Battleship Raid: Difference between revisions

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This happens when a [[Boss Fight|boss]] isn't just big, but forms the focus of an entire section of the level, playing the part of both scenery, boss, and sometimes also [[Sub Boss]]. It can be considered largely as a thematic way of tying a sequence of opponents and obstacles together using a common theme.
 
In scrolling shooters, the path will usually loop around the boss, past various gun turrets, [[Mook Maker|Mook Makers]]s and other dangers, before leading to the core, command centre or similar. The boss might at first be [[He Was Right There All Along|seen in the background]], before flying on-screen.
 
When the same thing happens in a platform game, the result is the [[Colossus Climb]].
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* ''[[X Wing Series|X-Wing Alliance]]'''s final missions have you take the ''Millennium Falcon'' into battle against the second Death Star, and the very last mission, you get to go inside, just like the movie.
** ''[[X Wing Series|X-Wing vs TIE Fighter]]'', and its expansion, ''Balance of Power'' had scenarios built around this premise: Turkey Shoots. Pretty much ''every'' class of capital ship would hyperspace in one at a time starting with Corvettes, with the idea being to slaughter each ship before tackling the next, bigger ship. ''Balance of Power's'' Turkey Shoot culminated with you and your squadron, fatigued from everything that had come before, attempting to take down a Super Star Destroyer.
* ''[[Free Space]]'' is famous for having truly enormous warships that utterly dwarf the player's fighter. The crowning example here is the six kilometer long ''Sathanas''-class juggernaut, so huge that humanity's own ''Fenris''-class cruisers can fit in its fighterbay! Generally, unless you're flying a bomber armed with anti-capship torpedos (and even then it can take a while), these warships are near-impossible to take down on your own, and your job is to disable their turrets and [[Wave Motion Gun|Wave Motion Guns]]s so your own warships can tackle them.
* Any mission in which you had to attack an enemy zeppelin in ''[[Crimson Skies]]'' counts.
* ''[[Il-2 Sturmovik]]'' has both literal (in ''Pacific Fighters'') and figurative examples (attacking large bomber squadrons, etc.).
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* The first ''[[Call of Duty]]'' has a literal battleship raid, in which your character and Captain Price needed to inflitrate the ''Tirpitz'' to sabotage it.
* ''[[Unreal Tournament 2004]]'' has an Assault level which invokes this trope and plays it right.
* ''[[Battlefield (series)|Battlefield 2142]]'''s Titan dropships are [[Airborne Aircraft Carrier|Airborne Aircraft Carriers]]s that can be [[Attack Its Weak Point|sabotaged]] for instant victory.
* In ''[[Halo: Reach]]'''s The Long Night of Solace, you raid and destroy a Covenant corvette and supercarrier.
 
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* ''[[Steel Empire]]'' (''Empire of Steel'' in Europe) features two levels over half of which are taken up by four giant bosses: in Sky District Zektor, it's the Empire's Floating Fortress and one of their Aero Gunships, while in Damd City it's ''two'' Gunships. [[Boss Rush|In a row]].
* ''[[Bio-Hazard Battle]]'' had the sixth stage, a space shuttle... Or so it seemed, as its [[Evil Is Visceral|organic interior]] started getting exposed as its weaponry took damage.
* In ''[[Star Fox (series)|Star Fox]] 64'', the battle on Katina is focused entirely on defeating a vast flying saucer with four [[Mook Maker|Mook Makers]]s and a central core. It's one-upped by Bolse, a defence station so huge the entire level is set on ''one side'' of it. Also the bos Macbeth; that level was titled "The Forever Train" for a reason.
** Earlier in ''[[Star Fox (series)|Star Fox]]'', the Space Armada level has several [[Battleship Raid]] sequences, with the last pretty much a reference to [[Star Wars|Return of the Jedi]].
** Sector Z has a tougher version of that boss, and another based around the Great Fox. Only that this time, [[Inverted Trope|you don't attack]], [[Escort Mission|you defend]].
* More or less the entire point of ''[[Uridium]]''.
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* The boss fight of the [[Bubbly Clouds]] level in ''Adventures of Tom Sawyer'' is an [[Unexpected Shmup Level]] against a zeppelin.
* One stage of the final raid against [[World of Warcraft|Deathwing]] involves fighting him while on his back in midair.
* Mr. X Stage 3 in ''[[Rockman 6: Unique Harassment]]'' involves a raid on one of Mr. X's battleships a la ''Kirby Super Star''. Doc Robot shows up as the stage's mid-boss to accost Mega Man with the Stardroid Mars's moveset. The boss of the airship is Estark from the Dragon Quest series.
 
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