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A [[Cash Gate]] is a character or [[Broken Bridge|other obstacle]] that makes you collect a certain (very large) amount of [[Global Currency]] before you can move on with the story. The point of such assignment is to make [[Sidequest|sidequesting]] and exploration your ''main'' quest for a while.
The difference between [[Twenty Bear Asses]] and this trope is that you only get bear asses from a certain source (e.g. [[Exactly What It Says
Upon completing the quest, your money may or may not be [[Lost Forever]]. Compare [[Beef Gate]] and [[You Require More Vespene Gas]].
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== Action-Adventure ==
* ''[[Epic Mickey]]'': At certain points in the game, you need to collect enough power sparks to open up projector screens to the next part of the main game.
* The shop in ''[[
** The game also features Bribe Claws, bad guy dinosaurs who will let you pass only if you pay them enough scarabs. However, there are only two in the entire game, you only have to pay them once and you can ''completely avoid paying the second one'' thanks to a nearby rocket boost.
** You must also pay a fee to open the gate in Light Foot Village that leads to Cape Claw.
* In ''[[
* In ''[[The Legend of Zelda:
** A early example used in ''[[The Legend of Zelda:
** ''[[The Legend of Zelda:
*** You could return to the shop - you had to accept being killed once, though. Also, the name on your save game, which everyone in the game calls you, was changed from whatever you had originally to Thief.
* ''[[Castlevania]]'': ''[[Dawn of Sorrow]]'' has a variant. It is not required to progress through the game, but there are three rooms that require the last three digits of your money to be a certain value (eg. 666) in order for them to open. ''[[Portrait of Ruin]]'' uses this for a couple of the subquests too, but in this case you don't get any more map space for it, but quest rewards.
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== Platform Games ==
* In ''[[
** Getting to the special stages that give you emeralds is done in a similar way in [[Sonic the Hedgehog (
** ''[[
* The Amazon level in ''[[
* This is the main purpose of the aptly named Moneybags in the ''[[Spyro the Dragon]]'' series.
** At least, it is up until ''A Hero's Tail'', where he's there to sell you items.
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== RPG -- Eastern ==
* In ''[[
* While you aren't asked for a specific amount, Chapter 3 of ''[[
* In ''[[Mario and Luigi Superstar Saga
* In ''[[
* In ''[[Recettear]]'', paying off Recette's [[Disappeared Dad]]'s debt is arguably one of these. Failing to make a repayment is still the [[Game Over]] condition, but the game allows you begin [[New Game+]] nonetheless - in fact, it's ''very'' difficult (but not quite impossible) to complete the game without doing this once.
** Clearing the [[Cash Gate]] by making the final repayment unlocks Endless Mode, where the game continues without the money pressure, allowing you to focus on dungeons and plot; and Survival Mode, where the debt constantly ramps and can can't ever be fully paid off.
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== RPG -- Western ==
* In ''[[
* In ''[[Dragon Age II]]'', you need to gather 50 sovereigns to finance Bartrand Tethras' expedition to the Deep Roads, which finishes Act I. This money is returned to you at the start of Act II.
** Interestingly, you can ''fail'' at this. Since there is only a finite amount of money to be had in Act 1 (~80 gold) if you finish all the side quests but come up short because you bought too much stuff, an [[All Devouring Black Hole Loan Sharks|honest dwarf investor]] will offer to make up the difference. In Act II he tries to extort you for more money so you get to kill him.
* There's a character in ''[[Neverwinter Nights]] - Hordes of the Underdark'' that knows and sells true names. You are only required to get Reaper's true name so that he teleports you to the main boss because the boss also knows his true name and specifically forbid him from doing so. However, you can buy lots of other true names, some of which don't do anything, but you can even buy the main boss in question's true name and tell him to kill himself.
* Getting the best ending in ''[[
* ''[[Fallout: New Vegas]]'' requires you to have 2000 caps on your person in order to enter the Strip. Or 500 caps to purchase a forged passport. [[Take a Third Option|Or hax the securitron that checks you with a high enough Science skill. Or curry a favor from the local gang leader for a fake passport. Or sneak aboard the McCarran monorail. Or pass aboard the monorail with enough NCR reputation or in Boone's company.]]
* In ''[[Oblivion]]'', in order to get master level training in mercantile, you have to have 10,000 gold on your person. However, the master trainer doesn't take the gold from you, she just wants you to have it to prove yourself worthy as a student.
** Similarly, to advance in the early thieves guild quests you must earn money though thefts (i.e. case an NPC or house, rob them and sell their stuff to the guild's fence). As with the mercentile example above, this is just to prove yourself and they don't take any money from you.
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** ''[[Grand Theft Auto San Andreas]]'' has a similar situation to Vice City - you need to buy an abandoned airfield to [[Scrappy Level|train your piloting skills]] and advance the main plot.
* ''[[Endless Ocean]]'' does this in its sequel. After the initial foray into the sunken temple, the cave is closed by an earthquake. You must raise 1 million Pelagos with guided trips, treasure hunting and photography to open the cave again.
* ''[[Boiling Point: Road to Hell]]'' had a small number of story missions and a huge open world containing multiple factions with their own side missions. In general the story missions asked for large quantities of money and the player was free to earn it however they wanted to advance the plot.
== Non-Video Game Examples ==
* [[wikipedia:Dungeon!|Dungeon!]], the [http://boardgamegeek.com/boardgame/1339/dungeon boardgame.]
* ''[[
* In [[Real Life]], there's a building owned by [http://www.theglobeandmail.com/globe-investor/personal-finance/the-million-dollar-club/article1482153/ Morgan Meighen & Associates], where you need $1 million dollars to proceed beyond the soft yellow interior.
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