Bullet Time: Difference between revisions

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(Import from TV Tropes TVT:Main.BulletTime 2012-07-01, editor history TVTH:Main.BulletTime, CC-BY-SA 3.0 Unported license)
 
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See also [[Caffeine Bullet Time]], [[Time Stands Still]], [[Adrenaline Time]], [[Hit Stop]]. [[Very High Velocity Rounds]] may ensue if your bullets aren't slowed but your enemies' are.
{{examples|Examples:}}
 
== [[Anime]] and [[Manga]] ==
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* When Captain Jack Sparrow shoots at the barrels of dynamite to injure the kraken in ''[[Pirates of the Caribbean]]: Dead Man's Chest''.
* Inverted in the climax of ''[[The Ice Pirates (Film)|The Ice Pirates]]'': The titular pirates are going through a time-warp, where time is speeding up, and ''the film'' actually speeds up for seconds at a time. The result is [[Firesign Theatre|weirdly cool]].
* A "wand time" variation shows up in a few points of [[Harry Potter (Franchise)/Harry Potter and Thethe Deathly Hallows|Harry Potter]] Part II.
* ''[[Buffalo Sixty Six (Film)|Buffalo Sixty Six]]'' is one of the earliest examples of this trope, although the camera pans around moments that are frozen in time rather than slowed down. The camera also appears to be handheld.
* ''[[V for Vendetta]]'', in the final fight between V and Creedy's men. Time was slowed during V's knife attack which wiped out Creedy's men in the seconds it took for them to reload. Complete with knife streaks.
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* Rin, of the ''[[Books Of Bayern]]'', can move into a state where she has "one foot in the world of humans and one in the world of trees." In this state, she is able to dodge incoming arrows, because apparently trees do not comprehend time. Eh, we'll buy it.
* [[Fail O'Suckyname|Umbo]] from ''Pathfinder'' has the literal version of this: he can speed up people's perceptions of time, thus enabling them to think and react faster.
* In [[Sergey Lukyanenko]]'s ''Rough Draft'', the protagonist can speed up after becoming a customs officer-[[Differently -Powered Individual|functional]] as part of his powers "package". Of course, police-functionals are even faster, as their job is to, well, police all other functionals. When the protagonist ends up in {{spoiler|Earth-1 (AKA Arkan)}}, the human soldiers sent after him use pills to temporarily accelerate, as the protagonist hightails it as super-speed, dodging machineguns and helicopter gunship cannons. The novel specifically mentions him seeing the soldiers move very slowly (from the protagonist's point-of-view), until the pills kick into effect, and they suddenly move at his pace.
* In ''[[Forgotten Realms|Starlight and Shadows]]'' trilogy by Elaine Cunningham a [[The Berserker|berserker]] rage does this to the point where even hand crossbow bolts aren't too fast to swat with a cudgel or dodge out of square hits.
 
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* Used in both ''[[Power Rangers Time Force]]'' and ''[[Mirai Sentai Timeranger]]''. Early on when the titular characters are attacked by [[Mecha Mooks|the villain's robotic grunts]], they flashily dodge the projectiles launched at them in slow-motion. Later, during a mecha fight, the Rangers' [[Humongous Mecha|Megazord]] bounces off the sky and [[Homage Shot|launches itself toward the super-sized villain, both firing at each other as the camera does a 360-degree freeze pan around the combatants]].
* ''[[Kamen Rider Kabuto]]'' uses a variation of this where characters with super speed fight each other in a fraction of a second, so the show uses Bullet Time to slow the action for the viewer's benefit. This results in a near frozen environment (raindrops or glass shards very slowly still falling, or in one instance a character thrown into the air by an explosion still serenely rotating several feet up) while the fighters battle at a more normal speed.
* Appears within the first 60 ''seconds'' of ''[[Legend of the Seeker]]'''s pilot episode (with crossbow bolts, natch), and [[What Do You Mean ItsIt's Not Awesome?|exploited frequently from there on]] and included in nearly every fight scene.
* Referenced in an episode of ''[[QI]]''. While discussing how a fly would see a movie (they would see it more like a slide show, with frame-black-frame-black, etc.), one guest notes: "A fly must sit there, watching the Matrix, thinking "When is something going to happen?""
* The series ''[[Once A Thief]]'' used [[Bullet Time]], since it was based on a John Woo movie that also made use of it.
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* Getting Molasses Time in ''[[Backyard Sports|Backyard Skateboarding]]'' made you extremely slow, which allowed you to perform extremely high-point combos.
* In the game ''[[Wet]]'', your amazing acrobatic moves slow down into bullet time whenever you draw your guns and start blasting away.
* The 1999 [[First -Person Shooter|FPS]] ''Requiem: Avenging Angel'' featured a bullet-time power called "WARP TIME". The game's demo coincided with the release of ''[[The Matrix]]'' in theaters, resulting in some positive comparisons at the time.
* The Climax Mode [[Limit Break]] in ''Afterburner Climax'' slows time down when setting up and launching the [[Macross Missile Massacre]], but you get knocked out of it when your bird gets hit, almost as if the game is punishing you for being n00b enough to still get hit despite the missiles and crap moving slower.
* Youmu Konpaku of the ''[[Touhou Project]]'' series will regularly slow everything down for most of her spellcards in ''Perfect Cherry Blossom''. Bullet Time is even more epic when there's [[Bullet Hell|hundreds of bullets coming at you]].
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** First? consuming a red potion in ''[[Pathways Into Darkness]]'' would cause the game world to slow down to ridiculous levels, complete with distorted audio. This was back in 1993.
* Bullet time is one of the major gameplay elements of ''[[Alpha Prime]]'', powered by [[Green Rocks|refined hubbardium]].
* In ''[[Mass Effect 2]]'', an Infiltrator with a high enough sniper rifle rating can get a few seconds of bullet time when looking down a sniper scope, to help the player line up a headshot. Soldiers also get the exclusive "Adrenaline Rush" perk, which is like a cross between this and [[Adrenaline Time]]. Vanguards can also specify whether their [[Foe -Tossing Charge|Biotic Charge]] either affects a larger area of impact or enters bullet time after the impact; perfect for lining up a [[No Kill Like Overkill|meatshot]] on a [[Ragdoll Physics|ragdolling]] enemy.
** The Soldier "Adrenaline Rush" can be used to take it one step further. When you sprint, the time is also slowed down slightly. If you activate the Adrenaline Rush and sprint, the missiles and enemies nearly ''[[Time Stop|stand still]]'' while you storm across the room. Now, how cool is that? [[Super Speed|You can outrun a missile!]]
* In ''[[Painkiller]]'', the Haste and Double Haste cards have this effect.