Castlevania: Portrait of Ruin: Difference between revisions

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And to top it all off, Jonathan can't even use his whip correctly.
 
''Castlevania: Portrait of Ruin'' is a [[Nintendo DS]] game released in 2006 to coincide with the 20th anniversary of the ''[[Castlevania (Video Game)|Castlevania]]'' series. It boasts a two-character tag system that allows the two characters to work together frequently, an experience-based subweapon system for Jonathan and casting time-based magic system for Charlotte, and a number of non-castle venues accessible via the various portraits. Extra characters and level limits extend the replay value, including one mode controlled entirely with the touchscreen.
 
Feedback has been largely positive, despite the frequent criticism of the game's anime-based artwork and design, as well as the uncreative second half of the game ([[Symphony of the Night|a run through 4 levels that are largely simple alterations of previous ones]]). And the glitches.
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* [[Black Magician Girl]]: Charlotte and Loretta.
* [[Bloody Murder]]: <s>"The Art of Blood!"</s> [[Engrish|"Blood Art Technique!"]]
* [[Bonus Boss]]: Whip's Memory, which takes the form of {{spoiler|[[Castlevania Rondo of Blood|Richter]] [[Castlevania: Symphony of the Night|Belmont]]}} and serves as the training needed to unlock {{spoiler|the Vampire Killer's [[Infinity+1 Sword|true power]]}}. The [[Bonus Dungeon]] is also full of them.
* [[Boobs of Steel]]: Stella has the biggest boobs of the game, and she's also the strongest female character (and the only female in the storyline who uses physical attacks a lot).
* [[Brainwashed and Crazy]]: {{spoiler|Stella and Loretta}}.
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* [[Cannot Spit It Out]]: You know, John, you could've saved your kid a lot of angst {{spoiler|if you just told him about the drawbacks of the whip right off the bat instead of keeping him [[Locked Out of the Loop]].}}
* [[Cerebus Retcon]]: The Vampire Killer is, and always has been, an [[Artifact of Doom]] that drains the life of those who wield it, at least if one is not a Belmont.
* [[Chest Monster]]: They can't fool anybody, because in this game, unlike ''[[Castlevania: Chronicles of Sorrow (Video Game)|Dawn of Sorrow]]'', there are ''no regular chests'', just those mimics.
* [[Circus of Fear]]: Two of the levels are ([[Alien Geometries|literally]]) twisted war-torn circus wastelands. If that makes sense.
** Actually, [[It Makes Sense in Context|it does]], given [[World War II|the time period the game is set in]] ([[The Holocaust|and what's going on in the background]]), and the power of Dracula's Castle just enhanced the dimension of the painting.
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* [[The Comically Serious]]: Every time during a dialogue, Jonathan's facial display doesn't seem so comic even in [[Funny Moments]].
* [[Continuity Nod]]: Many parts of the "Great Staircase" area, such as stair rooms with the hill guards or the staircases with the skeleton gunmen, are quite recognizable to anyone who has played ''[[Symphony of the Night]]''.
** Once considered a [[Gaiden Game]] for not starring a Belmont, Portrait ties ''[[Castlevania Bloodlines]]'' into the main continuity. It also clears up the identity of a [[Castlevania: Symphony of the Night|certain spear]] that got [[Lost in Translation]].
** Also, in the Nest of Evil, almost all of the bosses are from [[Dawn of Sorrow]], but there are a couple which are instead from [[Symphony of the Night]].
** The music leading to {{spoiler|Dracula's throne}} is the music for the approach to Dracula's throne in ''[[Castlevania III]]''.
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* [[Disc One Nuke]]: The Nintendo WFC shop mode allows you to obtain powerful equipment (such as the Rose Stem Whip) much sooner than you'd get them offline. Ditto for local wireless shop mode, if you happen to know someone who also has the game is further along in their save file than you.
** Likewise the Shuriken subweapon, which is one of the best skills in the game. It can easily be bought before the first portrait, and mastered before the second one is finished.
* [[Distracted Byby the Sexy]]: One of the female bosses can charm Jonathan to her side. One of the male demons can be charmed by Charlotte.
* [[Distressed Damsel]]: Stella and Loretta turn out to be two.
* [[Dual Boss]]: In a series first, {{spoiler|Death and Dracula fight together for the [[Final Boss]] battle.}}
** Don't forget Stella and Loretta.
** There's also the ''[[Castlevania III Draculas Curse|Dracula's Curse]]'' protagonists (minus Alucard) who, much like their appearance in ''[[Castlevania: Symphony of the Night|Symphony of the Night]]'', show up as bosses, though here it's in the [[Bonus Dungeon|optional Nest of Evil area]]. With all of them attacking at once, that makes this a TRIO boss.
** Also in Nest of Evil, the first room on one of the lower floors has two of the Frankenstein's monsters you fight in Dark Academy.
* [[Duel Boss]]: The Whips Memory, AKA {{spoiler|Richter Belmont}}.
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** To a lesser extent, the Vampire killer. The story makes a big deal as to how the whip's power is important, but unlocking its power is entirely optional and has no effect on the ending, although unlocking it at some point is required to unlock the {{spoiler|Richter and Maria Renard extra mode.}}
* [[High Collar of Doom]]: Brauner
* {{spoiler|[[Hijacked Byby Ganon|Hijacked By Dracula]]: The only reason that this comes as a surprise at all is because Dracula's explicitly mentioned as being absent at the start of the game. The end of the game makes it clear that he was never ''absent'', just suppressed by Brauner.}}
* [[Hockey Mask and Chainsaw]]
* [[Holy Hand Grenade]]: The Holy Water, Cross, and Bible are still this trope, along with several spells, and the unlocked Vampire Killer.
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** [http://tasvideos.org/1437M.html "Jonasan! Sharotto! Jonasan! Sharotto! Jonasan! Sharotto!"]
* [[Shifting Sand Land]]: The two desert areas, which combine this with [[Build Like an Egyptian]].
* [[Shipper Onon Deck]]: Vincent in a conversation with both characters on screen.
* [[Ship Tease]]: Charlotte seems to have a hidden crush on Jonathan, but we only see it in the bad ending.
** Some of the items you can find, like the [[Sweet Dreams Fuel|wedding dress (which happens to be one of Charlotte's best armours) and the engagement ring]], are bound to give [[Shipping Goggles|some fans]] ideas.
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** Dracula's appearance in this game is based on [[Bela Lugosi]]'s version, which was rarely used after the 3rd and 4th generation games.
** One of the most useful weapons in the game is Nebula, a chain whip that homes on enemies and can form a protective shield with its special attack. Nebula. Chain. Nebula... Chain... [[Saint Seiya|Nope, doesn't ring a bell!]]
** The Knee Strike was "inspired by [[Double Dragon (Video Game)|legendary]] [[Street Fighter|martial artists]]."
** This is the third major game in a row to remix ''[[Haunted Castle (Videovideo Gamegame)|Haunted Castle]]'' music, using "Cross Your Heart" as the music for the Dark Academy, now renamed "Crucifix Held Close". Not surprisingly, "Iron Blue Intention" from the direct predecessor ''[[Castlevania Bloodlines]]'' is remixed. Portrait also has the first remix of the "Overture" from ''[[Castlevania III Draculas Curse]]''.
** The three award items, [[Gradius|Vic Viper]], [[Twinbee (Video Game)|Twinbee]], and Konami Man, are references to ''[[The Goonies (Videovideo Gamegame)|The Goonies]]'' video game for the Famicom. The description for these items are "5000 points", which is the amount the player receives if he/she catches the item before it disappears.
** The description for the fedora says it [[Indiana Jones|just feels right with a whip]]. The leather whip's description as being for a warrior with panache could plausibly be a reference to the same.
** The description for the tinned spinach says it may give the illusion of increased muscle mass, likely a reference to [[Popeye]].
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*** In other words, Charlotte is a [[Gradius|Vic Viper]]; the colors of her costume also resemble that of the starfighter.
*** If so... then Jonathan is a [[Gradius|Lord British or a Super Cobra]].
** In something of a gameplay callback, the last third of the game consists of [[Castlevania: Symphony of the Night|visiting inverted versions of previous paintings]], in which the bosses you fight come from [[Castlevania 1986 (Video Game)|the original game]].
** On top of that, in the final boss battle, {{spoiler|Death offers up his power to enhance the "not fully resurrected" Dracula. Dracula absorbs this power with a cry of "[[Castlevania: Symphony of the Night|Soul Steal!!]]"}}
** Not a Konami game, but still. The Axe Bomber is pound-for-pound the Cross Bomber, one of Neptuneman's finishers in [[Kinnikuman]].
* [[Shut UP, Hannibal]]: Jonathan to Brauner