Challenge Gamer: Difference between revisions
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{{trope}}
{{quote|''"We choose to [[Real Life|go to the moon]] in this decade and do the other things, not because they are easy, but because they are hard."''
|'''[[John F. Kennedy]]'''}}
The usually less annoying [[Sister Trope]] to the [["Stop Having Fun!" Guys|"Stop Having Fun!" Guy]], the [[Challenge Gamer]] has equal dedication to his
The Challenge Gamer tends to focus on games with systems that can be exploited, [[Fake Skill|but not in the conventional sense]]. If he plays fighting games, expect to see him aim for stuff like time or combo records rather than beating other players. RPGs are all about gaining levels and cranking out ridiculous numbers, not [[Player Versus Player]]. FPS multiplayer? Sorry, gotta shave a second off my [[Speed Run]]. A Challenge Gamer also will not complain about exploits or bugs, but will embrace them as a means by which a skilled gamer can push the bar higher. Adeptness at exploiting the programming flaws or loopholes in a game may even be a requirement for joining the game's Challenge Gamer community.
Those who lose patience with less than optimal play may become [[Stop Having Fun Guy
Most of these gamers tend to be Japanese as many companies that produce games that cater to this sort of play generally [[No Export for You|don't release those games outside of Japan]], thereby keeping Western players out of the loop. If you see high scores two or three digits ''longer'' than the norm, [[No Damage Run
It probably goes without saying, but these types are by far the most likely to practice [[Fake Skill]], though it is certainly not exclusive to them. Many gamers look down upon Challenge Gamers as people who are incapable of having fun with a video game, never mind that everyone has their own definition of what "fun" is.
{{examples}}
== [[Action Adventure]] ==
* In ''[[
* Play though ''[[The Legend of Zelda: Ocarina of Time
== [[Beat'Em Up]] ==
* [[God Hand]] (already a [[Nintendo Hard]] game) has a "Jukebox" that the player can use to listen to the game's [[Awesome Music|soundtrack]]. The soundtrack is split into four sections, each requiring a "CD" to unlock another section. Sounds normal enough? You get the first CD by simply beating the game on normal - and that's the easiest challenge. The second CD is [[Fake Difficulty|fake difficulty played in spades.]] The third CD requires you to finish the '''entire''' game from Stage 1-2 without unleashing God Hand or using any Roulette moves '''once''', which are pretty much the only ways to beat any [[Elite Mooks]], let alone ''bosses''. And the fourth CD? Beat the game on ''hard mode''. Also bear in mind that these aren't even [[Self-Imposed Challenge|self-imposed]].
** Combine the last two challenges on a fresh new game, and you get the "Fresh Hard KMS Run" - no God Hand unleashes, no roulette moves, hard mode and no [[New Game
* [[Asura's Wrath]] has the Mortal Gauge that lowers your health significantly, and it allows bosses to kill you in one direct hit. ON EASY MODE. Now, try playing with the Mortal Gauge on Hard Mode. [[Shmuck Bait|Go on,]] try it...
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*** Yet another variation where there's only [[Mooks|common infected]] and the Boomer special infected (Who can draw the commons to you with his attack), they do much more damage to you than usual (Even more than on Expert!) and your only weapon is the Magnum (Which only has 8 shots before it needs to reload).
** Having your health constantly deplete, with the only sources of healing being the pills and adrenaline that only recover 1/2 and 1/4th of your health, respectively.
** Only [[Boom! Headshot!|headshots]] do damage to enemies.
** [[The Computer Is a Cheating Bastard|The AI Director is allowed to spawn 8 special infected at a time instead of its usual limit of 4.]]
** One that hasn't been released yet, but announced, might possibly [[Up to Eleven|outdo them all]]. What is known so far is that '''there is no [[HUD]] whatsoever''', along with everything else that applies to Realism mode (No auras around players and items, enemies take less damage, [[He's Just Hiding|dead players don't magically respawn in random closets]], etc)
* ''[[Halo]]'' has skulls, which add affects to ramp up the difficulty, such as making all enemies dodge grenades, shutting off save points within the level, and removing any heads up display.
== [[
* In ''[[
** This is even harder then it sounds, because the game is supposed to be realistic, i.e. impossible for anyone outside of Europe or China to win.
== Multiple ==
* [https://web.archive.org/web/20130223074243/http://s13.zetaboards.com/Challenge_Mode/index/ There's a whole board of Challenge Gamers].
* Anyone who plays a game with [[Dynamic Difficulty]], where the player is expected to [[Do Well, But Not Perfect]], and does his or her best, taking whatever punishment the game dishes out in return.
** Not so in the case of ''[[Battle Garegga]]'', in which manipulating rank to stay low is a must; the last two stages of the game become nearly [[Unwinnable By Mistake]] otherwise.
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* ''[[I Wanna Be the Guy]]'' is an increasingly popular target [[Nintendo Hard|for]] [[Fake Difficulty|obvious]] [[Harder Than Hard|reasons]], with the 'No-Miss' (no death) clear being the Holy Grail of any respectable player. Then again, it isn't a casual game by any definition.
** Similar to that game is the many ROM hacks of Super Mario World that is made with kaizo difficulty in mind, meaning you will hit the buttons for save state and load state way more than you would press the buttons to jump. Stuff like Mario [[Kaizo Trap|being able to die after reaching the goal]] or areas filled with so many traps that one mistake is fatal is something that even veteran Mario players will pull their hair out. It's trial and error cranked [[Serial Escalation|past]] [[Up to Eleven|11]].
* ''[[
* ''[[Super Monkey Ball]]'' has a huge
== [[Puzzle Game]] ==
* Pretty much everyone who plays ''[[Tetris the Grand Master]]'' regularly; TGM isn't a game for casual ''Tetris'' players.
* ''Big Brain Academy'' for Wii (possibly the DS versions as well) is a bright, cheery game with IQ puzzles and a casual feel. Aspiring to get ''all'' the platinum medals and\or an A+ will cause you pain.
* ''[[
** These features were so popular among fans that ''Fantastic Contraption 2'' made them a part of the game itself, with the game judging what trophies you've earned. It also added new mechanics (two kinds of magnet) and trophies, including using no rods, not moving the pink piece, and using no magnets. It also keeps track of what trophies you've earned and lets you set up challenges for yourself (using fewer pieces and/or going faster).
== [[Racing Game]] ==
* Any well-designed racing game that has a Time Trial mode with [[Racing Ghost
== [[Rhythm Game]] ==
* Many, many players of [[Rhythm Game
* Related to above, playing any standard video game using a ''[[Dance Dance Revolution]]'' (or knockoff) control pad. Which you operate with your ''feet.''
* The ''[[
** Also, anyone who gets a good score on a fast song when playing with the Ironmode modifier turned on is almost certainly going to be a Challenge Gamer. Or masochistic.
** Do keep in mind that any mode other than Ninja (and Twin) is a lot easier to get high scores. Not 'easier' in the sense of being lower difficulty just you get more point because the mechanics are different. That's why if a song has ever seen serious competition, you never ever see Ninja scores in the top ten.
== [[Roguelike]] ==
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** [[Video Game Caring Potential|Kill nothing in the game, except for the final boss.]]
** Fire no lethal weapons.
** [[Unwinnable
** No slave donations at sanctuaries and no superconducting coil conversions (both of which are standard ways of getting large amounts of domina powers and cash, respectively).
** No farming Teratons and Ferians (A less strict version of no killing friendlies, as they are the two most commonly killed friendly factions).
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* ''[[Nethack]]'' has official [http://nethack.wikia.com/wiki/Conduct Conducts] (for example Foodless and Pacifist) that are tracked through the entire game. When you die (or ascend), the ending screens will tell you what conducts you complied with. Yes, there are people who finished the entire game with all 11 conducts. That means, amongst others, that they never ate anything, never read anything, never killed anything and never attacked anything with a wielded weapon.
== [[Role
* Oh ''[[Final Fantasy X]]'', how can I break you? Let me count the ways. Ladies and gentlemen, the [http://www.gamefaqs.com/console/ps2/file/197344/41101 NSGNSNCNONENNENBB] challenge:
** No Sphere Grid
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** In some FF's, you can use the mechanics of the level up system to avoid gaining experience altogether, or at least avoid spending it. The aforementioned No Sphere Grid is a good example, as is [[Final Fantasy XIII|FFXIII's]] No Crystarium Usage run (which has yet to be proven possible, but hasn't stopped people from trying).
** All the Above. Most of the FFX challenges take No Sphere Grid as their starting point, then add more restrictions on top. [[Final Fantasy IX|FFIX]] took the Level 1 Game (or at least complete the game at the lowest possible level, which is level 1 for most of your party), added in the Excalibur 2 Challenge (get to the room before the final boss in less than 12 hours to pick up the [[Infinity+1 Sword]]), and combined them together to make the Excalibur 2 Perfect Game Challenge. This involves getting to the room before the final boss in less than 12 hours, whilst picking up every missable treasure and field icon, purchasing "perfect" amounts of all equipment - defined as one for each member of the party that can equip it plus one for the inventory- and '' completing all this whilst remaining at level 1''. The current record is a time of around 11:10, and the entire challenge is actually impossible on a PAL version of the game, due to the lower frame rate vs the ingame timer.
* ''[[
== [[Shoot
* [[Bullet Hell|CAVE]] shmups are made for this specific niche of gamers in mind. Since [[Do Don Pachi]] and onwards, there are second loop and [[True Final Boss]] specifically designed for superhuman-reflexed players.
* For ''[[Touhou]]'', we have [http://en.touhouwiki.net/wiki/GIL GIL]. His inhuman skill combined with the similarity of his user name to the name of a [[SNK Boss]] from the ''[[Street Fighter]]'' series to earn him the title of 'Heavenly Emperor'. [http://www.youtube.com/watch?v=sOBmNY-1clI It's not hard to see why.]
* ''[[Ikaruga]]'' is a feat to complete already even on its normal difficulty. How can a
* ''[[Battle Garegga]]'' is a very popular and complex shmup for playing for score. There's a [http://shmups.system11.org/viewtopic.php?t=351 forum topic] that explains the game's mechanics in tremendous detail.
* Scoring in general is quite the undertaking in ''[[Hellsinker]]'' due to it's surreal scoring system.
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* Knife-only runs in ''[[Resident Evil]]'' games.
== [[Turn
* Someone in ''[[Final Fantasy Tactics]]'' managed to do a Straight Character Challenge, where all your characters use only one class...with Calculators. Whose special abilities would be a [[Game Breaker]] if they had any other's class ability learned, otherwise it's useless and they become the worst class in the game by far.
** He broke his foot after a victory celebration gone wrong after beating far from the hardest boss in the game, too. Think about it for a moment.
** There's also a variety of Ramza Only Single Character challenges, of various classes. It's not possible to complete it with all classes (it's believed that it is literally impossible with Mimes or Calculators), but some people have pulled it off with some surprising ones.
*** Of all of these, the most notable is Mediator. Explaining all the reasons why this is insane would take a long time, so lets go with one of the 'simpler' ones. The Robe of Lords is pretty much necessary to win this challenge. How do you get it in the solo mediator challenge? By reloading a single level over and over until you get an enemy with the ability Move-Find Item. Then you have to invite him to your party using a Mediator ability with a very low success rate. Then you have to convince the AI controlled unit to step on a specific square. Then you have to hope that you success on what amounts to a 45% (the odds depend on the invited unit, ranging from 30%-60%) chance to actually get the robe. While preventing the invited unit from being killed, or killing any remaining enemies. And then you have to still win the battle.
== [[Wide Open Sandbox]] ==
* Any [[Speed Run]] of a [[Wide Open Sandbox]] game, with ''[[The Elder Scrolls]]'' being particularly popular. Completion times of ''a few minutes or less'' are not unheard of and word has it that it goes down to ''seconds'' for some of the games.
** ''Metroid'' is also a common stomping ground of the
* Many ''[[Dwarf Fortress]]'' players choose to play with extra challenging conditions, such as embark sites with freezing environments and zombies, or embarking without any equipment or skills.
** Amusingly and counter-intuitively, the Hermit Challenge (only one dwarf, all immigrants will be killed) is comparatively easy.
=== [[Anime]] and [[Manga]] ===▼
* [[Lampshade Hanging|Lampshaded]] in an episode of ''[[
▲== [[Anime]] and [[Manga]] ==
▲* [[Lampshade Hanging|Lampshaded]] in an episode of ''[[Lucky Star (Anime)|Lucky Star]]'', in which Kagami finds herself frustrated that she plays games so seriously, while her not-so-good friends are having fun playing.
=== [[Film]] ===
* The documentary ''[[The King of Kong]]'' is about this trope applied to the classic arcade game ''[[Donkey Kong]]'' and two gamers desire to get the international high score.
** The record is now held by someone who was inspired to go for the record after having seen ''[[The King of Kong]]''. Also, if you thought ''[[The King of Kong]]'' made those guys look insane, check out ''[[Chasing Ghosts]]'' which makes Billy Mitchell look almost normal by comparison. Highlights include [[Todd Rodgers]] talking about how he's glad his wife died, two ''Berzerk'' players having a reunion after not having spoken in 20 years after one beat the other's score and bragged about it, and much more on Mr. Awesome [[Roy Shildt]].
{{reflist}}
[[Category:Videogame Culture]]
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