Borderlands/Headscratchers: Difference between revisions

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* This one is driving me nuts. The infinitely respawning bandits is hand waved as everyone being hooked up to Renu-U when they arrive. They put that in so the player character technically never dies. I get that, but it doesn't prevent it from bugging the crap out of me. Think about it... if everyone I kill is just going to be revived two minutes later at the nearest indestructible flag pole, then all those 'big time' bandits will be back in action by morning. Every. Single. One. Everything I did short of the final battle accomplishes nothing! NOTHING!!! In fact, I KNOW this happens, because you can backtrack and kill them HUNDREDS OF TIMES in one play through!
** Which is how they are waiting in Moxxi's Underdome, for a re-match against you with odds in their favour.
** Marcus is (heavily) implied to be making up most if not all of the events of the "Dr. Ned's Zombie Island" DLC. However, items there can be used and otherwise affect your character in all other parts of the game. So...does this mean the entire game is made up (or at least seen through the eyes of an [[Unreliable Narrator]])? [[Fridge Brilliance|It all fits]] in ways similar to the "the events of [[Pokémon (Animeanime)|Pokémon]] are Ash's coma dream" theory; [[Wild Mass Guessing|Marcus and Zed are ''everywhere'', the main story line ends disappointingly abruptly, and new elements seem increasingly out-of-place]]. It also explains the odd plot hole, such as how {{spoiler|TK Baha can be both dead in his Arid Badlands home and a zombie in his place near Hallow's End.}} [[Hand Wave|Marcus...simply forgot a few details as his story dragged on.]]
*** It should be obvious that the original story takes place entirely before any of the DLC. In fact, canon-wise, they all happen in order, non-concurrently. Yes, even Moxxie.
*** Given that he seems to be narrating the main story as well...
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* If Pandora is supposed to have 90 hour days, why did they even bother to put in a (very short) day/night cycle at all?
** The same reason almost every game does it, to go "look, we have a day and night cycle."
* I can accept basically all the headscratchers thus far as proceeding from Rule of Cool or Rule of Funny or Unreliable Narrator or whatever, but this one really burns: how did the Hyperion corporation, who presumably built and programmed the GA, and therefore defined its capabilities, know (or enable the GA to find out) what the Vault really contained? This was supposed to be a highly advanced alien civilization pulling out all the stops (including the stop preventing said civilization from going down the tubes (if I haven't [[Zero Punctuation (Web Animation)|beaten this metaphor to death yet]]) in order to contain this thing; the fact that the GA twigged implies she had at least that level of sophistication. If anyone should have that, it's the Lance, considering they allegedly owe their superiority to Eridian technology, but they obviously don't. WTF? (There's an argument to be made for emergent phenomena, ie, the ability of sufficiently sophisticated systems to do things you totally didn't program them to do, but a) this was played with in [[DLC 4]] and b) it seems to me that even if the GA ''did'' develop the ability to discover the truth, she wouldn't know where to look.)
** Hard to phrase, but basically: the Guardian Angel was working with Tannis. Therefore, she had access to information neither Hyperion nor Atlas did.
** There is no actual evidence that the Guardian Angel is related to Hyperion in any way beyond using one of their satellites to communicate with the player.