Cast from Hit Points: Difference between revisions

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The effects of this on the magic itself vary as well. A spell cast from HP may work normally, but more often than not [[Theory of Narrative Causality|the plot demands]] that the use of life itself must amplify the effect dramatically. If done well, this may represent the caster's [[Crowning Moment of Awesome]].
 
Some fantasy settings have this as their standard system of magic. In those cases, the process will typically exact a price significantly less than the life of the caster. Particularly common in settings featuring magic which has limits and obeys [[Magic aA Is Magic A|scientific]] (or [[Hand Wave|pseudo]]-[[Applied Phlebotinum|scientific]]) principles to some degree. A common form of the [[Dangerous Forbidden Technique]] if the [[Power At a Price|costs]] are [[The Dark Arts|exceptionally steep.]]
 
Not every [[Taking You with Me]] spell involves casting from HP. A parting shot may hurt the caster, but unless it is the act of casting that damages the caster, it doesn't qualify as casting from HP. When there is no way to recover at all from the loss, it is then [[Cast From Lifespan]]. You can usually be healed after you [[Cast From Hit Points]] (and thus get the hitpoints restored). If the sacrifice is of mental rather than physical health, see [[With Great Power Comes Great Insanity]].
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** {{spoiler|Specifically, Tellah has 90MP max, while Meteor requires 99MP. Add to this the three heavy spells he casts just before (using a total of 110MP), and you have one dead mage.}}
** Dark Knight Cecil's Dark Wave ability from the original version and the GBA remake does damage to all enemies at a cost of some of Cecil's HP. The DS remake version increases melee damage, but costs HP every attack.
** This was also done earlier in ''[[Final Fantasy II (Video Game)|Final Fantasy II]]'', in which Minh (or Ming-Wu, or whatever he was called in the version you played) spent his life force to {{spoiler|break the seal on Ultima}}.
** Next, in ''[[Final Fantasy V]]'' {{spoiler|Galuf}} uses an unprecedented amount of [[Heroic Willpower]] to continue fighting at zero HP throughout an entire boss fight. That may not seem like this trope, until the effects are shown afterwards. {{spoiler|Galuf}} drained himself to such a degree that healing items and ressurection spells have no effect on him.
** In ''[[Final Fantasy VI]]'', the skill 'Pep Up' gives the caster's HP and MP to another character and then removes the caster from battle.