Bottomless Bladder: Difference between revisions

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{{quote|''"Peeing is for sims of lesser wills."''|''[[The Sims 3]]''}}
 
So, the Hero has fulfilled every task he set out to accomplish. The [[Big Bad]] is no more, those who were trapped under his power have been liberated, his minions are defeated, [[Distressed Damsel|the fair maiden is rescued]], the hard-won [[Plot Coupons]] have served their purposes, and the [[Saving the World|world has been saved]]. And the Hero is still just as bright-eyed and bushy-tailed as he was at the moment he set out on his great adventure. Nope, navigating all of those [[Dungeon Crawling|treacherous, deathtrap laden dungeons]], [[One -Man Army|hacking through hordes of enemies like thorn bushes]], [[Boss Battle|slaying all of those hideous monsters]], and traversing all sorts of terrain on foot through every kind of weather didn't wear him out one bit. And he never stopped to take a rest even once!
 
[[Gameplay and Story Segregation|Except for storyline purposes,]] video game characters are seldom forced to complete such mundane tasks as eating, sleeping, bathing, [[Limited Wardrobe|changing clothes]], or going to the bathroom. Often the only "need" they have to be concerned about is their [[Hit Points|health meters]], but even that can almost always be taken care of in a jiffy with a swig of a potion or a dip in a [[Healing Spring]].
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In certain rare cases, the actual player is [[Bladder of Steel|expected to have one too]].
{{examples|Examples}}
 
 
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* The [[Silent Hill]] series subverts this by having toilets galore, often very creepy ones.
* In ''[[Alundra 2 (Video Game)|Alundra 2]]'', a child asks you to travel the world and document all of the world's toilets. All 3 of them!
* Yahtzee Croshaw's [http://www.fullyramblomatic.com/reviews/animalcrossing.htm review] of ''[[Animal Crossing]]'' heavily lampshades the way the inhabitants of [[Hello, Insert Name Here|"Assfuckville"]] seem to living in a grim parody of human life based on a fundamental lack of understanding how and why things happen and work, rather than anything resembling a person-including the lack of facilities, mentioning that while one character does have a toilet, it's in the middle of his living room. The toilet is, in fact, an item you can acquire and it can be sat on. It even makes a flushing noise when you get off. An aversion, if you're willing to cope with the notion that you just crapped ''through'' your pants.
* The ''[[Baldurs Gate]]'' series will start dealing your characters exhaustion penalties if they don't take time to sleep every so often. The NPCs will start complaining vocally when this happens. Food is not required, which ''[[Baldurs Gate]] 2'' notes humorously in one of the game tips: "While your character does not have to eat, remember that YOU do. We don't want to lose any dedicated players."
** You do however have the option of getting drunk, which lowers your fighting ability but also allows you to hear (utterly useless) rumours that you've probably heard several times in the streets.