Category:Action Adventure: Difference between revisions

update links
m (remove bogus category)
(update links)
 
(2 intermediate revisions by 2 users not shown)
Line 6:
As a rule of thumb, an [[Action Adventure]] game is distinguished from those of closely related genres, such as [[Platformer|Platformers]], [[Action Game|Action Games]] and [[Adventure Game|Adventure Games]] by its combination of but lack of commitment to any one of these genres. It contains reflex gameplay, which adventure games do not; puzzle solving, which action games do not; and jumping puzzles, which both adventure games and action games generally do not. [[Action Adventure]] games also seldom, if ever, have "Extra Lives" (though there may be items that stop you from dying, such as the fairies in ''[[The Legend of Zelda]]''), with the distinction between "fairies" and extra lives being that one has an "in-game" explanation and one is completely arbitary.
 
As the plot of these games becomes less and less [[Excuse Plot]] and more and more developed, this genre has become increasingly similar to the [[Role -Playing Game]] genre. A general rule of thumb for telling them apart: In RPGs, you are in a dungeon because of the plot, whereas in [[Action Adventure]] games, you are in a plot because of the dungeon.
 
Most [[Licensed Game|Licensed Games]] not on a portable console have this type of gameplay.
Line 13:
 
{{reflist}}
[[Category:Index Index/Sandbox]]
[[Category:Older Than the NES]]
[[Category:IndexVideo IndexGame Genres]]
[[Category:index]]
[[Category:Action Adventure]]