Cantr II: Difference between revisions

Rescuing 1 sources and tagging 0 as dead.) #IABot (v2.0
m (Mass update links)
(Rescuing 1 sources and tagging 0 as dead.) #IABot (v2.0)
 
(One intermediate revision by one other user not shown)
Line 1:
{{work}}
''[httphttps://wwwweb.archive.org/web/20191225211904/https://cantr.net/ Cantr II]'' is a text-based persistent browser-based role-playing game (PBBRPG). There are no NPCs in the game world, leaving the only interaction to be with characters played by other players.
 
 
{{tropelist}}
* [[Alt-Itis]] Every player starts with two characters and can create up to fifteen.
* [[Author Existence Failure]]: Player that gave up or are unable to get online leave behind "sleeper" characters.
* [[Critical Encumbrance Failure]]: A character cannot carry more than 15000 grams, and walking speed decreases when they carry more.
Line 14:
* [[Fantasy Pantheon]]: All religions are created by the players of the game. Some of them worship the creator of the game.
* [[Ghost Town]]: Some locations have turned into these. Locked buildings might still contain the corpses of their former owners.
* [[Hit Points]]
* [[In -Universe Game Clock]]: A day is the same in game as in real life. There are 20 days in a year, 8 hours in a day, 36 minutes in an hour and 60 seconds in a minute.
* [[Inexplicable Treasure Chests]]: Averted, if you find a treasure it was most certainly hoarded by a different character sometime before.
* [[Item Crafting]]: ''Everything'' in the game is crafted by players.
* [[Lamarck Was Right]]: Newspawn receive skills based on a random combination of the skills of other characters in the spawning location.
Line 23:
* [[Nobody Poops]] Hunting animals can produce dung, though.
* [[Perma Death]]: Dead characters remain so.
* [[24-Hour Armor]]: Everybody wears shields, if they can afford them.
* [[Video Game Geography]]
* [[Wide Open Sandbox]]