Castlevania II: Simon's Quest: Difference between revisions

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* [[Continuity Nod]]: The final part of the game has you revisiting the ruins of Dracula's Castle from the previous game.
* [[Cue the Sun]]: Whenever the game changes from night to day.
{{quote| ''THE MORNING SUN HAS VANQUISHED THE HORRIBLE NIGHT.''}}
* [[Dark World]]: "What a horrible night to have a curse."
* [[Death Is a Slap on The Wrist]]: Losing all your lives will simply dump you back the start of the screen you were currently on. Sure, it'll strip away your hearts, but it doesn't take long to mine those (especially at night).
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* [[Mood Dissonance]]: related to the above entry, the "Worst" Ending (the one you get if you take too long) is in black and white and {{spoiler|Simon is not standing at Dracula's Grave, implying that he died}}, but the text is the most uplifting of the three endings and there is no mention of {{spoiler|Simon dying}}. the "second worst" ending is in color on a bright sunny day, and Simon is at Dracula's grave, but the text is the most bleak and depressing of the three, explicitly stating {{spoiler|that Simon dies}}. and finally, the "Best" ending has {{spoiler|Dracula's hand breaking through the soil}}.
* [[Nice Job Breaking It, Hero]]: The second to last town thinks you're the direct cause of all the havoc that's being wreaked throughout Transylvania. [[The Legions of Hell|Dracula's minions]] are still out for blood, after all. The last town is deserted.
{{quote| "After ''[[Castlevania 1986]]'', I warned you not to return."}}
* [[Plot Coupon]]: This game introduced the concept of collecting body parts to reach the final Dracula fight, which was repeated in ''Symphony of the Night'' and ''Harmony of Dissonance''.
* [[Short-Range Long-Range Weapon]]: Averted. The dagger has a short range, no cost to use, and can be spammed. The silver knife and golden knife can only be thrown one at a time, and they cover the whole screen.