Breather Boss: Difference between revisions

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** The Aquamentus guarding the seventh dungeon, the Demon Labyrinth in the original ''[[The Legend of Zelda (Video Game)|The Legend of Zelda]]''. The dungeon itself is one of the game's easier levels, but the boss is just pathetic as long as you have the Magic Shield and Magic Sword. His fireballs can't go through the shield, so you can just stand there and hit him TWICE with the sword to kill him.
** The first encounter with Gohma is also laughably easy in the original ''[[The Legend of Zelda (Video Game)|The Legend of Zelda]]'', as one arrow is all it takes to kill him.
** ''[[The Legend of Zelda: Twilight Princess (Video Game)|The Legend of Zelda Twilight Princess]]'': Fyrus was a total pushover, though, despite being a terrifying Balrog-like monster with huge chains attached to his limbs.
** ''[[The Legend of Zelda: Ocarina of Time (Video Game)|The Legend of Zelda Ocarina of Time]]'': When fighting Morpha, many players realized that he can't reach the corners and basically hook-and-slash it to death without getting a single bit of damage. You know you have a breather boss when only [[That One Level|getting to it is the real challenge.]] Some believe this was done on purpose, as the [[Mini Boss]] Dark Link was very difficult in comparison.
** Hot Head from ''[[The Legend of Zelda Links Awakening (Video Game)|The Legend of Zelda Links Awakening]]'' is incredibly easy, especially for being the boss of the eighth dungeon. He can be easily lockstunned by the Fire Rod, and you can rapid fire it to deal repeated damage to him, while staying at the bottom of the room, fairly safe.
* Pokémon had a few, depending on team choices. In the original ''[[Pokémon Red and Blue (Video Game)|Pokémon Red and Blue]]'', Koga and Bruno's teams came under this. In ''[[Pokémon Gold and Silver (Video Game)|Pokémon Gold and Silver]]'', when Koga was an Elite Four Member, his team still came under this.
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* Destroyman in ''[[No More Heroes (Video Game)|No More Heroes]]'' is probably the easiest boss (barring Letz Shake and Dark Star), especially if you purchased (and powered up) Tsubaki Mk. II before that level. Despite this, he's got [[Cutscene Power to The Max]], having shocked the living Hell out of Travis several times before the battle actually starts.
** Even easier than Destroyman is Dr. Peace, who does nothing but stand in the middle of the arena and rotate between three easy to dodge attacks, making it pathetically easy to defeat him without taking a single hit, even on Bitter mode.
** ''[[No More Heroes 2: Desperate Struggle (Video Game)|No More Heroes 2 Desperate Struggle]]'' has [[Poisonous Person|Cloe Walsh]] who combines slow and predictable attacks with quite possibly ''the'' lowest HP of any boss in the series.
* {{spoiler|Remiel (and, arguably, Mithos himself)}} in [[Tales of Symphonia (Video Game)|Tales of Symphonia]].
** {{spoiler|Remiel}} is actually quite tough for that early in the game. Mainly because of his arrows of light distracting your casters, or his Photon spell. Plantix can be this if you know the strategy for beating it (using that strategy, it's easy to win using all four of your main frontal attackers). The convicts (not {{spoiler|Regal}}) are also quite easy, and are considered a boss. {{spoiler|Mithos}} is extremely easy for a final boss, though.
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* ''[[Gunstar Heroes]]'' has a few of these too, the ease usually comes from predictable patterns and infrequency of attack. "Seven Force" and "Black Beat Stepper". And of course "Melon Bread" takes so long to attack that you'll have to stop firing to wait for its first one. Ironically the tough bosses tend to be the unarmoured humans.
* ''[[Kirby Super Star (Video Game)|Kirby Super Star]]'' has an arena mode where you have to fight all the game's bosses in random order. And one Waddle Dee.
* ''[[Baten Kaitos (Video Game)|Baten Kaitos]]: Eternal Wings and the Lost Ocean'' has, in a particularly severe case of [[Gameplay and Story Segregation]], {{spoiler|the first fight with Malpercio}}. Compared to the hell that [[Luck -Based Mission|Fadroh]], [[That One Boss|the Angel of Darkness]], and the two dog-golems likely put you through, {{spoiler|Malpercio}} is no problem at all. He doesn't hit particularly hard for most of the fight, and when he [[Turns Red]], all he does is use [[Exactly What It Says On the Tin|Soul Drain]] every three turns or so, which restores a maximum of 1100 HP. On a good turn, one character can easily do more damage than that. Justified, in that {{spoiler|that form of Malpercio is just a collection of divine limbs haphazardly stuck together; he isn't fully complete, so he's not anywhere near his full potential}}.
* {{spoiler|[[The Scrappy|Lee Linjun]]}} in ''[[Super Robot Wars Original Generation]] 2'' has poor accuracy and evasion and doesn't regenerate. You fight him after yet another battle with Axel and Alfimi and before the [[Nintendo Hard|nightmarish]] [[Boss Rush|Boss Rushes]] of the next few stages. In a game where half the recurring enemies are [[That One Boss]], this is refreshing.
* War Wrecker in ''[[Heavy Weapon (Video Game)|Heavy Weapon]]'', ''if'' you know how to beat him. Even though his only attack is a [[One-Hit Kill]], it is very easy to avoid once you find the right strategy. It comes between the somewhat annoying War Blimp and the [[Wake Up Call Boss]] [[Everything's Better With Monkeys|Kommie Kong]].
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[[Category:YMMV Trope]]
[[Category:Breather Boss]]
[[Category:Trope]]