Chuck Norris Superkicks: Difference between revisions

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[[File:chucknorrissuperkicks_8076.jpg|frame]] ''Chuck Norris Superkicks'' is an early [[Beat'Em Up]], released in 1983 by Xonox for the [[Atari 2600]] as part of their "double-ender" series of two-game cartridges. Also released for the [[ColecovisionColecoVision]] and [[Commodore 64]].
 
You play [[Chuck Norris]], on his way to rescue [[The Ghost|somebody]] from a monastery in [[Wutai|Japan]]. Chuck has [[Timed Mission|six minutes]] to get to the monastery. The game begins in a vertically scrolling overworld, with two paths and grass. If you step into the grass, you lose time at a much faster rate. As you walk down either path, you are ambushed by [[Mooks]], and taken to the fight screen.
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* [[The Golden Age of Video Games]]
* [[Inescapable Ambush]]
* [[Instant 180 -Degree Turn]]
* [[Insurmountable Waist-Height Fence]]: Fallen trees.
* [[Invisible Monsters]]: Ninjas.
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[[Category:The Golden Age of Video Games]]
[[Category:Colecovision]]
[[Category:Chuck Norris Superkicks]]
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