Bonus Dungeon: Difference between revisions

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*** Don't forget the Nabreus Deadlands and Necrohol of Nalbudis. How bad is it? The goddamn [[Everything Trying to Kill You|save/gate crystal tries to kill you.]]
** The Gameboy Advance version of ''[[Final Fantasy I]]'' added four unlockable dungeons containing bosses from the 3rd to 6th games in the series. The PSP added a new dungeon on top of that, called the Labyrinth of Time.
** ''[[Final Fantasy II (Video Game)|Final Fantasy II]]'' added the Soul of Rebirth quest for the GBA and the Arcane Labyrinth and Arcane Sanctuary for the PSP.
** ''[[Final Fantasy III]]'' had one of these ATTACHED to the [[Very Definitely Final Dungeon]], with a TON of [[Bonus Boss]] characters, each guarding a specific class' [[Infinity+1 Sword]].
*** This is actually easier than the rest of the [[Very Definitely Final Dungeon]], and you're specifically told to go through it, though.
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** The Japan-only [[Play Station 2]]-version increases the difficulty of Niflheim further. It adds another five floors, and adds two additional bosses: {{spoiler|first, against a souped-up Magnius, Forcystus, and Pronyma on floor 10, and against Mithos' first form (minus wings), Kratos and Yuan on the 20th floor. Did I mention that you can only use three party members as opposed to four for the Mithos/Kratos/Yuan battle?}} Have fun!
* ''[[Tales of Vesperia]]'s'' Memory Dungeon. The graphics are blurry, [[Real Is Brown|it's brown]], and all the sound effects sound far away, like you're hearing them on a camcorder recording the actual video game. In here, you fight the party's memories, and with that, every enemy they've faced in the game. This makes for some weird situations, like [[Stone Wall]] [[White Mage]] vs. {{spoiler|[[Brainwashed and Crazy]] [[White Mage]]}} and [[Grumpy Old Man]] vs. {{spoiler|the other half of his [[Split Personality]].}} Strangely, for a game whose characters lampshade many things such as [[Crack Pairing|CrackPairings]] and [[Dude Looks Like a Lady]], this wasn't remarked about at all.
** The [[Play StationPlayStation 3]] [[Updated Rerelease]] ups the ante with the Garden of Izayoi, an [[Marathon Level|incredibly long]] dungeon with the gimmick of progressing through the floors by way of actual combat; once you defeat a group of enemies, paths on the battlefield open up for you to traverse to another battlefield with more enemies, and you make your way through several floors of mazes. There are plenty of new [[Bonus Boss|Bonus Bosses]], including a horrific "monster" called {{spoiler|the Spiral Draco, the King of the Entelexeia}}, which appears to have taken the title of "most difficult boss in the [[Tales (series)]]."
* The 60-floor bonus dungeon of ''[[Tales of Destiny]]'' is a remake of ''[[The Tower of Druaga]]''. A 10-floor version of the tower is the bonus dungeon in ''[[Tales of the World]]: Narikiri Dungeon 3''.
* Monad block in ''[[Persona 3]]''. The game's ultimate boss can be fought on the final floor.