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{{trope}}
[[File:Mega_Man_4_boss_1256.gif|link=Mega Man 4
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Note that many bosses will become progressively tougher and switch to stronger attacks as the battle wears on; while [[Boss Arena Urgency]] may overlap, this isn't always the case. For example, if this progression only occurs after inflicting specific amounts of damage, then this is simply because the boss [[Turns Red]]; [[Boss Arena Urgency]] occurs if this progression takes place ''independently'' of the player's actions.
Compare [[Time Limit Boss]], [[Stalked
{{examples}}
* The ''[[
** [[Sonic the Hedgehog (
*** Or defeat the boss, and then [[Kaizo Trap|carelessly tumble to your death as you go to exit the stage]]. [[Yet Another Stupid Death|Yep.]]
** ''[[Sonic CD]]'''s semifinal boss fight has Sonic and Metal Sonic race. If you're too slow, you get hit by the only instant-death laser in the entire Genesis era, and if Metal Sonic wins the race, you're doomed.
** ''[[
** ''[[Sonic the Hedgehog 2006 (
*** There's also the final fight with Iblis, at the end of Silver's section. Thanks to the game's hideously broken AI, it's entirely possible for that fight to be made Unwinnable, requiring a reload.
** The [[True Final Boss]] of ''[[Sonic 3 and Knuckles
** Another ''Sonic'' example: the Egg Golem from ''[[
** In ''Sonic 3'', the mid-boss for Carnival Night Zone destroys the blocks you're on, Arkanoid-style.
** Not exactly a proper example, but in ''[[
* Mike Tyson destroys your platform in ''[[I Wanna Be the Guy]]''.
** So does [[The Grim Reaper]] in ''[[I Wanna Be the Fangame]]''.
* The final boss of ''[[
* The ''[[Star Wars]]'' game ''[[Star Wars: Dark Forces
* Reznor bosses of ''[[Super Mario World (
** Unless you're ''really'' fast, in which case the end trigger in which Mario doesn't fall anymore goes off before the end of the bridge (which you'll probably be on) can collapse.
* Midway through the second fight against Dogadon in ''[[Donkey Kong 64]],'' he throws a tissyfit and stamps repeatedly on the platform you're fighting on. In response, it starts to sink into the lava. If you're too slow to finish the battle, you're toast. Literally.
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* The [[Final Boss]] of ''[[Popful Mail]]'' also shot orbs that turned the floor into spikes. At least you do have an item that allows you to walk on spikes... but it lowered your jump height, leaving you vulnerable to his [[Rocket Punch]] grab move.
* ''[[Alien Soldier]]'' had "Back Stringer". You fought this [[Giant Spider]] on the wings and body of its dinner, a [http://www.bogleech.com/aliensoldier/as-spiderbattle.gif decapitated giant fly]. Small destructible [[Demonic Spiders|spiders]] would come up from the bottom of the screen and pull the fly down the big spider web (each additional one making it sink faster). If the fly platform disappears off the bottom of the screen, expect to [[Game Over|die]]- you'll keep falling into a [[Non Lethal Bottomless Pits|health-draining bottomless pit]] [[Cycle of Hurting|OVER AND OVER AGAIN!!!]]
* In her second-to-last form, the [[Big Bad|GoldenDiva]] of ''[[
** Wario Land 1 has the big giant head that shoots rock boogers out of his nose and licks rocks. ... erm ... It's this trope.
* Bowser in ''[[
** In the final battle with him in ''[[
* In ''[[Ecco the Dolphin (
* In ''[[
* [[
* In ''[[
* Subverted in ''[[Mass Effect 2]]''. The [[Final Boss]] periodically destroys some of the platforms which make up the battle area. However, it never destroys the platform you start out on, completely eradicating any sense of urgency.
* In ''[[
* In ''[[
** In ''X4'', there's the mid boss of Split Mushrooms Stage, Tentoroid. Thankfully it only takes a few charge shots to destroy, but if your going for a no charge shot run like a certain [[Roahm Mythril|dragon]] does, it's pretty tough to get enough shots in on time before [[Spikes of Doom|spikey]] doom.
* In ''[[Return to Zork]]'', a board-game makes up one of the puzzles. There's two characters: the wizard, who can only move as a knight does (two vertical and one horizontal, or two horizontal and one vertical) and the space that it moves from vanishes. The other character (Cannook) can move to any spot on the board, and attempts to prevent the wizard from moving. If the wizard can't move and there's still more than two spaces (on which the characters are standing), then Cannook wins (as the wizard cannot move). If the Wizard has made all but two of the spaces disappear, the wizard wins (as Cannook cannot move). The first time you play the game, you play as Cannook, and it's startlingly easy to win. The second time you play, you're playing as the wizard, and the difficulty spikes ''very hard''.
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