Breather Boss: Difference between revisions

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** Because you don't necessarily need to take the bosses in order as you find them, Sakit can range from vicious to pathetic. He's a massive boss, deals out a lot of damage, and is immune to all subweapons, but he's slow and has a simple pattern. If you have the Knife, he's not bad at all.
* An interesting example, the chapter "Fallen Heroes" in ''[[Trauma Center (series)|Trauma Center]]: Second Opinion'' has you operate on four different GUILT types, one after the other, in the one operation. Three of these are Triti, Deftera and Paraskevi - all types that, to different people, would be considered [[That One Boss]] (Paraskevi can kill a patient instantly if you let it, Deftera can hit vitals really badly if proper care isn't taken, and Triti is the [[Puzzle Boss]] in a ''puzzle game''). But between Triti and Deftera, the player faces Kyriaki - the first, and most common, GUILT type. The player's faced it over a half dozen times at this point, only a few times with differences. It seems there for no other purpose than to let you catch your breath.
* Rawk Hawk, the reigning champion of Glitzville, in ''[[Paper Mario: theThe Thousand -Year Door]]''.
** {{spoiler|Doopliss}} is also fairly easy to beat compared to the other chapter bosses. He only has 40 HP, not much attack and few special abilities.
*** Although, this might be because you have to fight him twice. The second time is marginally more difficult, because {{spoiler|your former party members are helping him, since they think he's you, and Vivian stays out for the first round}}.
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** The Chapter 7 boss from [[Super Paper Mario]], Bonechill, is ridiculously, to the point of nearly being a [[Zero Effort Boss]], if you use Luigi's super jump. Otherwise, he can be a little challenging.
* Another ''Mario'' example would be Iggy Koopa from ''[[Super Mario Bros 3]]''.
* ''[[Shin Megami Tensei III: Nocturne]]'' has two bonus bosses that are almost laughably easy with the right Nakama: White Rider and Red Rider. You see, they summon angels to assist them, and you can bring a demon with Stone Gaze to effectively knock both of the bosses adds out of commission without killing them, which would cause him to resummon them. There are other fights that end up feeling this easy with the right set up, but these two stand out due to the overwhelming power of every one of the fiends, especially [[Crutch Character|Dante]].
** The thing that makes that such an [[Game Breaker|absurdly effective tactic]] is that the petrified Angels will ''eat the boss's turns''.
** Black Rider isn't much better. He lacks the skills to remove buffs or debuffs, which are commonly found and put into use by the time he is fought.
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* {{spoiler|[[The Scrappy|Lee Linjun]]}} in ''[[Super Robot Wars Original Generation]] 2'' has poor accuracy and evasion and doesn't regenerate. You fight him after yet another battle with Axel and Alfimi and before the [[Nintendo Hard|nightmarish]] [[Boss Rush|Boss Rushes]] of the next few stages. In a game where half the recurring enemies are [[That One Boss]], this is refreshing.
* War Wrecker in ''[[Heavy Weapon]]'', ''if'' you know how to beat him. Even though his only attack is a [[One-Hit Kill]], it is very easy to avoid once you find the right strategy. It comes between the somewhat annoying War Blimp and the [[Wake Up Call Boss]] [[Everything's Better with Monkeys|Kommie Kong]].
* In ''[[DemonsDemon's Souls]]'', a game so hard that beating it once is a godlike feature but twice or more makes you a god of gods, Mistress Astria can be this if setup right. You can make her [[Driven to Suicide|very, very sad]] and she will give up her soul without a fight, at least from her. You have to kill her [[The Dragon|Loyal guard that has sworn his life to her]] first, who you can make nearsighted and then just spam a cloud of poison, counter intuitive seeing as the level they are on is a deadly swamp but it works on him, on him until he finally dies of it. That is the entire level if you go that route, because her stage is one big arena to fight in and the guard is on a side path free of any other soul, then talk to her and she will put a knife into herself. [[Sarcasm Mode|Easiest boss in the game.]]
* ''[[Dark Souls]]'' has the Moonlight Butterfly. Even its arena(a partly grown-over walkway) and theme are rather peaceful. It spends most of the time flying about, telegraphing it's relatively easy to dodge attacks, and for a melee character, resting its head on the walkway for a while before engaging in another highly telegraphed charged explosion. Summoning the Witch Beatrice for the battle makes it even more of a cakewalk.