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[[File:Jerichosquadpic1.jpg|frame]]
'''''Clive Barker's Jericho''''' is a 2007 squad-based, [[First Person Shooter|first-person shooter]] video game with supernatural and horror themes. Horror author [[Clive Barker]] provides the storyline, and the game is developed by [[Mercury Steam]] and published by Codemasters. The game was released on PlayStation 3, XBox 360, and PC on October 23, 2007 in the US, and November 2, 2007 in the UK. According to [[Word of God|Barker himself]], a trilogy is planned.
The story revolves around the legend of the Firstborn, a being created by God before Adam or Eve. However, disturbed by his own creation, God banished it into a slice of reality known as "the Box" or "the Pyxis", forever unloved and forsaken. Naturally, the Firstborn is not happy about this, and despises humanity for being given what it was never allowed to have, and makes several attempts to escape, using human beings as its pawns by seducing them with dreams of whatever they desire. Each time it attempts to escape, seven powerful warriors, skilled in supernatural arts, would be sent to trap the Firstborn back inside its domain one more. Each time it is sent back, it takes back a piece of the earth to add to its domain. Fragments of time and space would form layers around this domain, linked to the mortal world in the city Al-Khali. These layers would entrap pieces of history within its walls. Unfortunately for the seven warriors sent to seal the breach, they would also be trapped inside the Box for all eternity. Death in the Box has no meaning; if one is killed inside the Box, they are taken away by flies and are reanimated by the Firstborn's powers, transformed into twisted versions of their former selves.
In the 1930s, The Department of Occult Warfare (D.O.W. for short), a top-secret U.S. Special Forces organization, was created, to combat the supernatural and unexplained, with the general population kept unaware. The top-secret combat arm of this agency are Jericho Squad Teams, a seven-man elite commando unit trained in conventional and occult warfare. When the lost city of Al-Khali reappears in 2007, the latest Jericho squad - consisting of [[Death
The gameplay allows control of all Jericho Squad members by jumping to each character during certain points in the game. Each squad member has both a primary and a secondary attack. They also each have a unique supernatural abilities, which play a prominent role in the game.
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Not to be confused with the TV series ''[[Jericho]]''.
This game has a [[Clive
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{{tropelist}}
* [[A Fate Worse Than Death]]: Poor, poor [[And I Must Scream|Tertius Longinus]]. In fact, being trapped in the Box is [[A Fate Worse Than Death]] by itself - anyone who is trapped there is forced to spend eternity battling monstrous Firstborn-warped creatures, and anyone who dies there ''become'' said monstrous creatures.▼
* [[Absurdly Spacious Sewer]]: A few areas in the Crusades levels.
* [[Action Commands]]
* [[Artificial Stupidity]]: The enemy AI is dense as lead, and the allied AI isn't very smart, either.
* [[
* [[Blood Bath]]: The Sumerian demon Inanna is encountered while taking a blood shower. As a skilled sanguimancer, she can use the blood to summon the Sumerian Puppet God. Some of the pools in the Roman baths are also filled with blood.
* [[Body Horror]]: All over the place.
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** Jones: His possession gimmick allows him to cast Blood Ward ''from the target's hit points.''
** Rawlings: His twin .357 caliber magnums can be adjusted to fire explosive rounds which tend to kill most enemies in two shots and Rawlings' old arms can fire those deagles pretty damn fast.
* [[The End of the World
▲* [[A Fate Worse Than Death]]: Poor, poor [[And I Must Scream|Tertius Longinus]]. In fact, being trapped in the Box is [[A Fate Worse Than Death]] by itself - anyone who is trapped there is forced to spend eternity battling monstrous Firstborn-warped creatures, and anyone who dies there ''become'' said monstrous creatures.
* [[Foreshadowing]]: During the 'Spiritual Guide' level, Black (when AI-controlled) may randomly mention that she can hear the ocean. {{spoiler|This foreshadows the cliffhanger ending, after the fight with the Firstborn}}.
* [[Functional Magic]]: Most of the members of Jericho have extremely practical uses for their abilities.
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* [[Ghostapo]]: The [[Gratuitous German|Geheimnisvoll Abwehrmacht]] is an elite army of psychic German soldiers, heavily tied with the Nazi hierarchy, who, in an apparent attempt to further their war effort, are attempting to open the breach.
* [[Ghostly Goals]]: Although the influence of the Firstborn makes them a whole lot more monstrous than they probably would be in "normal" circumstances, the Child Crusaders are violently angry spirits desiring revenge on those responsible for their deaths - especially Maltheus.
* [[
* [[Gorn]]: Strong and omnipresent.
* [[Groin Attack]]: This game seems very fond of this (both implied and executed), what with the gaping holes in the crotches of the Cultists, and Lichthammer's threat to Rawlings when they first meet.
** Both Lichthammer and Maltheus' crotch areas appear to be bloody and mutilated, too.
* [[Hide Your Children]]: Brutally subverted with the Child Crusaders - sure, they cannot die. [[High Octane Nightmare Fuel|You wish they could]], though.
* [[Hoist
* [[In Case You Forgot Who Wrote It]]
* [[Jiggle Physics]]: Very subtle, but definitely there. Check out Cole's rack in the intro, for example. Or Church's boobs during her battle stance.
* [[Karmic Death]]: Lampshaded by Jones when the Children tear Maltheus apart after Jericho team weakens him.
* [[Kill All Humans]]
* [[Kill It
* [[Leitmotif]]: A recurring piece of music throughout the game is the game's theme tune, which plays almost every time {{spoiler|the Firstborn}} appears. It is sung acapella
* [[Mildly Military]]
* [[Nintendo Hard]]:
** Try doing the levels 'Blackwatch' and 'Exorcism' on Hard Mode, without cheats, without dying the first time around. Curse you, Machinegunners!
** Not to mention an utterly, utterly ''evil'' section in 'The Low Road'. Delgado, by himself, versus a vast number of constantly spawning Exploding Cultists, with long spaces between certain checkpoints. And this is just on the ''Easy'' difficulty mode.
** Or just try playing Church on hard in any place involving splash damage or ranged enemies. [[Cast
* [[No Sidepaths, No Exploration, No Freedom]]: This trope is one of the biggest reasons why the game has drawn criticism.
* [[No Swastikas]]: Lichthammer's SS armband is completely devoid of one.
* [[Not Using the Z Word]]: Very rarely are the former-humans-turned-demons referred to as "monsters"/"demons" or anything of the like.
* [[Nothing Is Scarier]]: In between all the combat.
* [[Ominous Latin Chanting]]: Kyrie eleison (which is
* [[Ominous Music Box Tune]]: [http://www.youtube.com/watch?v=ddFwTecOJtI The Child Crusaders' theme.]
* [[Our Demons Are Different]]: They're all humans who [[Came Back Wrong]]. Or rather, were brought back this way on purpose.
* [[Path of Greatest Resistance]]: There are a number of places where there is no obvious direction until something tries to kill you.
* [[Peek
* [[Personal Space Invader]]: The Cultists (regular and Flying variants).
* [[Precision F-Strike]] / [[Sophisticated As Hell]]: Cole, Jones, and Rawlings; in stark contrast to the pottymouths of Black and Delgado.
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* [[Screw Destiny]]: {{spoiler|Towards the end of the game, the Squad are told by Antadurunnu that, upon re-sealing the Firstborn, they will eventually enter a collective conscious and go into a dreamless sleep, only to be awakened by those who attempt to awaken the Firstborn. Although the team initially accepts this and try to say their final goodbyes to each other, Delgado decides that Antadurunnu is bullshitting them, stating that all they've seen of their predecessors is them being stuck to combat hellish horrors for all eternity, and, in the case of some of them, eventually going batshit insane. He states that they should just try and kill the Firstborn itself to end the cycle, [[Crowning Moment of Awesome|proceeding to shoot Antadurunnu in the head]].}}
* [[Shooting Superman]]: The first thing that appears onscreen in the fight against the Firstborn is "bullets cannot harm the Firstborn." Guess what everyone immediately begins doing.
* [[Shout-Out]]: When entering Vicus' gladiatorial arena, Delgado quips [[Gladiator (
* [[Sniper Rifle]]: Abigail Black is able to telekinetically control her bullets, steering them into the path of enemies. This helps a lot when trying to rack up multiple headshots. The rifle's regular bullets also work pretty well.
* [[Spanish Civil War]]: Mentioned in some of the fluff as being where [[Ghostapo|Lichthammer's mooks]] earned their stripes by doing absolutely horrific things to those fighting for the Loyalists.
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* [[The Unfought]]: Leach and Ereshkigall, who is also [[The Ghost|never seen]]. {{spoiler|The game's [[What Could Have Been|unused ending]] would have featured her as the [[True Final Boss]].}}
* [[Unorthodox Reload]]: Cole is able to reload the Jericho Squad's weaponry by using her [[Timey-Wimey Ball]] to turn back time to a point where their weapons were already loaded.
* [[Voice Actors]]: Many of the voice actors in this game are veteran voice actors of other games, Western animation, and anime. Steve Blum (Ross), Michael Bell (Vicus) and Susan Silo (Lichthammer) are some of the most notable examples.
** To Biker Mice fans, Susan's performance can be QUITE jarring, considering it's her [[Biker Mice From Mars|Karbunkle]] voice with a German accent. Then again, considering Karbunkle was based on German Nazi scientists, it all comes an odd full circle.
* [[We Cannot Go
* [[Wham! Episode]]: {{spoiler|The deaths of Cole and Jones}} towards the end of the game. ''Yikes''.
* [[World War II]]: One of the time slices.
* [[Your Head Asplode]]: There are actually Xbox 360 achievements for causing this.
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