Calling Card: Difference between revisions

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{{trope}}
[[File:Springfield_cat_burglar_9585Springfield cat burglar 9585.jpg|link=The Simpsons|right]]
 
{{quote|'''Lance:''' Hey Captain, what's that?
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'''Willard:''' Death card. Letting Charlie know who did this.|'''''[[Apocalypse Now]]'''''}}
 
A [['''Calling Card]]''' is a piece of evidence or item deliberately left at the scene of a crime to serve as perpetrator's "signature". Sometimes it's a literal playing card or gamepiece left near the scene of the crime, or perhaps the victims are arranged in strange poses.
 
Actual calling cards are rare in [[Real Life]], because it would make it very easy for the cops to track you down; but in fiction, it seems like ''every'' villain has to have one for stamping their achievements with.
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Compare [[Catch Phrase]], which is also a signature of the character who uses it.
 
This has become a [[Dead Horse Trope]] in [[Comic Books]], where it was once a staple. A hero may also have a [['''Calling Card]]''', especially one who typically disappears after stopping the criminals rather than hanging around to discuss things with the police.
 
For actual calling cards (which a criminal may also leave, although it's a bit obvious), see [[My Card]].
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* Speaking of Holden Caulfield, in ''[[Ghost in the Shell: Stand Alone Complex]]'', The Laughing Man had a smiley-face surrounded and a quote from ''Catcher in the Rye''. As it turns out, {{spoiler|all the crimes that were marked just by the smiley-face were performed by copycats, but following the J.D. Salinger quote eventually led Section 9 to the real Laughing Man}}.
* In one early episode of ''[[Sonic X]]'', [[Classy Cat Burglar|Rouge the Bat]] steals a very large diamond... and replaces it with a card with a stylized picture of her on it, along with the words "thank you".
* The titular thief of ''[[Lupin III]]'' often inverts this by sending calling cards ''before'' he pulls off his heists. It seems rather foolish, but often his targets' attempts to increase or alter their security end up playing right into one of his [[Batman Gambit|Batman Gambits]]s and allow him to accomplish the theft.
 
 
== Comic Books ==
* From [[The Golden Age of Comic Books]] through [[The Bronze Age of Comic Books]], most of [[Batman]]'s [[Rogues Gallery]] left [[Calling Card|Calling Cards]], either explicitly ([[The Joker]]'s playing cards and the Riddler's conundrums), or in the form of Signature Crimes: Two-Face's crime sprees always revolved around the number two, for instance. This was often [[Lampshade Hanging|Lampshaded]]; even in [[The Golden Age of Comic Books]], the Riddler's compulsion was flat-out stated to be his downfall. In the current comics, however, it's a [[Dead Horse Trope]].
** The serial killer from ''[[The Long Halloween]]'' would kill on a holiday and leave behind some knickknack related to the date--thedate—the press dubs them The Holiday Killer. And in the sequel ''[[Dark Victory]]'', the next serial killer leaves behind incomplete Hangman games.
** The Joker is famous also for victims with a hideous grin on their faces due to Joker Venom (or in [[The Dark Knight|one case]], carved [[Glasgow Grin|Glasgow smiles]]).
** Hero example: Batman himself sometimes leaves a card with a bat-symbol next to unconcious thugs.
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* Mister Midnite, from ''Silver Streak Comics'', leaves a watch dial with the hands set at midnight as his calling card.
* Black Diamond, from ''Black Diamond Western'', has a playing card with the suit of diamond as his calling card.
* ''[[Mickey Mouse]]'': The Phantom Blot's calling card is an ink blot. He'll usually leave a message with it, but sometimes not -- onenot—one time Mickey finds himself framed by the Blot, and then notices there is an actual ink blot on his jacket.
* The [[Golden Age]] [[Sandman Mystery Theatre|Sandman]] and [[New Old West|Vigilante]], both from [[DC Comics]], left poems.
** Sandman:
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* Lord Voldemort and his Death Eaters would leave a Dark Mark whenever someone had been killed in ''[[Harry Potter (novel)|Harry Potter]]''.
* Weirdly used in ''[[Discworld|Thud!]]'', in which the Summoning Dark ''is'' its own calling card: {{spoiler|wherever the Dark-inhabited Vimes goes, objects tend to fall in such a way as to form the eye-with-a-tail symbol}}.
* The suspense novel ''The Caper of the Golden Bulls'' is about a retired thief coerced into a new caper; he laments that he can't get the aid of another master thief known as the "Ace of Diamonds." The Ace had a bizarrely elaborate signature: the ace of diamonds playing card, with a gryphon's head drawn on it, and then a stiletto driven through the card. It's eventually revealed that the gryphon's head referred to the thief being a lovely young woman named Grace -- "gr" from "gryphon" plus "ace" -- so—so she was ''telling the authorities her name'' every time she pulled a theft. And she turned out to be [[Contrived Coincidence|the hero's girlfriend]], so the Ace of Diamonds ''was'' available to help.
 
 
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* ''[[The Mentalist]]'' has the serial killer "Red John", who always leaves a smiley face drawn in the victim's own blood.
** In a recent episode, a child was abducted (a child belonging to a woman that Patrick Jane previously scammed as a fake psychic), with a baloon animal left behind, which was the mark of a serial child abductor/killer known as the "balloon killer" who had previously abducted and killed two boys, and within eight hours murdered them. However, upon raiding the balloon killer's house and shooting him in a fierce firefight, the balloon killer implies that [[Not Me This Time|he was not responsible for the boy's disappearance this time around]], which was shortly thereafter confirmed by Patrick Jane via both a phone call and a note in one of his partner's pocket that he somehow planted in there.
* One of the early killers ''[[Dexter]]'' goes after makes the victime's bodies themselves his signature--asignature—a frozen, chopped-up, bloodless body. The killer also {{spoiler|left increasingly personalized clues for Dexter himself}}.
** Season 3's B-plot serial killer had a rather disturbing calling card: {{spoiler|partially skinning his victims; one victim died ''from'' the skinning}}.
* ''[[The Mighty Boosh]]'' does it with Old Gregg - a sea monster who kidnaps Howard and leaves a card saying "I'm Old Gregg"
* In ''[[Funky Squad]]'', the [[Gentleman Thief]] called "The Cat" left a calling card with a paw print on it at the scene of his crimes.
* Parodied in ''[[That Mitchell and Webb Look]]'' with the "Identity Killer", whose calling card is that he leaves documents pertaining to his identity -- suchidentity—such as his driver's license, his passport and, on one occasion, himself -- athimself—at the scene of the crime. The [[Police Are Useless|police still are baffled as to who he could be]].
{{quote|'''Sgt''': He's always ''one step ahead'' of us!}}
* ''[[The Meeting Place Cannot Be Changed]]'': the Black Cat gang (specialty: burglary with a side dish of murder) leave a cat drawing or an actual cat at the scene of the crime.
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** Examples of the most elaborate Trademarks include dousing captured thugs in a certain colonge, painting an entire crime scene pink, and writing a long poem to the police.
** Fourth Edition ''Dark Champions'' had this as a disadvantage as well. It's not specifically noted in 5th edition, but several NPCs have one anyway.
* ''[[Hunter: The Vigil]]'' allows the characters to modify their [[Karma Meter|Karma Meters]]s to allow different breaking points in pursuit of the Vigil; to make up for it, though, they need to take certain "Triggers" that risk being activated in times of stress. One of them is "Calling Card"; you ''have'' to leave a sign at the scene of a kill. Needless to say, this Trigger carries over well if the hunter becomes a [[Slasher Movies|Slasher]].
 
 
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** The Yatagarasu from ''Ace Attorney Investigations'' doesn't leave a card at the scene, but rather gives it to the media along with the item stolen, with the intent of exposing corrupt dealings.
* ''[[Sly Cooper]]'': Sly always leaves a raccoon-head-shaped card in place of the valuables he steals.
* The beginning of ''[[Condemned]]'' has you investigate a murder by "The Matchmaker", whose [[Calling Card]] involves seating the corpses of his victims at a table along with a disfigured mannequin.
* ''[[Heavy Rain]]'': The Origami Killer, so called because he/she leaves an origami figure next to their victims.
* In ''[[Mass Effect 2]]'', the [[Classy Cat Burglar]], Kasumi Goto, will tell Shepard that she left a rose in place of what she stole earlier in her career. She later says that her partner made her realize that continuing to do so wasn't a very smart thing to do.
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