Chaotic/Headscratchers: Difference between revisions

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* The human Chaotic players very casually treat all of the natives' [[Serious Business|life and death struggles]] as fodder for a ''game,'' and no one in Perim ever really calls them out for it.
** That depends entirely on the player. Tom and co. certainly take the triumphs and defeats of their favorite tribes and characters very personally, and they've gone on several quests to help them. A couple of interesting twists on this is that the players may well feel they really ''are'' risking their lives. Even though the players may not die "for real" since they are essentially [[Brain Uploading|uploaded]] [[Virtual Ghost|Virtual Ghosts]] of their real selves, since dying in the game means never being able to play again, plus all physical sensations carrying over... and they really ''do'' feel like they're risking their lives. The other is, just how "life and death" are some of these conflicts? Sure, as a cartoon the death toll can't be high, but it also seems to be almost completely [[Non -Lethal Warfare]].
** In "Castle Bodran or Bust, Part 2", Maxxor comments on this: "For you, the troubles of Perim are part of a game." Tom later replies that "it's not all a game to me". His actions later in the episode allow him to gain Maxxor's trust, but creatures often don't trust the humans or question their loyalty throughout the series. The humans may have different priorities than the creatures on many occasions, but the main characters do take Perim's problems seriously. However, most ordinary players don't, and it's clear that Tom and his friends are the exception to the rule- hence the creatures' lack of trust.