Character Tiers: Difference between revisions

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* ''[[Disgaea]]'' has some degree of tiers; other then the in-game tiers (unlocked by levelling up their "lower tier" units), some classes have definite advantages over other; until you realise that [[Game Breaker|Divine Majins]] beat ''everything'' except ''maybe'' Flonne in a ''single'' stat. They are very time-consuming, though.
** Later games balanced this out a little, to the point where in Disgaea 3, Majins are considered the worst class in the game.
* ''[[Monster Girl Quest Paradox]]'':
** The more races a character has, the more abilities they can learn and the more versatile they can become. Hence characters like Alice (six races) and Alicetroemeria (seven races) are in the top tiers while single-race characters tend to be in the lower tiers.
** Some races are simply better than the others due to having high stats, elemental resistances and status resistances (Apoptosis being a major offender). On the other end of the scale, Human characters were initially low tier, because the Human race has low stats and, when the game was first released, couldn't advance to higher races. Playing with an all-human party (and not using exceptions to the rule, like Luka, the King of San Ilia or the Worm Summoners) effectively meant playing on a higher difficulty level. This was fixed with the release of the second chapter, which has sidequests that allow Humans to advance in race and also gain access to the Vampire race.
** All characters have a unique trait that differentiates them from other characters. Traits can range from weak and/or only useful in specific circumstances to being extremely powerful.
 
== Tabletop Games ==