Bottle Episode: Difference between revisions

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* Sequels made with [[Mission Pack Sequel|as many reused assets as possible]] are common. The quality can fall everywhere from "cheap cash in" to "classic" as the feedback and extra experience/time have allowed the developers to fix all the original's flaws.
* The live action opening cutscene for ''[[The Elder Scrolls II: Daggerfall]]'' was made into a secret meeting at midnight, lit only by a single torch that is dramatically extinguished at the end, to avoid creating ''any'' set for the opening. This allowed the developers to stretch the cutscene's low budget by creating only a throne, simple torch, a metal bin full of sand and costumes, none of which needed exceptional detail.
* ''[[Dark Forces Saga|Dark Forces]] II: Jedi Knight'', similar to the above, ''has no physical backgrounds'' (in 1997!) for its live action cutscenes, with all the backgrounds being still photos or prerendered CGI [[Chroma Key]]ed in. They actually hold up fairly well thanks to using heavy darkness to obscure the backgrounds and CGI characters and compensating for the lack of depth with overhead lights characters walk in and out of.
 
== Web Original ==