Castlevania: Symphony of the Night: Difference between revisions

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* [[Anachronism Stew]]: A lot of the food items are stuff that didn't exist in 1797.
* [[And I Must Scream]]: The fate of the Succubus upon Alucard killing her. "Death in the dream world will set your soul wandering for eternity, demon."
* [[Anti -Grinding]]: The experience you gain depends on the result of [Enemy's Level] minus [Your Level]. Therefore, grinding against the same types of enemies for extended periods of time will yield diminishing returns, forcing you to seek out stronger enemies. However, this can make grinding ridiculously easy, depending on the order you go through certain areas.
* [[As the Good Book Says...]]: Dracula quotes Matthew 16:26 upon his defeat.
* [[Ascended Extra]]: This is the first ''[[Castlevania (Video Game)|Castlevania]]'' game to use [[Death]] as a character, rather than a mere [[Recurring Boss]].
* [[Attractive Bent Species]]: If the Bat familliar is active, a cartoon heart flies out of it and it starts to follow Alucard upon turning himself into one: at higher levels, more bats will join in and they all shoot out a fireball whenever Alucard does in bat form.
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** Olrox goes from humanoid into some weird green dinosaur thing. He is more dangerous in this form, as you'd expect.
* [[Our Fairies Are Different]]: The [[Spell My Name With an "S"|faerie]] familiar.
* [["Previously On..."]]: The prologue, which remakes the final battle of ''[[Castlevania Rondo of Blood]]''.
* [[Post End Game Content]]: The Duplicator Item and various cheats become available in a new game if you have a Clear or Replay save.
** [[Secret Character]]: {{spoiler|Richter (and Maria in the PSP version)}} can be unlocked after beating the game at least once with enough percentage of the map completed, and then starting a new game. In the Saturn version, they are playable from the start.
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* [[Retraux]]: In the prologue, the HUD looks like ''Rondo of Blood'''s. It also appears when you play as Richter or Maria.
* [[Sequence Breaking]]
* [[Shape ShifterShapeshifter Mashup]]: Scylla, and potentially Dracula in his final form.
* [[Schmuck Bait]]: Putting the game disc in a cd player will play a hidden track that starts with Alucard warning the listener that "cut number one contains [[Sensory Abuse|computer data]], so please do not play it" and notes that he doubts you'll listen to him anyways. CD players at the time of the game's release were already smart enough to skip the data track, so it was safe to take the bait. The joke is that back when CD players weren't smart enough, there was often a REAL audio warning at the start of track 1 explaining not to try to play it back.
* [[Showgirl Skirt]]: The faerie familiar's outfit.
* [[Shout -Out]]: Konami loves having fun in its games, and this one is no exception.
** ''Symphony'' is especially chock full of references to other Konami titles as well as other works.
** Some item names in the US release are references to ''[[The Lord of the Rings]]''. The "Fist of Tulkas", the "Crissaegrim" and the "Ring of Varda", for example.
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*** The Medusa Boss in the Inverted Castle says ''"I'm petrifyiiing!"'' when you beat her, to top that reference chain off.
** The Capsule Monster rare items are from ''[[Ultraman]]''.
** The Gold and Silver Rings as well as the clock face are a reference to ''[[The CastleofCastle of Cagliostro (Anime)|The Castleof Cagliostro]]''.
** The morphing Black Panthers are a reference to Lodem from ''Babel II''. More people probably remember its cameo in ''[[Giant Robo]]''.
** The Moon Rod is from ''[[Sailor Moon]]''.