Bonus Level of Heaven: Difference between revisions

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* There's an indie game series called ''Legion Saga'', at the end of which the main villain turns out to be [[God Is Evil|God himself]], so the heroes and their army have to invade heaven.
* ''[[Persona 4]]'' had one as a later level, based on {{spoiler|Nanako}}'s mindset. Although the level ''is'' required for the story, afterward in a [[New Game+|second playthrough]], the top floor (and you'll have to walk back up there normally) holds the resident [[Bonus Boss]] on the last day: {{spoiler|Margaret}}, assuming certain... ''conditions'' are met.
* The [[Game Boy Advance]] port of ''[[Final Fantasy II (Video Game)|Final Fantasy II]]'' lets you take on heaven with the characters who had died in the main story after you beat the game. {{spoiler|They end up meeting the Emperor, who explains that the guy who took over Hell is actually the evil half of his soul. Then it turns out that his "better half" is ''still evil'', and you have to stop him from taking over Heaven as well.}}
* The [[Play Station 2]] game ''Champions of Norrath: Return to Arms'' has you hack your way through heaven and hell. Apparently, the difference between the two is largely cosmetic.
* In the first ''[[Dolled-Up Installment|Final Fantasy Legend]]'' your characters have to {{spoiler|fight the Creator in his own heaven}}. The ''second'' game also has this to a lesser extent: {{spoiler|Odin's world looks like the white puffy version of heaven before he forces you to kill him in it.}}