FPS Russia. The PP-19 and Jackhammer assignments were called "Familiar Territory" and "Scared Veteran" as those guns were from ''Battlefield 2''. The SCAR-L assignment in Close Quarters is called "[[Zero Wing|Set us up the bomb]]".
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* [[Air Vent Passageway]]: In Operation Swordbreaker you have to go through one in order to defuse a bomb.
* [[America Saves the Day]]: Averted. The US military is not only involved in battling against the PLR. {{spoiler|Russian GRU Spetsnaz commandos are also involved in trying to stop Solomon from bombing Paris with a nuke.}}
* [[Attack! Attack! Attack!]]: Captain Cole's leadership style is like this. Exemplified by the American side in the "Rock and a Hard Place" mission.
* [[Back to Front]]: Dima's playable levels are in reverse chronological order; the penultimate level "Kaffarov" is played mostly as Dima (the last portion has {{spoiler|the player as Blackburn being confronted by Dima}}) and is set after, while the first level where you play as Dima is set between "Kaffarov" and the interrogation / "The Great Destroyer."
* [[Bald Black Leader Guy]]: Cole is actually a subversion of this. He's the only black character in the story, and he has a deep, strong voice not unlike [[Modern Warfare|Sergeant Foley's]], but he turns out to be [[The Neidermeyer]] and {{spoiler|gets countless Marines killed before being fragged by Blackburn.}}
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* [[Dies Wide Open]]: {{spoiler|Al-Bashir}}
* [[The Dog Shot First]]: {{spoiler|Cole ''will'' kill you and Dima if you don't shoot him. Then again, you and Blackburn have absolutely no way of knowing this if you do shoot first like you're supposed to.}}
* [[Don't Ask, Just Run]]: A variant in "The Great Destroyer", where you climb out of the sewers after a long firefight aboard a train when suddenly {{spoiler|Montes, who was last seen shouting at you to jump on the train, shows up in a hijacked police car and says "Don't ask. Get in."}}
* [[Elites Are More Glamorous]]:
** Dima is ex-Spetsnaz, and a member of the Vympel unit (the Spetsnaz's best) at that, before becoming a GRU agent.
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* [[Foregone Conclusion]]: We all know that the US and Russia are at war in multiplayer.
* [[Foreshadowing]]: Al-Bashir reveals that {{spoiler|Solomon had betrayed him, and also states that Solomon "uses everybody", like how he used Al-Bashir and the PLR for his own ends. It's later revealed that Solomon is a CIA informant.}}
* [[Good Cop, Bad Cop]]: The two CIA agents interrogating Blackburn definitely play the part. The grey-haired interrogator is very confrontational to Blackburn, while the bald one is calmer. [[Obstructive Bureaucrat|Neither are willing to give Blackburn the time of day.]]
* [[Hopeless Boss Fight]]: {{spoiler|When playing as Miller, after finishing the final objective, the enemy will send endless wave of mooks, and later waves are invulnerable}}.
* {{spoiler|[[How We Got Here]]: The starting mission, "Semper Fidelis," starts near the end of the game, and the interrogation itself is set before the final level, "The Great Destroyer," slightly before the start. The rest of the campaign is told in the form of flashbacks during the interrogation (just like ''Call of Duty: Black Ops'') of Staff Sergeant Blackburn's events in chronological order.}}
* [[Hypocrite]]: Before his throat is cut, the tank driver Miller is the hostage in a video of a terrorist who calls shame on the Americans for invading their country and killing their people and having the gall to call them terrorists, yet these same terrorists have set off a nuke in Paris and used the opportunity of an earthquake to launch a terrorist-sponsored coup.
* [[Ink Suit Actor]]: One of the government agents that investigates Blackburn is a spitting image of voice actor Glenn Morshower. As Morshower is well known as Aaron Pierce, Presidential Bodyguard on 24, this is also a case of [[Hey, It's That Guy!]].
** The same thing is true of Dima, who is the spitting image of his voice actor, Oleg Taktarov of ''[[Predators]]'' fame, and Blackburn, who looks like [[Gideon Emery]] with shorter hair.
*** Dima's character model is indeed based on Oleg Taktarov, but he's actually voiced by André Sogliuzzo.
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* [[The New Tens]]: The game is set in 2014, and was released during the time in real life.
* [[Next Sunday AD]]: The game is set in 2014, barely enough time for any new faction to gain any sort of control, especially in Iran of all places.
* [[No -Holds -Barred Beatdown]]: Dima did this to Kaffarov, and later Blackburn to Solomon.
* [[No Points for Neutrality]]: In the "Kaffarov" level {{spoiler|Blackburn catches up and finds Dima, who tells Solomon's plans for the nukes and urges you to find the last one. You are forced to shoot a friendly soldier as you cannot be seen working with the Russians on charges of treason.}}
* [[Obstructive Bureaucrat]]: The CIA agents interrogating Blackburn.
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* [[The Squad]]: Misfit 1-3.
* [[The Starscream]]: Al-Bashir states that Solomon betrayed him, and is the one responsible for giving the Americans the intel they needed to locate and kill him. He also states that he only wanted the nukes as leverage, whereas Solomon has stolen them from Al-Bashir and plans to actually detonate them. It's heavily implied that Solomon is only using the PLR to deliver his nukes, rather than having any afinity for their cause.
* [[Story -Driven Invulnerability]]: Most of the time, your teammates are invulnerable (though the various unnamed [[Red Shirt]] characters are not).
* [[Teased With Awesome]]: Blackburn and Dima can beat the crap out of anyone in the scripted melee sequences, but trying to knife regular enemies in front is asking for trouble (or a checkpoint reload)
* [[There Is No Kill Like Overkill]]: How do you deal with a sniper shooting at you from another building? Blow up that entire building!
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== Multiplayer Tropes ==
* [[Ascended Glitch]]: Every mention of sound going out? That's actually a glitch that occurs when too much stuff around you is making noise. The game can't keep up and causes other sounds to go out, such as the ambiance, engine sounds, footsteps, and such. But, it has come to be accepted as [[Shell -Shock Silence]].
* [[And Your Reward Is Clothes]]: While most of the time you get your rewards in items or new abilities when leveling up, at certain levels you are instead given more custom uniforms. The uniforms ''are'' useful, ''sometimes'', if you can match the camouflage to the map type.
* [[Attack! Attack! Attack!]]: Similar to the [[One-Man Army]] example below, attempting it will likely get you killed. A lot.
* [[Awesome but Impractical]]: The EOD Bot is capable of remotely repairing/destroying vehicles, removing explosives, and arming M-COM stations, but is hampered by touchy controls, a conspicuous spotting icon, and loud operating noise.
* [[Blinded By the Light]]: Flashlights and Laser Sights will completely blind a player, even if the player is in complete daylight. Not as bad in the singleplayer campaign, though.
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** Operation Metro has two usable photo booths. They only give off a bright flash every time you press the button though, no photos.
** Operation Metro also has a sandcastle with the Swedish and Norwegian flags on it, the same castle found in ''Bad Company 2'' and ''1943''.
** A top-secret document found in the Airfield point on Wake Island mentions there are five or six dinosaur figurines scattered throughout the island, and there are indeed six of them to be found. The document also mentions, "[[Shout -Out|The General promised]] [[Portal (Video Game)|cake!]]"
** On some locations on Strike at Karkand and Sharqi Peninsula, you might hear the MEC Theme (the ''Battlefield 2'' loading screen music for Middle Eastern maps) playing from a room or a radio.
* [[Elites Are More Glamorous]]: You play as elite force from both factions, partially justifying how they get access to [[Rare Guns]].
* [[Enemy Chatter]]: You can hear some random chatter from your teammates and enemies, though for some reason, you cannot hear your own chatter, save for when you call out enemy sightings.
* [[Five -Token Band]]: On the US Team; the Assault is African American, the Engineer Caucasian, the Support is Hispanic American, and the Recon could either be Asian/Native American (can't really tell with the mask on).
* [[Gas Mask Mooks]]: The Russian engineer wears a large gas mask. Sadly, they do not sound like the pyro.
* [[Goggles Do Nothing]]: US Recon. He always wears what appears to be a pair of ESS Advancers on top of his shemagh no matter what the weather condition is. Although these goggles are standard issue within the UK Forces, this model have been discontinued by ESS.
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* When under heavy suppressive fire, the screen will blur like it was covered in Vaseline.
** When you're hit with a stealth kill from a knife, your viewpoint will be violently turned around, and you'll see the face of the guy stabbing you and taking your dogtags, before letting you fall to the ground. It can be ''incredibly'' jarring.
** Sometimes, after a large amount of nonlethal [[Stuff Blowing Up|explosions]] near your soldier, he may become briefly [[Shell -Shock Silence|shell shocked]], tuning out most sounds (except for any sounds that actually come from him). [[Shell -Shock Silence]] may also happen because of a glitch in the sound.
* [[Joke Item|Joke Vehicle]]: The Skid Loader added in Back to Karkand. It's incredibly slow, weak, and difficult to turn. You need to get a roadkill with it for the "Like a Boss!" achievement, however.
* [[Just a Stupid Accent]]: The Russian Team. You will sometimes hear spoken Russian though. You can change the voice over language to several different languages. Changing it from English to Russian will have the Americans speaking Russian with an American accent. This is a minor downgrade from Bad Company 2, where it was possible to have all militaries [[Averted Trope|speak the appropriate language.]]
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* [[Nostalgia Level]]: The entire Back to Karkand expansion. Wake Island especially, since it was a map in ''Battlefield 1942'', the very first Battlefield game.
* [[One-Hit Kill]]:
** [[Zig Zagging Trope|Zig-zagged]] with the knife. Using the knife behind an enemy will kill him instantly (as well as give you his dog tags), but using it in front of an enemy requires two slashes to finish him off. May lead to [[Damn You, Muscle Memory!]] moments when you've been playing other shooters where the knife is an instant kill from any angle.
** Bolt-action sniper rifle headshots are these at any range, while semiauto sniper rifle headshots are only one-hit kills within their "max damage" range before damage dropoff begins.
** Shotguns are one-hit kills at close range and can get headshot one hit kills at longer ranges.
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* [[One-Man Army]]: Heavily, heavily averted. You can't survive more than a couple shots from your average weapon. Overall, you're very, very squishy.
* [[Patriotic Fervor]]: The Russians are notably more patriotic than the Americans, occasionally shouting phrases such as "For Mother Russia!" and (when losing) "You're Russians, for fuck's sake! Turn it around!"
* [[PVP -Balanced]]:
** The game continues the tradition of rockets doing very little splash damage to infantry.
** Helmets, goggles, and [[Armor Is Useless|armor]] have no effect, and everyone has 100 heath points with a .95 multiplier to the legs and a 2.1 multiplier to the head, except in hardcore, where everyone has 40 health with the same multipliers.
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* [[Reverse Grip]]: How the knife is held.
* [[Rule of Cool]]: Killing someone with the knife from behind will also have your character take off their target's dog tag with the knife in the same motion of pulling the knife out as well. Because... it looks cool.
* [[Shell -Shock Silence]]: May happen after a large amount of explosions near your soldier that don't actually kill him. It'll tune out most sounds, except for the ones that actually come from him.
* [[Short -Range Shotgun]]: Inverted. The Shotguns can be used at ludicrous ranges with slug rounds if you compensate for bullet drop.
** Equipping a gun like the 870 MCS with slugs and an 8x Ballictic scope can [[Inverted Trope|be used as a sniper]] for any class
** Played straight with the semi-auto shotguns with buckshot or frag, which only kill reliably within 20 meters or with a headshot while aiming down the sights. At least the shotguns work ballenced to assault rifles, unlike [[MW 3]].
* [[Shout -Out]]: A [[Easter Egg|newspaper]] in the Strike at Karkand remake says "[[Image Boards|/v/-The Vidya]], [http://www.youtube.com/watch?v=azGXoUmlvG0 Why haven't you got a girlfriend yet?"] <ref>It may sound like a [[Take That]], but it's more of an in-joke; it's the most common off-topic thread OP text on /v/.</ref>
** In Back to Karkand, running an enemy over with the [[Joke Item|Skid Loader]] will unlock the "[[The Lonely Island|Like a Boss!]]" achievement.
* [[Stop Helping Me!]]: Thankfully averted for the first time in the series. ''Battlefield 3'' allows a player to ignore the revive and 'tap out' to stop the revive.
** See [[Blinded By the Light]] above. Nothing is more frustrating than a team-mate with a flashlight running up to you and ruining a shot you are trying to take with some of the nicest looking bloom and HDR effects ever.
* [[Too Dumb to Live]]: A hasty engineer feels like this the first time he goes to repair a tank in the heat of battle and accidentally selects the RPG instead of the repair tool.