Boss Arena Idiocy: Difference between revisions

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** King Totomesu, the first boss of ''[[Super Mario Land]]'', has a boss stage that looks just like Bowser's, and can be defeated in the same manner - either run under him when he jumps so that you can hit the button behind him, or pelt him with five Superballs.
** The tradition is continued in ''[[Super Mario 3D Land]]''. Like ''[[New Super Mario Bros]]'', it's a button, only this time ''it has his insignia on it!''
** ''[[Something]]'':
*** The boss of the Chateau du Vent has plenty of throw blocks in its arena. If these blocks were replaced with an ordinary platform, the boss fight would be impossible.
*** The boss of Chateau de la Terre still has the throw block problem, but there's only three throw blocks in said arena.
* The Pain from ''[[Metal Gear Solid 3 Snake Eater]]''. He's a guy who's covered in bees. The only place where you can't be hurt by his insect 'brothers' (though all worker bees are females without the reproductive capabilities of the queen) is in water. So where does The Pain, in his infinite wisdom, choose to ambush you? On a rock in a lake, of course! [[What Could Possibly Go Wrong?|How could that possibly backfire?]]
** In the original ''[[Metal Gear Solid]]'', [[Implacable Man|Liquid Snake]] can't be defeated through normal means and you don't have access to weapons while fighting him. Conveniently, despite having hours to prepare for the battle, he chose to stage the fight on top of a Metal Gear with nothing to prevent him falling off. [[Implacable Man|Not that falling off stops him for long.]]