Bittersweet Ending/Video Games: Difference between revisions

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* Many of the ''[[Final Fantasy]]'' and other Square games attempt this.
** ''[[Final Fantasy I]]'' ends with the undoing of the [[Stable Time Loop]] that necessitated the quest of the Light Warriors -- and as a consequence, nobody, even the heroes themselves, ever remember their deeds. Also, the main villain gets everything he ever wanted. He's alive, and apparently near to the Princess.
** Even worse than ''FFI'', ''[[Final Fantasy II (Video Game)|Final Fantasy II]]'' ends with Leon leaving the heroes, saying too much had happened, and that things couldn't go back to the way they were. Dawn of Souls furthers this by showing off all of the dead characters from the game watching over the still living characters. Not to mention most of the world population has been killed off due to [[What Do You Mean Its Not Symbolic|two superweapons]]. Lest we forget: the world is not irreparably damaged, and the population isn't all that bad off (only one city is well and truly destroyed). Sure, the psychological scars won't heal easily, but they never do.
** The original ''[[Final Fantasy Tactics]]'' ends with Delita becoming king, but he kills Ovelia in self defense after she attacks him and stabs him. He is left wondering if his friend, Ramza, came off better because he was free, while Delita is [[Lonely At the Top]]. Meanwhile, Ramza is still considered a heretic, and he and his sister are apparently dead. Olan attends Alma's funeral and thanks Ramza for all he did, and muses why he did all that despite he would always be considered a heretic by history. The extended cinema answers that by showing him riding in peace with his sister. Hundreds of years later, Olans writings are discovered, and Ramza's name is finally cleared, and his deeds are finally known to the world.
** ''[[Final Fantasy Tactics Advance]]'' ends with an ambiguous ending where the characters aren't sure if they've succeeded or not. Rather, they've succeeded, but the question is whether they did the right thing. The ending makes it seem like Ivalice and the real world are two separate universes, rather than having them replace each other. Also, post-game content makes it seem like only Mewt went back to the real world.