Combat and Support: Difference between revisions

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** Combat: Brawn, Red Oni, Manly Man, Tomboy
** Support: Brains, Blue Oni, Sensitive Guy, Girly Girl
* 3rd-Edition [[Dungeons and Dragons]] [[Character Alignment|Character Alignments]]s
** Balance: Neutral Good/Neutral/Evil
** Combat: Chaotic Good/Neutral/Evil
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** Balance: The rogue
** Support: The mage
* [[Driving Game|Driving Games]]s such as [[Gran Turismo]], [[Mario Kart]], [[Need for Speed]], and [[Ridge Racer]]
** Combat: Lightweight cars, which can go fast but can't handle well; resourceful for straightforward race-tracks
** Support: Heavyweight cars, which can handle well but goes slow; resourceful for race-tracks with tighter turns
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*** Support: Sheva Alomar
* [[Role Playing Game]] [[Character Class System|character-classes]]
** Fantasy [[Role Playing Game|Role Playing Games]]s
*** Combat: Physical-classes, i.e. the Warrior and Rogue
*** Support: Magical-classes, i.e. the Mage and Cleric
** Modern/Sci-Fi [[Role Playing Game|Role Playing Games]]s
*** Combat: Military-classes, i.e. the Soldier and Sniper
*** Support: Science-classes, i.e. the Engineer and Medic
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