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{{IndexTrope|wppage=Platform game}}
[[File:sonic_platform_334.png|link=Sonic the Hedgehog 4|right]]
{{quote|''"There's a lot of... ''*wheeze*'' running and... ''*wheeze*'' jumping, isn't it?"''|'''[[The Ren and Stimpy Show|Stimpy]]''', ''[[Nicktoons Unite!|Nicktoons: Attack of the Toybots]]''}}
For many years, the dominant form of console video game. The
As a rule, [[Player Character|Player Characters]] in the platformer are critically injured by [[Collision Damage|colliding with enemies]], can jump very high, and, in accordance with the [[Jump Physics|special laws of physics]] applicable to video game characters, are able to change direction in mid-air. [[Bottomless Pits]] and [[Lava Pit|other]] [[Spikes of Doom|kinds]] [[Super Drowning Skills|of pit]] traps are common hazards.
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The [[Trope Maker|first game widely considered to fit this format]] is ''Pitfall'', but [[Trope Codifier|the style gained its widest acceptance]] with ''[[Super Mario Bros.]].'' 2D platformers are still being made, due to their accessibility and ease of programming, as independent PC titles, web-based Flash games, and for the various handheld console platforms and cell phones.
The 3D equivalent to the platformer is almost always rendered in the third person, as with ''[[Super Mario 64]]'' and ''[[Super Mario Sunshine]]'', but ''[[Metroid Prime]]'' and its sequels are considered by many to be hybrids of the 3d Platformer and the [[First-Person Shooter]] (with [[Metroidvania]] elements, of course). The only straight first-person platformer series is ''[[Jumping Flash]]'' Lately, many games have been combining elements of Third-Person [[Action Game
Like most game genres, platformers are steadily [[Evolving Trope|evolving]] with the times; they started as linear obstacle courses, but gradually became less linear, with multiple level paths, [[Hub Level|playable overworld areas]], and/or map screens with different routes; eventually, the genre even began branching into the [[Metroidvania]] genre. They became much less linear with the jump to 3D, and became known as '[[Gotta Catch Em All|collectathon]]' titles. [[Super Mario 64|The]] [[Banjo-Kazooie|first]] [[Gex|few]] were fine, but after the thousandth or so knock-off, gamers eventually began to get sick of this. As a result, "collectathon" titles began waning in popularity. As of
Subgenres include [[Cinematic Platform Game]] (which has a more realistic style), [[Platform Hell]] (which is
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