Castlevania: Order of Ecclesia: Difference between revisions

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''[[Castlevania]]: Order of Ecclesia'' was released for the [[Nintendo DS]] in 2008.
 
[[Dracula]] has been [[Sealed Evil in Aa Can|sealed]] but evil is still afoot. With no Belmont in sight, the church has been desperately trying to find a way to destroy Dracula once and for all that doesn't involve a whip.
 
Enter the [[Title Drop|Order of Ecclesia]], whose glyph-based magic system has made great progress. They have discovered a spell, Dominus, that has the power to destroy Dracula once and for all. Shanoa, under her master Barlowe's order, plans to absorb the glyph and destroy Dracula.
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Unfortunately, Albus, a member of Ecclesia and a close friend of Shanoa, chooses then to interrupt the ceremony; he attacks Barlowe and runs off with Dominus. Shanoa recovers a few weeks later, with her memories gone, and learns Albus attacked Wygol Village and kidnapped all the villagers. Barlowe sends her off to rescue the villagers, recover Dominus, and fulfill [[Suspiciously Specific Denial|Mankind's Greatest Wish.]]
 
Compared to [[Castlevania Sorrow|the other]] [[Castlevania: Portrait of Ruin|DS games]], ''Order of Ecclesia'' is much harder. Shanoa cannot take many hits, her ability to attack is limited by her [[Mana Meter|MP]] (granted, it fills up much more quickly than it has in previous games, but it's still a major limiting factor,) and leveling up doesn't make hard enemies suddenly trivial. Shanoa can absorb [[Mega Manning|glyphs from fallen foes]] and can [[Combination Attack|combine them]] for stronger attacks. Still, many fans were complaining [[It's Easy, So It Sucks|the other games were too easy,]] so here we are.
 
=== ''Order Of Ecclesia'' provides examples of: ===
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* [[Anti-Villain]]: Albus is a Type IV.
* [[Author Avatar]]: Koji Igarashi designed Shanoa as an envisioning of his wife, while he designed himself as Albus.
* [[Ascend to Aa Higher Plane of Existence]]: {{spoiler|Albus's sacrifice results in this.}}
* [[Awesome but Impractical]]: Surprisingly enough, the potions (at least, in normal mode, after you rescue Aeon). While they're useful for healing damage (and, of course, the more expensive potions heal more), they're less cost-effective than Aeon's food items.
* [[Ax Crazy]]: {{spoiler|Barlowe upon the reveal. It's also heavily implied that he was like this all along, and that his betraying Sharona was due to his insanity, as, during his [[Teleport Spam]] attack, he says, with each punch, "HOW DARE YOU...! EVEN FORGETTING... WHO RAISED YOU...! YOU... STUPID DISCIPLE!!"}}
* [[BFS]]: Taken to ridiculous extremes with glyph unions, in which the weapon can be at least twice as wide as Shanoa, and ''3 times as tall''.
* [[Big Brother Instinct]]: Albus is this to Shanoa. {{spoiler|[[Knight Templar Big Brother|It's the motivation for all of his actions]].}}
* [[Blind Idiot Translation]]: The returning [[Castlevania: Symphony of the Night|Leap Stone]] relic somehow became the Ordinary Rock. Either someone left in a placeholder joke while they looked up the canon translation and forgot, or believed [[Double Jump|double jumping]] needed to make less sense in all directions.
* [[Bonus Dungeon]]: 2 of them, in different flavors, even. Training Hall is a [[Platform Hell]]. Large Cavern is full of [[Demonic Spiders]] and a [[Bonus Boss]] (a [[Chinese Vampire]])
* [[Bittersweet Ending]]: {{spoiler|Shanoa defeats Dracula and saves the world, but Albus is dead, Barlowe, the man who raised both of them, was revealed to be a batshit insane Dracula worshipper, and the ending states flatout that the only people who will even remember the events of the game are Shanoa herself and the villagers she rescued. On the plus side, even if Shanoa won't be remembered, she ''still'' saved the world, Albus retrieves her memories, and it's implied that the villagers, who are actually descendants of the Belmont line that have lost their way, have begun training themselves in the ways of the Vampire Hunter.}}
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* [[Climax Boss]]: {{spoiler|Barlowe}}. He's the last boss before you go to {{spoiler|Dracula's Castle}}, you fight him after you find out about {{spoiler|Albus' motives and the true nature of Dominus}}, and he has his own battle theme music.
* [[Colossus Climb]]: The battle with Eligor. Albus can kind of cheat with his teleporting though, and if Shanoa takes time to get the Redire glyph from Training Hall before fighting him, she can use it to quickly get to his weakpoint as well. Both characters might have some trouble actually taking him down without destroying the crossbows on his flanks, though.
* [[Continuity Nod]]: Shanoa's dialogue just before she enters Dracula's castle references [[Castlevania II: SimonsSimon's Quest|Simon's Quest]]: "I am the morning sun, come to vanquish this horrible night!"
** The names of the boss battle themes reference other Castlevania games in order of release date. See [[Theme Naming]] below.
* [[Copy and Paste Environments]]: Despite the visuals being genuinely very beautiful, there are many times when you'll see relatively distinctively complex map formations repeated verbatim in a conspicuously unlikely way. This is especially apparent in the caverns of the mountain area maps.
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* [[Demonic Possession]]: One of the villager quests is freeing a girl from demonic control by bringing back her cat.
** {{spoiler|This is also the most likely reason for Barlowe's [[Face Heel Turn]] -- he was possessed by Dracula, kind of like how Richter Belmont was possessed by Shaft.}}
*** Possibly not, given that {{spoiler|Dracula asks Shanoa if she was the one who freed him. Barlowe was simply [[Drunk Onon the Dark Side]], or simply [[Ax Crazy]].}}
*** On the other hand, we have {{spoiler|Albus, who is possessed by Dracula after being consumed by Dominus. He briefly regains control to tell Shanoa to run, before Dracula takes over and launches into his [[Boss Banter]] and the battle itself.}}
* [[Digital Bikini]]: See [[Magic Pants]] below.
* [[Easy Amnesia]]: Averted (mostly) with Shanoa: she loses her memories at the beginning of the game, doesn't get them back {{spoiler|until Albus wrestles them back from Dominus at the end}}, and it changes her personality considerably. The last one does have a bit of [[Take Our Word for It]], though, since we don't see much of her before the incident.
* [[Emotionless Girl]]: Shanoa, post-amnesia, who even flat-out admits to a more cheerful NPC that she doesn't smile. {{spoiler|Inverted at the good ending, where she gives one smile for Albus before he [[Ascend to Aa Higher Plane of Existence|ascended to a higher plane of existence]].}}
* [[Even the Girls Want Her]]
* [[Everything's Better Withwith Spinning]]/[[Incendiary Exponent]]: {{spoiler|Albus}} can do spinning jump kicks ''that are on fire.''
* [[Everythings Cuter With Kittens]]: There are cats you can rescue and take back to the village. When you meet them at the village, you can [[Video Game Cruelty Potential|attack them]], play with them using the stylus, or use the catgirl transformation glyph to talk to them. You even have to save one as part of a villager quest.
* [[Evil Elevator]]: [[Inverted Trope|Inverted]] in the fight with Brachyura, where an elevator [[Benevolent Architecture|with spikes on its underside]] is what finishes it off.
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** One of the female villagers, in particular, is all but explicitly in love with Shanoa. She even makes her ''a wedding dress''.
* [[Lethal Chef]]: Played with in the case of Aeon. While his backstory shows him to be a lazy "chef" whose restaurants have all failed, Shanoa (his only customer at this point) doesn't seem to mind his cooking too much. Aeon's food items are also more cost-effective at healing than the potions.
* [[Linear Warriors, Quadratic Wizards]]: Shanoa is mostly spell-based compared to the mostly warrior-styled ''[[Castlevania]]'' heroes. She starts off with horrible attack power and what might be the least useful (if [[Awesome but Impractical|cool looking]]) backdash in the series. By the end, she can be so [[Game Breaker|brokenly loaded]], the game expects you to {{spoiler|take down the [[Final Boss|final boss]] as part of the timed boss rush mode.}}
** It probably has more to do with the diminished physical weapon choice, and a lot of the physical weapons aren't as useful as in previous games.
*** In a sense, the game pretty much forces you to actively use spells, because the physical stats are only two of the many that cover attack damage. You can still get them stronger by maxing out their attributes, but it is much easier to spam Nitesco to max out light damage than it is to run up close to the enemy to whack them in the face.
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* [[Mana Shield]]: An item allows you to take damage to your heart supply rather than your health bar.
* [[Mega Manning]]: That's how Shanoa learns many of her abilities. You want to summon Zombies? {{spoiler|Steal the ability from an enemy summoner.}} Fireballs? {{spoiler|From a fire demon.}} As a bonus, in many of these cases, you literally have to absorb the Glyph as the enemy is casting the spell, preventing it from going off successfully in the process.
* [[Metroidvania]]: Obviously, but it really comes to a head when you play this game {{spoiler|on Hard with a cap set at Level 1}}. It becomes almost like ''[[The Legend of Zelda (Franchise)|The Legend of Zelda]]'' with how desperate you become for Health and Mana upgrades.
** The Metroidvania aspect is also relatively diminished in this game compared to previous entries, as a lot of the areas are smaller and more linear, and upgrades are of somewhat less focus.
* [[Mirror Match]]: {{spoiler|Albus vs Albus anyone?}}
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* [[Punched Across the Room]]: Same attack as below, even.
* [[Punctuated Pounding]]: {{spoiler|Barlowe.}}
* [[Puzzle Boss]]: [[Wall Master|Wallman]]. How do you defeat a demon that keeps hiding in the walls, throwing [[Bomberman (Video Game)|Bomberman]]-style explosives at you, and has a ''limitless'' supply of healing items? {{spoiler|Absorb the glyph that allows him to enter walls... ''[[Tele Frag|while he's still in one]]''. Alternatively, you can absorb the glyph ''before'' he enters the wall, which will leave him [[Hoist Byby His Own Petard|unable to escape the explosives that he's tossed into the room.]]}}
** {{spoiler|You also have to go through that wall.}}
* [[Random Drop]]: Enemies will drop money, usable items and objects for the various missions you'll go through. You can also get them from chests that replenish themselves.
** [[Rare Random Drop]]: Of course, some drops won't be as easily gotten as others. Merman meat, only gettable with a 6 star chance from a merman-unrelated enemy (Lorelei), is quite the offender, as you need it for better potions. About chest drops, those only available in the brutal Large Cavern can be quite frustrating too.
* [[Rapunzel Hair]]: Shanoa
* [[Sealed Evil in Aa Can]]: Dracula.
* [[Secret Character]]: {{spoiler|Albus}} is available when you get the good ending.
* [[Sequel Difficulty Spike]]: It's shades harder than its predecessor ''[[Portrait of Ruin]]''. This can come off as a [[It's Hard, So It Sucks|shock]] to players who grew up with ''[[Symphony of the Night]]'' and its successors.
* [[Sexy Backless Outfit]]: Shanoa wears a backless dress, which is [[Justified Trope|necessary]] because she absorbs [[Instant Runes|Glyphs]] through a large and intricate tattoo on her back. ...For an [[Emotionless Girl]], she sure does lift up her hair sensually.
* [[Shoot the Dog]] / [[What Happened to Thethe Mouse?]] / [[Left Hanging]]: {{spoiler|At the end, Shanoa saved the world. But what happened to her after that? She lost everything at the end. The last shot of her is in the forest near Castlevania's ruins.}} The game itself says she was never heard from again.
* [[Shout-Out]]: Goliath is basically a boss-monster-ified [[Fist of the North Star (Manga)|Raoh]], even reenacting his dying pose. Which makes him another classic [[Shonen Jump|Jump]] villain like [[Jo Jo's Bizarre Adventure (Manga)|Zephyr]] to [[Captain Ersatz|appear]] in the series.
** The requisite [[Gradius]] shout out occurs three times:
*** One of the villagers hums the first few notes of "Challenger 1985", the BGM of the first stage of the original ''Gradius''/
*** The Vic Viper itself is a collectible item.
*** One of the bosses summons [[Eenie Meenie Miny Moai|Moai heads]] as [[Temporary Platform|temporary platforms]]. Don't destroy them or you won't survive the [[Kill It Withwith Water|waterfall]] attack.
** The "Grave Digger" enemy looks a lot like [[Professional Wrestling|The Undertaker]], and another enemy, the Mad Butcher, is [[The Texas Chainsaw Massacre (Film)|Leatherface]] in all but name. Oh yeah, a cannibal killer with a chainsaw [[Anachronism Stew|in 19th century Europe]].
** ''[[The Wizard of Oz (Filmfilm)|The Wizard of Oz]]'' again, mostly recycled from ''[[Castlevania: Symphony of the Night|Symphony of the Night]]''. [[Tin Man|Axe-wielding tin robots]], [[Scary Scarecrows|impaled-corpse scarecrows]], and... [[Cowardly Lion|Cat]] [[Catgirl|Girls]], [[Subverted Trope|Oh My!]]
** When Albus activates the elevator to crush Brachyura, he says [[Metal Gear|"Show time."]]
** In an in-series shoutout to ''Castlevania II: Simon's Quest'', as Shanoa arrives at Dracula's castle, she yells "I am the morning sun, come to vanquish this horrible night!"
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* [[Tarot Motifs]]: All the Rings are named after Major Arcana cards.
* [[Theme Music Power-Up]]: Remember that tune from the intro movie? Are you feeling down after {{spoiler|killing Albus and Barlowe}}? Well, have we got music for your ears!
* [[Theme Naming]]: The [[Boss Battle]] [[Battle Theme Music|tracks]] are, in order of appearance: [[Castlevania: Symphony of the Night|Symphony]] of Battle, [[Castlevania: Harmony of Dissonance|Dissonant]] Courage, [[Castlevania Sorrow|Sorrow]]'s Distortion, [[Castlevania: Lament of Innocence|Lament]] to the Master, Chamber of [[Castlevania: Portrait of Ruin|Ruin]], and [[Castlevania: Order of Ecclesia|Order of]] the Demon.
* [[The Stoic]]: Shanoa's emotions are repressed because of her amnesia.
* [[Took a Level In Badass]]: The tinmen are MUCH harder than they were in Symphony of the Night, even despite having basically the same attack patterns. This is because they can whack you even if you jump over them (double jump works though), move faster than you, and can do a lot of damage VERY quickly.