Bit.Trip: Difference between revisions

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{{quote|"It's a basic story. Life and death. It's the story of a human's life. You are nothing--or are you? And then you are, and then what do you do with your life? And then it ends. No one really knows before you're born and then you die. People have beliefs but nobody really knows."|'''Alex Neuse'''}}
 
Alright, let's put this [["Not Making This Up" Disclaimer|as straight as possible]]: you are playing [[Atari 2600]] games [[What Do You Mean It Wasn't Made on Drugs?|while high on acid]]. While listening to [[Nintendo Entertainment System|NES]] music. Nothing could be [[What Do You Mean It's Not Awesome?|more awesome]].
 
''Bit.Trip'' is a series of [[Rhythm Game|rhythm games]], originally for [[Wii Ware]], developed by Gaijin Games. The specific games are:
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* [[Color Coded for Your Convenience]]: Conspicuously averted in ''Bit.Trip Flux'', in which every beat is the same color, including the ones that bounce back and must be hit again an instant later.
* [[Continuing Is Painful]]: If you die in ''Bit.Trip Void'', you have the choice between accepting your current score for the high score list, or losing all your points to continue. [http://www.youtube.com/watch?v=hwFAbnc6elY Averted] somewhat in ''Bit.Trip Runner''. If you hit an obstacle in one of the stages, you just get instantly shunted back to the start of the stage to do it all over (although you do have to re-get all the points you got up to the point you 'died'). There is no limit as to how many times this can happen: just keep going until you get it. Note that this does not apply to Retro Challenges, which are just there to give you bonus points. Though at a certain point, going through a level over and over only to die on a point near the end gets painful.
* [[Cosmetic Award]]: The "PERFECT!" acknowledgment on the scoreboard. This does extend to real life as getting the elusive title gives you [https://web.archive.org/web/20130927204956/http://commandervideo.com/perfects.html name recognition on the official site].
* [[Crapsack World]]: Triumph in ''Bit.Trip Runner'', and all of ''Bit.Trip Fate''.
* [[Crossover]]: [[Meat Boy]] and [[Robotube Games|Mr. Robotube]].
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* [[Rhythm Game]]: The games' genre is filed under "Retro Rhythm Action".
* [[Robot Buddy]]: Radbot and Mr. Robotube both.
* [[Roof Hopping]]: Present in ''Bit.Trip Runner''. [httphttps://wwwweb.archive.org/web/20110116083645/http://bitmob.com/articles/origin-stories-bittrip-runner According to this review], this was going to be the entirety of "Triumph", but the guys at Gaijin discovered [[Canabalt]] and relocated most of the action to the streets of the [[Capital City]], only hitting the roofs at the very last level.
* [[Rule of Three]]: There are three songs in each game: ''Bit.Trip Beat'' had "Transition", "Descent" and "Growth"; ''Bit.Trip Core'' had "Discovery", "Exploration" and "Control"; ''Bit.Trip Void'' had "Id", "Ego" and "Super-Ego"; ''Bit.Trip Runner'' had "Impetus", "Tenacity" and "Triumph"; ''Bit.Trip Fate'' has [[This Is Gonna Suck|"Patience", "Frustration" and "Anger"]]; and ''Bit.Trip Flux'' had "Epiphany", "Perception" and "Catharsis".
* [[Running Gag]]: [http://www.vimeo.com/2576444 "I am only a man!"] seems to be this. Seen in Triumph are posters with cats that read "I am only a cat."
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* [[Silent Credits]]: ''Bit.Trip Flux''.
* [[Some Dexterity Required]]: While the controls are simple enough, the ''things the game makes you do with them'' can only be described as combos from hell. Add to that the fact that ''Bit.Trip Beat'' and ''Bit.Trip Flux'' use non-optional motion controls: the muscle memory has to be all in your wrists.
* [[Special Guest]]: Each game has a chiptune artist that provides the menu and credits songs. Both ''Bit.Trip Beat'' and ''Bit.Trip Flux'' have [http://bit.shifter.net/ Bit Shifter] (he only made the menu music for the latter, however, as it has [[Silent Credits]] instead), ''Bit.Trip Core'' has [http://www.bubblyfish.com Bubblyfish], ''Bit.Trip Void'' has [http://www.nullsleep.com Nullsleep], ''Bit.Trip Runner'' has [[Anamanaguchi]], and ''Bit.Trip Fate'' has [httphttps://wwwweb.archive.org/web/20131207062627/https://minusbaby.com/ Minusbaby]. And it appears that music by [http://zonotope.bandcamp.com/ electric group Zonotope] will be in ''Bit.Trip Runner 2''.
* [[Spin-Off]]: ''[https://web.archive.org/web/20120709173456/http://robotubegames.com/bittonik-blip-fest-09-gaijinrobotube-battle-brands BIT.TONIK]'', a collaboration between Gaijin Games and Robotube Games, made in a single day during Blip Fest 2009 in what was called the "[https://web.archive.org/web/20111108154545/http://www.gaijingames.com/wp-content/uploads/2009/12/blipfestflyer.jpg BATTLE OF THE BRANDS]". The gameplay is essentially a crossover of ''Bit.Trip Beat'' and ''[[Bloktonik]]''. The [[Obvious Beta]] version available is what they managed to get done in a single day. ''Bit.Trip Runner 2: The Future Legend of Rhythm Alien'' is one for ''Bit.Trip Runner'', and [[Art Shift|is being designed in a radically different style]].
* [[Springs Springs Everywhere]]: In ''Bit.Trip Runner''.
* [[Sprite Polygon Mix]]: The playing field is simple 2D, the backgrounds are all 3D environments (except for ''Bit.Trip Void'', but its cutscenes still feature them) Averted in ''Bit.Trip Runner'''s Retro Stages, which are solely 2D.
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* [[Tertiary Sexual Characteristics]]: CommandgirlVideo.
* [[Theme Naming]]: Every game name except ''Bit.Trip Runner'' and ''Bit.Trip Complete'' is only four characters long. In addition, most of them are pretty descriptive of gameplay: ''Bit.Trip Runner'' is about... [[Exactly What It Says on the Tin|running]], ''Bit.Trip Void'' has you controlling a movable black hole, and so on.
* [[Tonight Someone Dies]]: ''Bit.Trip Fate'' seems to have this going on... even [https://web.archive.org/web/20130927124024/http://www.bittripgame.com/images/box-FATE.png the WiiWare icon for the game] has [[Black Blood]] dripping from it. And for even more credence, ''Bit.Trip Runner'''s [[The Stinger|stinger]] had the [[Big Bad]] [http://www.youtube.com/watch?v=ZI21HtsIzic wishing death upon CommanderVideo]. {{spoiler|And the Commander does die at the end of the game in a [[Suicide Attack]]}}.
* [[Unexpected Gameplay Change]]: ''Bit.Trip Beat'' has you playing a game of ''[[Breakout]]'' for one boss and an ''authentic game of [[Pong]]'' for another, at which points the rhythm aspect of the game would be completely set aside. Though if you listen closely, the bouncing of the ball from the walls and paddles does kinda follow the rhythm.
* [[Variable Mix]]:
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** In games after ''Bit.Trip Beat'', "Nether" has a metronome to help you out.
** In ''Bit.Trip Flux'', the music doesn't change, but instead the instrument used when Beats hit the paddle and leave the screen change... all the way up to a ''violin'' in Meta mode.
* [[What Do You Mean It's Not Awesome?]]: [https://web.archive.org/web/20130926092706/http://www.bittripgame.com/bittrip-beat.html The website] [httphttps://wwwweb.archive.org/web/20130815015554/http://bittripgame.com/bittrip-core.html takes this] [https://web.archive.org/web/20110623222706/http://www.bittripgame.com/bittrip-void.html trope and] [https://web.archive.org/web/20130927184120/http://www.bittripgame.com/bittrip-runner.html runs] [httphttps://wwwweb.archive.org/web/20130815014153/http://bittripgame.com/bittrip-fate.html with it]. [https://web.archive.org/web/20110210102656/http://www.bittripgame.com/bittrip-flux.html The whole way].
* {{spoiler|[[A Winner Is You]]}}: At the end of ''Bit.Trip Flux'', you are presented with {{spoiler|a GAME OVER screen}}. It is, by far, the best parody of the trope.