Breakdown (video game): Difference between revisions

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* [[Hyperactive Metabolism]]: To restore health, grab and eat hamburgers and candy bars, and guzzle cans of soda.
* [[Laser-Guided Amnesia]]: Derrick has no idea who he is or what's going on at the start of the game.
* [[Melee à Trois]]: The soldiers, T'lan, and player are all on different sides.
* [[Mind Screw]]: Derrick spends a lot of time in the early levels hallucinating wildly, including trips that seem to take him back in time, to completely different locations, or outside of his own body. Later in the game, {{spoiler|we find out that the opening levels are actually an incomplete record of Derrick's memories of the present day, fifteen years into the future. He isn't hallucinating; he's just using unrelated memories to fill in the gaps.}}
* [[Nintendo Hard]]: The infamous chase sequence stopped a lot of players dead in their tracks.
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