Colossus Climb: Difference between revisions

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* In the battle against the giant Butcher in ''[[Psychonauts]]'', Raz must use the boss's own arm to reach his face for a melee atack.
* In ''[[Sonic Rush Series]]'', the (sort of) final boss is a giant mech, and to attack you have to wait until it punches the stage, then run over its arm and shoulder to spin attack its head.
** The second area boss of ''[[Sonic 3D: Flickies' Island]]'' required you to jump on top of its hands when it attacked the ground, then allow it to pull you back up so you could reach its head.
** The Egg Golem from ''[[Sonic Adventure 2]]'' had platforms on its back pop out during one of its attacks, allowing Sonic to attack the control device on top. However, in the Dark story's version of events, Sonic [[Cutscene Power to the Max|reached the top in one jump.]]
*** Later in the same game, Shadow has to grind up a <s>rail</s> "support pipe" on the Biolizard's neck in order to reach its back, where its weak spot was.