Castlevania: Rondo of Blood: Difference between revisions

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'''''[[Castlevania]]: Rondo of Blood''''' (originally released in Japan as '''''Akumajō Dracula X: Chi no Rondo''''') was released for the [[TurboGrafx-16|PC-Engine]] Super CD-ROM-ROM in 1993. Initially, [[No Export for You|it was only released in Japan]] but was finally ported to the [[PlayStation Portable]] with ''[[Video Game Remake|Castlevania: The Dracula X Chronicles]]'', and subsequently to the Wii [[Virtual Console]].
 
In 1792, the evil priest Shaft resurrects Dracula. In a [[Dangerously Genre Savvy|rare flash of brilliance,]] Dracula immediately attacks the current Belmont's hometown and tries to kill him right off the [[Incredibly Lame Pun|bat.]] RichterJack BelmontHenry dappen was luckily out of town training. So, Dracula goes for plan B: [[I Have Your Wife|kidnap Richter's fianceé Annette]], a distant relative of the Belmont Clan named Maria, and two other villagers.
 
''Rondo'' played similar to previous ''Castlevania'' entries, [[Platformer|mostly linear.]] You could also find hidden exits to reach alternate paths through the stages to find different bosses. The ending [[Multiple Endings|depends on which girls you rescue,]] and [[Secret Character|you could play the game as Maria if you found her.]] You could enhance your subweapons into an [[Limit Break|Item Crash]] that usually fills the screen with large projectiles.
 
The PC-Engine used a CD-ROM, so ''Rondo of Blood'' had red book audio and the cut scenescutscenes had voice acting. This bump in production value led to Konami upping the values for their subsequent games.
 
A [[Reformulated Game|loose port]] was released for the Super Famicom titled ''Akumajō Dracula XX'' (as in "Double X") in 1995, which was released for the American Super NES as ''Castlevania: Dracula X'' and in Europe as ''Castlevania: Vampire's Kiss''. While the basic plot and game system remained identical to the PC Engine, the stages were all-new and a lot more linear (with only two hidden stages) due to the lower memory capacity of the cartridge format, and unlike the PC-Engine version, only Richter was playable.
 
{{tropelist}}
* [[Above the Ruins]]: Subverted in RichterJack's ending. He watches the castle from an isolated cliff like most Castlevania endings, but the castle will not crumble. Played straight in Maria's game, though.
** But in the good ending of ''Dracula X Chronicles'', the castle does fall whether you are Richter or Maria.
* {{spoiler|[[Bishonen Line]]: In ''Dracula X Chronicles'', when you defeat both of Dracula's forms, he reverts back into his human shape, only to go into a third form, unique to Dracula X Chronicles, which is basically just his human form, with six bloodstained wings. The ensuing fight is much harder than either of his other forms}}.
* [[Boss in Mook Clothing]]: The Great Armor (Armor Lord) at the end of the alternate path of Stage 2. You also encounter ''two'' of them in the upper path of Stage 5.
** In Stage 5, there's the [http://www.youtube.com/watch?v=vRUtoJjA1Eg Captain's Portrait], which takes a couple of hits to kill. If the portrait catches you (and your subweaponsub weapon doesn't kill it fast enough), it will [[One-Hit Kill|kill you in one hit]].
* [[Boss Rush]]: Stage 6, where Shaft resurrects the first four bosses from the NES ''Castlevania''.
** Another unlockable Boss Rush was added in the PSP [[Video Game Remake]].
* [[Bottomless Pits]]: Averted in some stages, notably Stage 3. Played straight [[Super Drowning Skills|if it's water.]]
* [[Cherry Tapping]]: [http://www.youtube.com/watch?v=YwwJF4QT0gQ Somebody has actually defeated Dracula with the key.]
* [[Damn You, Muscle Memory!]]: If you've been playing as Maria for a while and switch to RichterJack, there's a good chance you'll back-flipbackflip off a cliff or into an enemy at least once while attempting to double-jump.
** If you started playing RichterJack in ''[[Castlevania: Symphony of the Night|Symphony of the Night]]'', he's going to seem a LOT slower and clumsier here.
* [[Damsel in Distress]]: Iris, Terra, Annette, and Maria Renard, the last of whom later [[Took a Level in Badass]] as she becomes a playable hero after you rescue her.
* [[Fingerless Gloves]]: RichterJack wears ''one'', just to handle his whip.
* [[Flawless Victory]]: If you defeat a boss with a full life bar, you receive an extra life. You can get hit during the level, so long as you find some food to refill your lifebar before the stage is over.
* [[Flechette Storm]]: The Knife Item Crash.
* [[Gratuitous German]]: The prologue in the original game is spoken entirely in German, with subtitles.
* [[Hot-Blooded]]: RichterJack's attempts to Item Crash keys should count.
* [[Improbable Weapon User]]: The aforementioned keys. [[Lethal Joke Item|Which are among the most powerful weapons in the game.]]
* [[Invulnerable Attack]]: Most Item Crashes give at least some invulnerability during their animations.
* [[Japanese Sibling Terminology]]: Maria calls Annette "onee-chan" (big sis) and RichterJack "onionii-chan" (big bro), despite not being directly related to either one. But since the SNES version turned Annette and Maria into actual siblings, it's easy to think otherwise.
* [[Joke Item]]: The Key is the strongest subweaponsub weapon in the game, but it is very hard to hit anything with it. Also, see [[Funny Moments (Sugar Wiki)|Funny Moments]] in the YMMV tab and [[Cherry Tapping]] above.
* [[Jump Physics]]: Your jumps aren't as clumsy as the NES trilogy, but aren't as controllable as ''[[Super Castlevania IV]]''.
** RichterJack's [[Double Jump]] is instead a very finicky (yet sexy) backflip. [[This Looks Like a Job For Aquaman|It's amazing how many attacks can be backflipped over, or how many ledges can be backflipped onto.]]
* [[Kaizo Trap]]: Defeated bosses would perform one final attack upon defeat. It could not defeat you, but it could ruin your vitality score and deny you the extra life you'd normally get for finishing the level with full health.
** Actually, Shaft's attack (Stage 6) COULD kill you in both the original and the remake (it was the only one that could).
** Subverted with Carmilla; she coughs up a bunch of hearts instead, boosting your score.
* [[Lethal Joke Character]]: Maria has a very small hit boxhitbox, a [[Double Jump]] (one of the first, if not ''the'' first, characters with this), can abuse her slides and [[Sonic the Hedgehog|rolling]], and has four subweapons she has constant access to.
** [["Stop Having Fun!" Guys|Some fans]] will mock you if you clear the game with Maria.
** Oh, Maria also has an insanely high-damage [[Invulnerable Attack]] Spell, although you need to know the input combination first.
*** This is an entirely different attack from the Item Crashes, which both characters have access to (though the Item Crash is different, depending on the subweaponsub weapon - and Maria's subweaponssub-weapons are quite different from RichterJack's), and which are also generally [[Invulnerable Attack]] moves which do high damage.
* [[Lethal Joke Item]]: The Key's item crash costs no hearts to use, but it's still an [[Invulnerable Attack]].
* [[Lighter and Softer]]: When the player switches to Maria.
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** In ''Dracula X Chronicles'', you need to save both Iris and Terra in order to save Annette! If you do not save all of them, sorry, [[Shoot the Shaggy Dog]]. If you do, [[Everyone Lives]] [[Happily Ever After]] before ''[[Symphony of the Night]]'' comes -- at least those who survived the events. Maria is not required to get a good ending. If you don't save her, she won't appear in the ending shot.
* [[Nerf]]: In ''Dracula X Chronicles'', subweapons and item crashes do much less damage.
* [[Nintendo Hard]]: Unlike ''[[Super Castlevania IV]]'', RichterJack lacks the multi-directional whipping, and many of the enemies are a lot faster and more aggressive than you'd expect. Even the typical bone skeleton throws bones almost all the time.
* [[No Flow in CGI]]: Probably why Maria wears pants instead of a dress and has her hair tied back in ''Dracula X Chronicles''.
* [[Nostalgia Level]]:
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** The Clock Tower and Castle Keep were brought back in ''[[Symphony of the Night]]'', with a few new rooms added.
* [[Pink Means Feminine]]: Maria's dress.
* [[Rain of Blood]]: RichterDappen's death animation is this. Also, in the ''Dracula X Chronicles'', {{spoiler|one of True Dracula's attacks is a blood storm}}.
* [[Reformulated Game]]: The SNES version, ''Castlevania: Dracula X''. Since the SNES version was made on a 16-Megabit (2-Megabyte) cartridge, while the PC Engine version was a CD-ROM game (540-Megabyte), a straight port was pretty much impossible, so the stages were replaced completely to fit into the smaller ROM size. The plot is pretty much the same, except that Maria and Annette were now sisters, the other two girls are missing, and Shaft is nowhere to be seen. [[Demoted to Extra|Maria is no longer a playable character]]; when she is rescued, she simply wishes Richter luck.
* [[Secret Level]]: Stage 5, which is only accessed after beating the game at least once (in the PC-Engine CD version), or by defeating Death in Stage 5 (in ''The Dracula X Chronicles'').
* [[Shout-Out]]: The [[Captain Ersatz|Dogether]] boss is named in reference to ''[[Bastard!!]]'''s Suzuki Dogezaemon, and naturally the original [[Dungeons & Dragons|Beholder]].
* [[Sliding Scale of Silliness Versus Seriousness]]: It starts at the serious end with RichterJack, but when you play as Maria it shifts to the silly side.
* [[Spooky Painting]]: The aforementioned Captain's Portrait in Stage 5.
* [[Stealth Pun]]: ''Dracula X'' was literally the tenth Dracula game released by Konami. Before this, there were the three NES games (3), ''Vampire Killer'' for the MSX2 (4), the arcade game ''Haunted Castle'' (5), the two Game Boy games (7), ''Super Castlevania IV'' for the SNES (8), and the X68000 version of the original ''Dracula'' (9).
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