Character Level: Difference between revisions

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== [[Stealth Based Game]] ==
* The early ''[[Metal Gear]]'' had leveling systems. In the first ''[[Metal Gear 1987]]'' (and ''[[SnakesSnake's Revenge]]''), Snake is promoted in rank as he rescues hostages, increasing not only his maximum health, but also the maximum capacity of items and ammo he can carry. In ''[[Metal Gear 2 Solid Snake]]'' and ''[[Metal Gear Solid]]'', Snake's level increases after defeating a boss.
 
== [[Survival Horror]] ==
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* In ''[[The Order of the Stick]]'', Levelling up is representing by an audible "Ding". Roleplaying for experience is also what comes to mind when you've just been denied [http://www.giantitp.com/comics/oots0125.html killing your party's scrappy for the level]
* Often, [http://www.goldcoincomics.com/?id=13 lower character levels] mean you get the lower end of the equipment list.
* Red Mage of ''[[8-Bit Theater (Webcomic)|Eight Bit Theater]]'' lets out a barbaric howl of DING! when he "[[Cloudcuckoolander|levels up]]".
* Played straight in ''[[Our Little Adventure]]''. The group even get a fanfare filled panel when they do level up.
** When the characters levelled up in the Rosoro Underground, not all the characters levelled up at the same time. Lenny levelled up first ''accidentally'' in [http://danielscreations.com/ola/comics/ep0158.html this comic here.]