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== Anime and Manga ==
* In ''[[Bleach]]'', everything from when Ichigo and his friends enter {{spoiler|Hueco Mundo to the defeat of Aizen}} is presumably less than 24 hours. That's about 283 chapters or (not counting the excessive amount of fillers) over 100 episodes. And despite it basically being one fight after another, not one of the characters ever needs to take a break.
* Averted in ''[[
* Averted in ''[[Neon Genesis Evangelion]]'': When Misato gets trapped in a lift during a power cut, she starts to need the bathroom. She's just short of wetting herself when the power comes back online.
* Averted in ''[[Detective Conan]]'': In one of the early cases in the anime ("Billionaire Birthday Blues"), Conan has to make for the bathroom, remarking with annoyance: "Little body, little bladder."
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* Averted in ''[[Transmetropolitan]]'', Spider Jerusalem is occasionally shown going through his morning routine, i.e., taking a piss and smoking something. Also, in one scene, Channon announces she's going to take a dump the size of a birthday cake. Good to see class and taste being used to address bodily needs. And let's not forget the numerous times Spider shows his distaste for the city by pissing over the side of his balcony...
** Toilet humor is rampant in Transmet - Spider corners The Beast in the men's room, "Drink My Urine Day", bowel disruptors, Spider crapping in a church, and then there's the Filth Of The City page where he's calculating the trajectory to kill his neighbor by pissing on him from his balcony. DC even sold a statue of Spider on the toilet. Truth be told, he was not pooping, since he on this statue (and in the panel the statuette is depicting) keeps his shorts on. He couldn't be pooping through his shorts, could he? Then again, Spider's shorts are probably full of holes at the bottom, since he practically never takes them off, let alone washes them...
* Also subverted in ''[[Watchmen (
* Averted at one point in ''[[Secret Six]]'' when on a country wide road trip Scandal tells them to pull over for apparently yet another time. This prompts [[Deadpan Snarker|Deadshot]] to snark about her having a "bladder like a bullet."
* One [[Deadpool]] scene [[Lampshade Hanging|lampshades]] this trope. After complaining about having to pee for about three days comic-book time, he finally has time to take a bathroom break and spends [[Overly Long Gag|the next page and a half]] inside the toilet while Mister Sinister waits outside. (And when he does finally come out, Mister Sinister tells him to go back in and wash his hands.)
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* In ''[[The Usual Suspects]]'', the consistency of a character's urine becomes a major plot point.
* Played with in ''[[Pleasantville]]''. When the main characters are sucked into an idyllic 1950s, black and white TV world, they quickly find the bathrooms have no stalls or urinals.
* [[Lampshade Hanging|Lampshaded]] in ''[[Star Trek: First Contact
** Cochran: "I gotta go take a leak." LaForge: "Leak? I'm not detecting any leak." Cochran: [[Breaking the Fourth Wall|"Don't you people from the 24th century ever pee?"]]
* [[Lampshade Hanging|Lampshaded]] in Austin Powers: Internation Man of Mystery after Austin is thawed from [[Human Popsicle|cryogenic freezing]]. He literally has a Bottomless Bladder during the evacuation scene, much to the dismay of the [[Computer Voice|female computer voice]].
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* In Scott Adams's ''The Dilbert Principle'', one way bad managers control the outcome of meetings is that they have evolved larger bladders, so that when everyone else is desperate for the meeting to end, the manager can just calmly insist on his way until everyone else gives in.
** As an aside to the previous comment, one ''[[Dilbert]]'' strip features management misuse of the toilet. The Boss informs Wally that he wishes to get rid of him without having to pay him severance, and is going to degrade his working environment until he resigns. Wally replies, "Ha! You don’t stand a chance! My standards are lower than you can possibly imagine!" The last frame shows a toilet stall with a phone cable running to it. Wally’s voice: "Hi, Mom! Guess who just got a cubicle with a ''door''?"
* Subverted in Diane Carey's [[
* Played with in [[
* In ''[[Ramona Quimby|Ramona]] The Pest'', Ramona gets sent out of class for persistently interrupting ''Mike Mulligan's Steam Shovel'' to ask why he never had to stop for a bathroom break.
* [[Lampshade Hanging|Lampshaded]] in Michael Stackpole's ''X-Wing: The Bacta War'' [[Star Wars]] Extended Universe novel, in which a character notices a stormtrooper coming out of the bathroom and wonders how they can possibly...
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== [[Live Action TV]] ==
* Jack Bauer from ''[[
** "How come Jack Bauer never goes to the bathroom? Because ''nothing escapes'' Jack Bauer."
** During Season 4, after torturing a non-suspect for non-answers he used the suspect's hotel room bathroom, coming out of a commercial, he's seen exiting the bathroom having washed his hands!
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*** Lampshaded in a ''[[Will and Grace]]'' episode.
{{quote| '''Jack:''' "24 isn't very realistic. I mean it's already two o'clock and no one's gone to the bathroom yet."}}
* ''[[
** The producers of ''[[Star Trek:
*** It's mentioned several times, but apparently the 24th-century polite term is "waste extraction".
** In an early ''Enterprise'' episode, Trip has to answer an Earth child's letter asking how starship bathrooms work. The fact that we don't actually get to ''hear'' his explanation is possibly a [[Lampshading]] of this trope.
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'''Note: Nearly every video game ever made poses an example of this with its characters, so it's simply easier to list the few exceptions:'''
* One level of ''[[
** The remake for the Wii keeps faithful to the scene.
* In ''[[
* In the Rogue-like adventure game ''[[Alpha Man]]'', the main character must eat periodically, or he will die. Conversively, if he eats too much at once, he'll die of overeating. He also must fall asleep at night unless he hasn't had coffee. He still never needs to poop or pee, and when he finds a Porta Potty, a [[Vendor Trash|useless item]] he just says "Whoever used this before was sick!".
* The [[Silent Hill]] series subverts this by having toilets galore, often very creepy ones.
* In ''[[Alundra 2:
* Yahtzee Croshaw's [http://www.fullyramblomatic.com/reviews/animalcrossing.htm review] of ''[[Animal Crossing]]'' heavily lampshades the way the inhabitants of [[Hello, Insert Name Here|"Assfuckville"]] seem to living in a grim parody of human life based on a fundamental lack of understanding how and why things happen and work, rather than anything resembling a person-including the lack of facilities, mentioning that while one character does have a toilet, it's in the middle of his living room. The toilet is, in fact, an item you can acquire and it can be sat on. It even makes a flushing noise when you get off. An aversion, if you're willing to cope with the notion that you just crapped ''through'' your pants.
* The ''[[
** You do however have the option of getting drunk, which lowers your fighting ability but also allows you to hear (utterly useless) rumours that you've probably heard several times in the streets.
** Actually, there ''is'' a "food" item category (used behind the scenes by the game engine, not seen in-game) which has exactly one item: goodberries (which are another example of [[Hyperactive Metabolism|food as healing]], although they're beyond worthless once you've gained a few levels: each berry heals '''1 HP'''; not so helpful when you have 150HP).
* In the adventure/action game ''BAT 2 : The Koshan Conspiracy'', your character needed to eat regularly. You also had to worry about painfully small details, such as the exact way you were carrying your equipment. Wasting time with this makes you long for less realistic games.
* There was a ''[[Beavis and Butthead]]'' videogame where eating too much food caused your characters to take a bathroom break that lowered health.
* In ''[[Betrayal
* ''[[Breath of Fire]] II'' had toilets in most homes, though the characters never seemed to need to use them, aside from diving into them during ''two'' game events (with an honorable mention going to a lift that performs double duty as a toilet). They could also barge into occupied bathrooms, which would invariably piss off the occupant.
* In [[
* Averted to an extent in ''[[Bully (
* ''[[Chibi
* Terry in the RPG ''[[Contact (
* Subverted in the ''[[Crusader:
* ''[[
* Subverted to humourous effect in [[Lucas Arts]]’ ''[[Star Wars: Dark Forces
** Once the stormtroopers are dead, you can examine the urinals and discover that they have... staining...
* ''[[Darkseed]]'' forced you to sleep at the end of every day, at the risk of falling unconscious and losing all your inventory.
* In ''[[Dead Rising]]'', beating the game unlocks infinity mode, where your health degrades from starvation and you must eat in order to survive. During the normal game, the only way to save is by curling up to sleep on a safe couch or using the restroom. It is hilarious when a blood-stained, half-dead Frank fights through a wall of zombies in order to relieve himself.
* In ''[[
* As part of the general crude and over-the-top humor of the game, ''[[
** Of course at the end of the game Duke does create a rather...unusual toilet for his bathroom break.
** ''[[Duke Nukem Forever]]'' has duke occasionally gain an ego boost from using the urinal. It should be noted that once you've started, you can keep going indefinitely, so this is a [[Bottomless Bladder]] of a different kind...
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** You also regain HP/MP just by wandering outdoors in the first three ''Avernums''.
** The above also applies to Exile, hence the "long wait" command that allows you to avoid doing the walking yourself. However, you also consume food inside towns or dungeons. You can actually starve to death if you don't happen to talk to Tor the supplier soon enough (there's still a lot of time to do it, though, starvation deals damage when you're supped to eat but can't so it's a slow death).
* While not strictly necessary, in the game ''[[Fahrenheit (2005 video game)]]'' (also known as ''Indigo Prophecy'' in the States), you can have the characters get a drink or a bite to eat, shower, change clothes, or go to the bathroom (with appropriate discretion shot) if you've got the free time. Doing so will usually increase their [[Sanity Meter|mental stability]] by a few points, the first time you do it in a scene, and is a worthwhile activity: big morale gains are few and far between, while big losses are frequent, so the little things help out a lot. Bottoming out in mental stability leads to [[Nonstandard Game Over|suicide]] or other bad endings.
* In ''[[Fallout]] 3'' you can eat (but it's never mandated) and you ''can'' sleep (but it's never mandated), and you ''can'' "use" a toilet...but you probably don't ''want'' to. From the sound effect and the game mechanics, the Vault Dweller seems to ''drink'' from irradiated toilets [[Nobody Poops|instead of using them in the conventional sense]].
** Notable in that when you sleep in a bed you own, you gain a temporary boost to all experience points you get, because of being "well rested," since, as it's in your house, you don't have to worry about [[Random Encounters]].
** ''[[
* ''[[
* And while you never needed to go to the bathroom in ''[[
* Similarly, in ''[[Shadow Hearts]]'', there are a couple plot events and side quests that revolve around a bathroom in a tavern in Prague. None of the main characters ever need to use the facilities, but NPCs do.
* In ''[[Gothic]]'', the player character only uses food and sleep to recover health points, but the [[NPC|NPCs]] live fairly normal lives - they sleep at night, and at least one of the less sympathetic male characters will, if watched for long enough, wander off to take a piss against a tree.
* In ''[[
* In ''[[Grand Theft Auto]]: San Andreas'', the main character has to eat occasionally. Sleeping is implied to occur when game time is skipped (when saving, periods in jail or hospital), but otherwise the player character becomes hungry after a somewhat realistic amount of time, first losing fat reserves, then muscle mass, then the health bar. If not countered by eating, you end up in the hospital.
* A perfect example of this trope (not a subversion of it) is ''[[Super Mario]] 64''. The player can visit every single room in Princess Toadstool's castle, and not one is a bathroom. Nor do bathrooms show up in any other incarnation of her castle seen in the past twenty plus years. Of course, this is the same princess who is routinely kept in small dungeons and cages for entire games without the problem of sanitation ever coming up, so perhaps this is justified.
** It should be noted that the castle doesn't have a bedroom, a kitchen, a living room, or a dining room either. It has a rec room in the DS version, but that's about it.
** When the castle is revisted (with the same design!) in [[Paper Mario (
** One could start to wonder what she needs a plumber for in the first place.
** Luigi's Mansion has at least two bathrooms.
* In some [[RPG|RPGs]], such as ''[[
* Although nobody uses them, the final area of ''[[
* In the early days, many [[Interactive Fiction]] games attempted to add "realism" by requiring the player to eat. This often added to the difficulty by requiring the players to find (rare) food items, pretty much constantly, as authors never really got how often a human in a crisis could go without eating. In one [[Egregious]] example, the protagonist of [[Infocom]]'s ''[[
** So many players complained about this "feature" in Infocom's ''Enchanter'', that at the beginning of the sequel, ''Sorcerer'', you find a magical potion that lets you go without food for the rest of the game automatically.
* ''[[Rogue (
** ''[[Nethack]]'''s descendant, ''[[Slash EM]]'', contains toilets. While the character still does not ''need'' to use them, doing so will increase hunger, lowering the risk of dying from overeating.
* In the classic game ''[[Maniac Mansion]]'', you do encounter a restroom at one point, but your characters never feel the urge to use it. In fact, if you tell them to use it, they'll respond, "I'd like a little more privacy for that!" They do think it's fun to flush it, though.
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*** Somewhat subverted within the game; early on in the last day, the player character says something along the lines of "I really gotta take a whiz". Doing so reveals his urine is now green and brown and thick: he's contracted gonorrhea, and he makes a note to get cured. Of course, [[Video Game Cruelty Potential|you can go on urinating on people all the same, causing them to vomit.]]
* Subverted in ''[[No More Heroes]]'' and ''[[Chu Lip]]'' by having the heroes go to the bathroom in order to save the game.
* In ''[[Metal Gear Solid]]'', there are a few areas with toilets (Most notably the area before the [[Mind Screw]] Psycho Mantis [[Boss Battle]]) in which the guards can be found relieving themselves (A funnier example of this is in ''[[Metal Gear Solid 2 Sons of Liberty]]''), [[Fridge Logic|which leaves one to wonder]]: was it the nanotechnology in Snake's body that renders it unnecessary for Snake to take a break?
** Either that, or the suit's just very, very self-contained. Y'know. Like an astronaut's.
*** Considering the game takes place over the course of a few hours, tops, it's probable that he just ''holds it in''. Adrenaline can do that, ya know. Also, the notable time period where he ''is'' required to waste a lot of time (assumed to be three or four hours, maybe more), he's being ''tortured'', which tends to have the unfortunate side effect of loss of bladder control...
** However, even though Snake never has to use the bathroom, there is an easter egg in ''Metal Gear Solid 2'' where Raiden uses the urinal. Don't believe me? Watch Part 13 of MGC's LP of the game right [http://www.youtube.com/watch?v=A_OUfieR98U here.]
** Lets not forget that a huge portion of the gameplay of ''[[Metal Gear Solid 3 Snake Eater]]'' is finding and eating various things, though he still never has to relieve himself...Well, then again, Naked Snake does wet himself upon being electrocuted in the torture scene...
*** It's implied that he does that whenever you save, along with sleeping.
* In the same vein of space suits that seem to possess extraordinary bladder-emptying technology, the Master Chief in ''Halo'' never seems to need the bathroom, or food.
* Samus Aran of the ''Metroid'' series also has no problem with this, though that might be what Save Points are all about. Not to mention you can return her to her albeit tiny ship regularly throughout the games and there may be a potty on it. Unlikely though.
** It's possible that her suit has some sort of recycling system built into it.
* In many western [[RPG|RPGs]] you ''can'' explicitly sleep if you want, but you don't ''have to''. You can stay awake for months (of the game time) without ever having to sleep. ''[[The Elder Scrolls|Oblivion]]'' and ''[[Fable (
** It should be noted however, that in ''[[The Elder Scrolls|Oblivion]]'' while it isn't technically required, the player needs to sleep when they level up.
* The Commodore 64/Amiga game, ''[[The Little Computer People]]'' (basically the great-grand-daddy of ''[[The Sims]]'', circa 1985) featured a toilet, which your Little Computer Person would use at reasonable intervals. Also, if you didn’t top up his water tank and fill his cupboards when they were empty, he would sicken and eventually expire.
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* The classic Scott Adams (no, not [[Dilbert|that Scott Adams]]) text adventure, ''[[The Count]]'' has a bathroom in the vampire's castle, which, one presumes, is leftover from before it was a vampire's castle. In the tradition of the simplistic commands of the time ("go north", "go bed"), you were capable of saying, "go toilet". The response was, "Ah, that feels better." There was, however, no obligation to do so.
* [[The Witcher|Geralt]] doesn't need to sleep, or eat (but he can for minor health boosts that happen quicker naturally then going through the menu to do it) etc. Being a Witcher is an [[Hand Wave|implied explanation]] for sleeping (he meditates instead) and a possible mutation is being able to eat non-food.
* Somewhat subverted in ''[[
** Several NPCs also use the washroom during the game, although not in the washroom. Not to mention a boss that is a Big Mighty Poo.
** One multiplayer level has a set of washrooms in it, the only weapon you can use when you enter it? Your urine.
* Subverted in the ''[[
** And then they turned "[[Martial Arts and Crafts|Jarate]]" into an unlockable weapon.
*** With an ammo count of one jar. You get another after fifteen seconds.
* In ''[[
** ''Persona 3'' and ''[[
* Parodied in ''[[
* In ''[[Shenmue]]'', the main character Ryo Hazuki did not need to eat, but did need to return home every day for sleep, except for plot purposes when he was woken up in the middle of the night.
* Life-simulation games such as ''[[The Sims]]'' explicitly have a need for the characters to use the toilet.
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* If Ark from ''[[Terranigma]]'' eats a healing bulb that would have healed him beyond his full health, he'll get a little sick.
* ''[[Thief]] II: The Metal Age'' has very well designed levels which feel like the NPCs actually could live in them, which generally include toilets. The exception is Life of the Party where a huge tower full of people manages to get on fine without any toilets at all...
* In Tycoon games, like ''[[
** Naturally, if it's a ''zoo''-sim game, the animals also require food and water, and deposit plenty of poop in their enclosures.
* Early ''[[Ultima]]'' games tracked ration stockpiles, and assessed a penalty with each move for "starvation".
* ''[[The Unreal World]]'', a survival roguelike set in iron age Finland, has a fairly detailed system for warmth, hunger, and thirst. While this is all part of the charm of the game, it becomes extremely tempting to [[I'm a Humanitarian|go Hannibal Lecter]] on your opponents, and find a new source of provisions.
* Subverted in ''[[
** The strange part is that despite having to "Digest" the food, [[Nobody Poops]]. Either Neku is taking advantage of the fact that no one but other Players and Reapers can see him, or... Ewww....
*** [[Lexx|"The dead do not poo."]]
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* Future Games' ''Next Life'', aka ''Reprobates'', allows your character to regain a little health if he eats, drinks, and/or uses one of the urinals in the huts. ''Just'' the urinals, mind: he never has to defecate, although another character is seen seated on the toilet, moaning about his bowels.
* Near the end of ''[[Grim Fandango]]'', in Hector Le Mans' casino, Manny can use the men's room. He comes out exclaiming: "''¡Qué alivía!''" ("What a relief!"). Notable in that Manny is a resident of the Land of the Dead, and lack of normal bodily functions would therefore be justified.
* The protagonist of ''[[
* Both used and inverted in the Overlord games. Your main character never needs to eat or use the toilet. However, you can order your goblin minions to plunder alcoholic beverages which they will immediately guzzle down. About 5 seconds later they will urinate it all back out again.
* There seems to be toilet bowls EVERYWHERE in ''[[
** Lampshaded in Tartarus Station in the new ''Claptrap's Robot Revolution'' DLC. There is a row of stalls with (ammo-containing) toilets in them. One stall, however, is occupied by a non-hostile NPC ''sitting on the lid''. When you talk to him, he says, {{spoiler|"Hey, you know when the water's gonna come back on?"}}
** Further lampshaded by one of {{spoiler|Claptrap}}'s announcements over the PA system in ''Claptrap's Robot Revolution'': {{spoiler|"C'mon! Give in! You'll have fun being a robot! You'll never have to pee again, and I'll even let you pick your paint job!"}} Gearbox must've paid attention to the fan response to this trope.
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* Quest for Glory series require the character to both eat and sleep regularly, dying from exhaustion/hunger is very possible. Luckily, the inns provide both of these services in all games, and travel rations are always available at modest prices.
* In Episode 1 of ''[[Sam and Max]]: Season 1'', clicking on the bathroom door in Bosco's Inconvenience Store will cause Max to use it, and will make Whizzer have to pee upon hearing the toilet flush. (you will need to make good use of this gag later on, when you have to catch Whizzer) You can click on the door many times, and Max will keep using the toilet, leaving one to wonder if Max has a bladder problem just like Whizzer...
* In ''[[Chaos Rings (
== [[Web Comics]] ==
* Made fun of in [http://www.goblinscomic.com/01202007/ this] ''Goblins: Life Through Their Eyes'' strip.
* Made fun of in [http://www.giantitp.com/comics/oots0086.html this] ''[[The Order of the Stick
* At the end of the first run of [[Darths and Droids]] (The Phantom Menace), Qui Gon's player emphatically argues against using a special reroll power that might have NOT gotten him cut in half, because that specific ability can only be used once a day and they never stopped to sleep during their entire adventure, so it MUST have been just one day (how do you measure a day in space anyway?). It's not until the exasperated DM concedes the point and declares his character DEAD that the player realizes what his nitpicking just accomplished.
* Has popped up [http://bobadventures.comicgenesis.com/d/20080603.html a couple] [http://bobadventures.comicgenesis.com/d/20101211.html of times] in ''[[The Inexplicable Adventures of Bob]]'' The second instance actually [http://bobadventures.comicgenesis.com/d/20101221.html drags it out a bit.]
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== Web Original ==
* ''[[Cracked
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