Collection Sidequest: Difference between revisions

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* Red jewels in ''[[Illusion of Gaia]]'', seen above.
* Mini-Medals in most of the ''[[Dragon Quest]]'' games.
** In ''[[Dragon Quest VIII (Video Game)|Dragon Quest VIII]]'', Princess Minnie regularly rewards the player every few medals collected.
* Golden Skulltula tokens in ''[[The Legend of Zelda: Ocarina of Time (Video Game)|The Legend of Zelda Ocarina of Time]]''.
** From the same series, Secret Seashells in ''[[The Legend of Zelda: LinksLink's Awakening (Video Game)|Link's Awakening]]''.
** Skulltula Tokens and Masks in ''[[The Legend of Zelda: MajorasMajora's Mask (Video Game)|Majora's Mask]]''.
** Statues won out of a machine in ''[[The Legend of Zelda: theThe Minish Cap (Video Game)|The Legend of Zelda the Minish Cap]]''.
** The ''[[The Legend of Zelda: Oracle Gamesof (VideoSeasons Game)and Oracle of Ages|The Legend of Zelda Oracle Games]]'' had the ring collections. Some were useful most were not.
** And the Poe Souls and golden bugs in ''[[The Legend of Zelda: Twilight Princess (Video Game)|The Legend of Zelda Twilight Princess]]''.
** And a variety of collectibles in ''[[The Legend of Zelda: theThe Wind Waker (Video Game)|Wind Waker]]''. Yeah, the ''Legend of Zelda'' series gets a lot of mileage out of this.
** Still more in ''[[The Legend of Zelda: Spirit Tracks (Video Game)|The Legend of Zelda Spirit Tracks]]'': Rabbits and stamps for the stamp book.
** Gratitude Crystals and Goddess Cubes in ''[[The Legend of Zelda: Skyward Sword (Video Game)|The Legend of Zelda Skyward Sword]]''. Bug collecting returns as well, but is used for [[Item Crafting]].
* Dalmatian puppies in the first ''[[Kingdom Hearts]]'' game, 99 in all (the two parents are already home at the start of the game to account for [[101 Dalmatians (Disney)|all 101]]). You also find the puppies in sets of three, meaning there are really only 33 chests that contain them.
** On the bright side, you get rewards at specific intervals for collecting them, with the reward for all 99 being a respectable amount of EVERY ship part in the game, unfortunately the second game didn't have this and instead one of its major collectathons was actually getting all the ship parts.
** On the ''down'' side, one of the chests becomes [[Lost Forever]] if you don't collect it prior to defeating Oogie Boogie in Halloween Town. A glitch fixed in [[No Export for You|the remake]].
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* ''[[Final Fantasy XIII]]'' had a particularly vicious sidequest of collecting every weapon and accessory in the game, which gave you the "Treasure Hunter" achievement. The "vicious" part here was that a lot of said items could be [[Lost Forever]] if you missed the single spot they could be found in the entire 50+ hour-long game. Add to that the fact that "Treasure Hunter" came with an interface theme featuring the most popular character in the game, Fang, and it becomes plain sadistic.
* Stardust fragments in ''[[Legend of Dragoon]]''.
* Little Sisters in ''[[Bio ShockBioshock]]''. There's even an achievement for this mandatory collection sidequest, because you need to ''deal with every Little Sister'' to gather ADAM, used for upgrades in-game.
* Tiny Medals in freeware RPG ''[[Heros Realm (Video Game)|Heros Realm]]''.
* Dragon eggs in ''[[Lufia]]'' 1 and 2, four sets of eight.
** A rather unusual case in 2, in that after finding the first set of eight, they're re-distributed into random treasure chests throughout the world that you've already opened.
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** In ''San Andreas'' you have to spray the opposing gangs' tags, take pictures of certain things, and collect horseshoes. ''Completing'' each of the three collection quests gives you certain weapons at certain hideouts.
** In ''[[Grand Theft Auto IV]]'' you "collect" pigeons by shooting them.
* Tons of them in ''[[Bully]]'': collect all 75 rubber bands and all 40 [[Call a Rabbit Aa Smeerp|Grottos and Gremlins]] cards; destroy all 27 pumpkins, all 25 garden gnomes and all 19 tombstones. [[And Your Reward Is Clothes]], plus some mementos for your room.
* ''[[Just Cause (Videovideo Gamegame)|Just Cause]]'' has collect missions too, but these help you get better stuff from your allies. (Vehicles, guns, etc).
* There are collection sidequests in ''[[Pokémon (Franchise)|Pokémon]]'', most notably the Contest ribbons in Ruby/Sapphire/Emerald and Diamond/Pearl.
** Not to mention that the game's stated "gotta catch 'em all" goal is sort of a Collection Sidequest in and of itself -- you don't actually have to fill the Pokedex even halfway in order to beat the Elite Four and make the credits roll.
*** At least on R/S/E, it's possible to clear the game and only get three entries (one for your starter, two more for HM slaves).
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** ''[[Fallout]] 3'', from the makers of ''Oblivion'', has a quest where you wander the wastelands looking for bottles of Nuka-Cola Quantum.
*** Creates a bizarre conflict of interest—cashing them in eventually rewards you with the final schematic for [[Infinity+1 Sword|Infinity Plus One Grenades]], which require the extremely-limited Quantum as an ingredient.
** ''[[Fallout: New Vegas]]'' has two: Collecting snowglobes in certain places of the game that can be given to Mr. House, who collects them, for a good amount of cash. There's also the "Legend of the Star" sidequest, where you collect 50 Sunset Sarsaparilla Star Caps for {{spoiler|a story about the origins of Sunset Sarsaparilla, which later leads to a very powerful laser pistol}}.
* In ''Jade Cocoon 2'', you also collect a whole ''heap'' of figurines of various characters - who serve no purpose, other than being a lasting depiction of particular 'states' characters have been in (Such as catching the main character's 'Angelic Form' from right before the final battle). There are even Special Chrome Edition statues to collect. Completely useless, and AFAIK, nobody's ever managed to collect 100% of the statues, due to how rare and well-hidden they are.
* In ''[[Kingdom of Loathing]]'', it is a huge part of the metagame, as you can get a display case and fill it with tiny plastic versions of some of the monsters you fight, or of any random thing in the game if you want.
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* ''[[Metal Gear Solid]] 2'' had dog tags, which you got by holding up enemy soldiers, and if you collected enough of them, you would unlock the infinite ammo bandana and stealth for Snake, and various wigs and stealth for Raiden.
* ''[[Infinite Undiscovery]]'' also has a "get all the items in the game" collection. With the critical difference that there is no visible list or any other way of telling how close you are to finishing it or if one of the many missable items was [[Lost Forever]].
* ''[[Psychonauts (Video Game)|Psychonauts]]'' has a bunch of these, including Mental Cobwebs, Emotional Baggage, and even a literal Scavenger Hunt. Due to the game's otherwise-unique nature, the game was dinged by a few review sources for having stooped to this.
* ''[[Mass Effect]]'' has some extraordinarily silly examples of these: You fly around the galaxy surveying minerals and discovering needle-in-haystack objects like old letters displaying the insignia of a destroyed Turian colony or the dog tags of Salarian commandos killed centuries ago. It is not too bad when you can just scan the planet from orbit in order to discover them, and you do get an XP and cash reward, but when you have to drive around on the surface in the Mako and manually survey them, it is just tiresome.
** Though there are actually more than the necessary number of each of them. If you do all the other sidequests and scan any anomalies you see on your way, you'll probably end up fairly close to completion of most of these.
* The second installment of ''[[Dungeon Siege]]'' gives the player no fewer than three sidequests that involve collecting magical reagents. At the same time, the game subverts this by letting you just buy the damned things from a merchant.
* ''[[Mario and Luigi Superstar Saga (Video Game)|Mario & Luigi: Superstar Saga]]'' has two collection sidequests in the castle town: collecting five stray Beanlets and digging up 10 Beanstones.
** Although the two side quests could become a [[Lost Forever]] if the plot goes too far ahead where {{spoiler|Cackletta wrecks the Bean Bean Kingdom again, making the side quests vanish forever.}}
** Dont' forget about the ''[[Super Mario Bros.]]'' series, you have to find all of the stars and many people have a ''[[Self-Imposed Challenge]]'' to find all of the coins.
* ''[[Assassin's Creed]]''. Hope you like hunting down hundreds of flags and dozens of Knights Templar for no appreciable reward.
** The flags were put in as a mockery of this trope. The developer joked that no one would collect hundreds for no reward except for an achievement...
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* ''Rare'' is (in)famous for their collectathons, but the absolute worst example of theirs was ''[[Donkey Kong 64]].'' [http://www.gamespite.net/toastywiki/index.php/Games/TragedyOfTheCollectathons Merus explains why quite eleoquently.] They [[Self-Deprecation|took jabs at themselves]] for this in the prologue of ''[[Banjo-Kazooie]]: Nuts & Bolts''.
* [[Little Kings Story]] features ''many'' of these. Each of the games seven princesses sends you to collect something, fortunately ''mostly'' things that you'll run across without backtracking. Plus, there's a quest to collect concept art throughout the game world.
* ''[[Anachronox (Video Game)|Anachronox]]'' had a few of these. Taking pictures of little nonentities that appear in [[Guide Dang It|obscure places]] for extremely short times with long times between appearances, and collecting TACOs. TACOs are given a long in-game explanation that amounts to something much like beanie babies, where someone noticed something was popular, created them, people started collecting them madly, then the market collapsed and nobody wanted them anymore, which now makes them rare. They are a small box with a rotating radar dish on top, and "TACO" on the side. [[Fun Withwith Acronyms|TACO]] stands for Totally Arbitrary Collectible Object.
* ''[[Eternal Sonata]]'' has score pieces and EZI items. Neither can be completed on the first playthrough, and the EZI items won't be carried over into a [[New Game+]] so you need to start over. You only get an [[Cosmetic Award|Achievement]] for finishing each collection, though the score pieces can be used to acquire useful items during the game.
* ''[[Dark Cloud (Video Game)|Dark Cloud]] 2'' has the photography sidequest. Many of the photos you can take aren't ''useful'' for anything except photography points.
* ''[[Rogue Galaxy]]'' has several sidequests which qualify as this, or variants of this: the Rare Item collection, the factory, the frog log...
* This is actually the main quest of ''[[Yoshis Story (Video Game)|Yoshi's Story]]'', in which you have to eat 30 pieces of fruit in each level to progress through the game. Unlike most examples, the food is plentiful, but many gamers have put a [[Self-Imposed Challenge]] on only eating the limited number of melons.
* ''[[Prototype (Videovideo Gamegame)|Prototype]]'' has you collecting blue and purple balls of light, appropriately named landmark collectibles and hint collectibles.
* ''[[Strong BadsBad's Cool Game for Attractive People (Video Game)|Strong Bads Cool Game for Attractive People]]'' had a number of collectibles in each episode, including manual pages for the various Videlectrix games.
* The ''[[Fable (Videovideo Gamegame series)|Fable]]'' series has a number of variations on this, including the Silver Keys, the Hero Dolls from the first two games, and the rare books from the third game.
* The Ghost Flowers in ''[[An Untitled Story]]''. Most of them can be found near the save statues.
* ''[[Resident Evil Outbreak]]'' has SP Items. These are items which are entirely reliant on what scenario you're playing, who you're playing as, what ''difficulty'' you're playing on, and whether your scenario gets flagged at load up as either "A" or "B". Oh, and did we mention that they're [[Pixel Hunt|completely invisible]]?
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* ''[[Blast Corps]]'' has RDUs, satellite beacons, survivors, and scientists. Like the main plot, the rationale [[Excuse Plot|is threadbare.]]
* ''[[Solatorobo]]'' has the photos that were stolen and torn up by the Black Cats gang. Collect all the pieces of all the photos (which are suspiciously of Red and friends, despite first meeting the photographer after the photos are already stolen) and show them to the photographer to earn...{{spoiler|another photo!}}
* The first ''[[Command and Conquer (Video Game)|Command & Conquer]]'' game has crates with nuclear components hidden underneath some enemy buildings when playing the Nod campaign. The game's FAQ file said the full set had to be collected to get the nuclear missile in the final mission. In the end, the whole system was removed with a patch (v1.19) because the number of collected crates was not reliably saved in the game's savegames. With the patch, players simply always get the nuke in the last mission.
* ''[[Endless Ocean]]'' has several treasure and coin collection sidequests in its two games.