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** He manages to ignore such obsessions (specifically not freaking out about the line in his [[Marked Change|hair]]) when he needs to deal with Mosquito. But that arguably is a case of one compulsion being overridden by another - his need to create order between life and death.
* The Contractors of ''[[Darker Than Black]]'' have to fulfill a "remuneration", which is a compulsion to do something after using their powers-- and the compulsion is so powerful that they ''must'' do it (though it's never really explained what would happen to a Contractor who's unable to fulfill his or her remuneration). This can vary from folding the corners of every page in a book to drinking beer to [[Fingore|breaking one's own fingers]]. The only exception is for someone whose mind is no longer in their original body; for example, Mao, who has the ability to possess animals and whose human body was killed, doesn't have a remuneration. {{spoiler|This is why Hei doesn't have to pay any price for his ability: it comes from his [[Dead Little Sister]]'s [[Soul Fragment]].}}
* Teru Mikami of [[
== Comics ==
* With a [[Rogues Gallery]] rife with mental instability, many are the times [[Batman]] has won the day simply by playing on his foe's idiosyncrasies. Two-Face is probably one of the most consistent examples, with his need to consult his trademark coin: in theory, the results of the toss are equally as likely to turn up in the hero's favor. ([[Theory of Narrative Causality|In practice...]])
** In ''[[Arkham Asylum a Serious House
** A currently-running story has Two-Face completely unable to control himself after a rival villain stole his coin. Dent's dialogue and internal monologue makes much of his frustration with his lack of control.
** In an old storyline Batman secretly replaced Two-Face's coin with a gimmicked duplicate that always came up heads. While this prevented Two-Face from making some nasty decisions, his fury when he discovered the trick kind of canceled out the benefit.
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== Film ==
* In the second [[Austin Powers]] movie, Mustafa feels compelled to answer any question that he's asked three times in a row.
* In [[Who Framed Roger Rabbit?]] the titular hero is goaded into revealing his hiding spot when the [[Big Bad]] begins tapping out 'shave and a haircut' a gag that no toon can resist. This apparently isn't hyperbole as Roger fails to physically restrain himself and leaps through the wall and answers with 'Two Bits!'
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* Played with a fair bit in ''[[Terry Pratchett]]'''s ''Discworld'', where methods to defeat vampires included mixing up their sock drawer (they would then have to pair and sort the socks), and forcing other obsessive-compulsive type behaviour. Another example would be the werewolves in The Fifth Elephant. Saying the word 'bath' actually gets them to wince, and throwing something has them automatically run over and grab it in a doggy-esque manner.
** The bit about socks is genuine folklore: if you steal a vampire's left sock, fill it with stones and throw it in a river, the vampire will be unable to do anything except search for the sock. And since he can't cross running water, he'll never find it.
* In the first ''[[
== Live Action TV ==
* In ''[[The X
** In actual vampire folklore, the creatures ARE compelled to untie knots, or to count things. Putting knots in the grave or strewing newspapers about a victim's house, are ways to distract one. So yes, [[Sesame Street
* In ''[[Supernatural (TV series)|Supernatural]]'' they distract a leprechaun (played by Robert Picardo) by spilling salt on the ground and forcing him to count them, giving them time to figure out how to banish him.
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* The Jiang Shi (Chinese vampire) can be defeated by strewing anything small, such as grains of rice, in its path. It will be compelled to stop and count them.
** According to legend, this worked quite well against other vampires too. A vampire would get so caught up in counting the grains that by the time he got them all, the sun would be up and it would be "bye-bye vamp."
** [[Sesame Street
* According to Hebrew myth the same applied to certain demons, most notably Asmodeus.
* In Britain and Germany, you could often trick a changeling into [[Really Seven Hundred Years Old|revealing their true age]] by doing something really strange, usually boiling water in eggshells. Then they'd say something like 'I'm as old as the Eastern Woods, but I've never seen anyone boil water in eggshells before!' Some stories claimed that they'd give up the trick and be defeated just from saying something like that, others used it merely as confirmation before they tortured the changeling to get the true child back.
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== [[Table Top Role Playing Game]] ==
* In the ''[[
** In the new WoD, [[Changeling: The Lost
* The furry RPG ''Ironclaw'' has things known as flaws, physical or personality-based quirks that hamper one's abilities elsewhere. While external (physical) flaws don't fit into this category, internal (personality-based) flaws do, and ''are'' expected to be followed. Considering that said flaws are usually [[Lawful Stupid Chaotic Stupid]] stuff, depending on how strongly you have that flaw, it can be very easy for opponents to exploit them to their advantage and overwhelm you.
* [[Blood Knight|Khornates and orks]] in [[Warhammer
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== Web Original ==
* Part of containment procedures for [[
* [[Left Hanging|Had it ever been continued past chapter three,]] [[Hanna Is Not a
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== Real Life ==
* In ancient Egypt, cats were considered sacred animals, and to harm one meant bringing down a severe punishment on the harmer, up to and including death. When the Romans invaded, rumor has it that one of their tactics was to have their front line carry cats out in front of them, gambling that this compulsion would prevent the opposing Egyptian army from striking through the cats to get at the Roman troops. As we all know from history, it apparently worked. This compulsion against harming the sacred animals shows up, of all places, in the first ''[[The Mummy
* Autistic people of all kinds may exhibit this behavior, helpful or not.
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