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''Battleships Forever'' is an indie real-time tactics game heavily inspired by ''[[
[http://www.wyrdysm.com/games.php Available here.]
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* [[Battleship Raid]]: The "Leviathan" scenario. Nothing but your fleet and a gigantic alien battle station.
* [[Beam Spam]]: The ''Oenone''-class destroyer is designed to bring this to bear. The Cronus battleship has even more lasers.
* [[Cognizant Limbs]]: As with ''[[
* [[Cutscene Power to
* [[Deflector Shields]]: Two types are available. One shields any section from damage for a limited time while the other shields one section without fail.
* [[Escape Pod]]: Nagaya uses them whenever her craft gets destroyed.
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* [[Numerical Hard]]: Enemy health is adjusted according to difficulty, being either 40%, 100% or 150%. This amount alone can be a difference between an instant kill and a fast kill.
* [[Recursive Ammo]]: Conventional and Nuclear MIRV/Cluster Missiles. Also, the Gosling Launcher.
* [[Rule of Cool]]: The [[Missile Command]] or [[
* [[Shooting Superman]]: "Stronghold" kicks off with a scripted battle as a cleverly arranged formation uses their deflectors to block all attacks from one direction. Fine. Then, 3 battleships which are immune to attack from the front jump in, and the commander orders his fleet to keep firing and hold their formation, rather than attack from an angle that could actually damage them. And [[Hollywood Tactics|the formation was useless anyway]], because two of the battleships started in positions that outflanked it. Thanks for leaving the player with 3 undamaged enemy battleships tearing up the base, Mr. Unnamed Commander!
* [[Space Based Weapon Has Cutoff Range]]
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